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podcat

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Can someone wake him up from his "heavy summer afternoon nap"?:p

more like frantically fixing bugs and typing text. eta within the hour, prolly faster
 

Cpack

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more like frantically fixing bugs and typing text. eta within the hour, prolly faster

Wow, thanx for fast response, appreciating it...(well, but at least I'm close to falling asleep in my hot office here)
 

Joppos

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What's this, i go down to the town for two hours and still no DD!? Oh the humanity!
 

FOARP

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Can someone wake him up from his "heavy summer afternoon nap"?:p

Lol. I'm currently working in a Finnish/Swedish company (if you've ever had problems with online banking in Sweden or buying train tickets in Finland you may have heard of us), and summer is exactly like this - it's like the whole company just takes the summer off.
 

Dalwin

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While supposedly better than hoi3's, such a system sounds rather arbitrarily punishing and limiting. What would dictate which nations, and to what degree this rating erodes? A country not affected by this, losing just as many or more pilots, would have a strange advantage it seems. And an inability to mitigate any upcoming shortages of experienced personnel would also be an issue i believe, as well as not being able to prioritize experienced personnel for some units, while giving the cannon fodder to the rest.

I'd like to see a viable strategy being to invest heavily in pilot training (even if the army is having a rough time), to the point where you might overcome the enemy air power not necessarily by shooting down all his planes, but all his good pilots.

What would affect it would be the level of casualties you were sustaining vs the size of your manpower pool. If wanting to model pilots separately, it would be the number of air casualties vs the size of the manpower pool. Such a system could easily work hand in hand with a system that allows you to produce better quality units (and replacements) by investing more time into training.