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101Man

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GeorgeAmbush said:
Word dude...

Paradox - please read the above carefully...

Higher resolution = Paradox revenue !!

/GA


Is it possible to better the resolution?
 

unmerged(56211)

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Atruejedi said:
Why do I have such a feeling of entitlement? Because I remember the old Paradox. That's the Paradox I loved.

True. I remember seeing a Paradox game for the first time all those years ago - it was EU2. I was at my friend's and run the game. What really impressed me was the dedication - "to all our fans". That really was something to me, something novel. However, it seems times have changed. It's no longer a small company that made a damn good game, it's a bigger company looking for bigger money. No problems with that, since it's a business enterprise and I'm willing to pay some money to be entertained by their products.

If only they followed the so-called Total Quality Management business gizmo, instead of giving us half-baked products and treating us like beta-testers... who have to pay for the privilage. It's one thing to get feedback from your clients, it's another thing to - at least I get such an impression - purposefully withhold good features that could have been easily implemented, just to sell them in a booster pack. For example - the AI in DD is already capable of building divisions with brigades pre-attached, so was it really that much of a hussle to add it in a patch?
 

Micah Goodman 2

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I understand why some people have come out flaming the idea of a booster pack when HoI DD has a few serious flaws remaining. My only concern is this; DD added several new features to HoI 2. The largest one being espionage. That feature has been woefully underwhelming in execution. Far from adding an enjoyable new dimension to the game it adds more of a click of doom feel. Send spy, click. Send spy, click. Send spy, click. Until you forget later in the game to keep sending spies. If they ever make a HoI 3 I hope they overhaul that system. Most of the other enhancements were done in a slip shod manner.

First, they made escort fighters into brigades, which was fine I guess but they didn’t bother editing the unit.csv file so it screwed up naming other air units. This is a measly thirty minute fix at most. (I know I did it.) We are on the third patch and they still haven’t bothered to fix this.

Second, they added new CVL units (they way they model them in game they are more like CVE’s) and again they didn’t bother adding names for them in the unit.csv file. The recently released patch addressed this issue.

And finally, they added a new Doomsday scenario. Whoop de fricken dooo. What a waste of time. They didn’t even bother naming the starting units in a manner similar to the unit.csv file so you will get two 1st infantry divisions, ect. All of these changes are minor corrections. A weeks worth of changing files tops. Hell, I will even do it for them for free if they want me to modify the latest unit.csv file to get rid of the escort fighter names! And most importantly for the Doomsday scenario, they wrote a grand total of ZERO new events for the scenario. Why did they even bother including this scenario? ZZZZZZ… Suffering from lack of sleep play the Doomsday scenario.

I haven’t even addressed any of the larger bugs with the game such as released puppets hating you, minister issues, Vichy France, ect.cetera. Despite all those issues the new patch has made Vanilla Hoi fun for me like it never has before. I am happy to see that they are still working on the game. Having said that I am not too excited about a booster pack. The two new scenarios are probably going to be a Nazi Germany survives WW II by developing the A-bomb and a what if WW I had different results and the South survived as an independent country in the War for Southern Independence. Both COULD be a lot of fun. But I highly doubt that any new events will be written to fully take advantage of the new scenarios so the potential for a wow factor will be minimal. Reworking the combat system could be good, or bad depending on how it is done so I will hold comment on it. And my final issue. If you are going to put a lot of new effort into the game don’t just give us a few new things here and there. Or if you do don’t charge us for it. I would rather pay an additional twenty dollars for a more complete group of fixes and enhancements than to pay 10 dollars for a handful of new features and fixs.

If the retail price for the release is around 10 dollars US get ready to buy it direct from Paradox because you won’t find it in stores. When DD came out it took over two weeks after the release date for me to find it. Why? Because places like EB Games and Game Stop weren’t in a hurry to stock it because there was no margin in the game for them. In short I guess I am saying if you decide to charge for it make it worth at least twenty dollars US or please don’t bother charging for it. I would gladly pay for more enhancements if the effort justifies the cost. And keep up the good work of fixing the game.
 

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This booster-pack is only about making money...All these changes do NOT legitimate an booster-pack(wich isn't free)...all this have could done with a simple patch...I will definitely NOT buy Armageddon...
 

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For me, it depends on the exact price and the exact changes in there - so I need more details. However, it's a great game and I'd rather spend some money on this than on some other crap full prize game.
 

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Micah Goodman 2 said:
I understand why some people have come out flaming the idea of a booster pack when HoI DD has a few serious flaws remaining. My only concern is this; DD added several new features to HoI 2. The largest one being espionage. That feature has been woefully underwhelming in execution. Far from adding an enjoyable new dimension to the game it adds more of a click of doom feel. Send spy, click. Send spy, click. Send spy, click. Until you forget later in the game to keep sending spies. If they ever make a HoI 3 I hope they overhaul that system. Most of the other enhancements were done in a slip shod manner.

Yes. This is what keeps me from embracing this new booster pack whole heartedly. The espionage system was, IMHO, a dismal failure. For all the effort it required, it provided very little enhancement to the game playing experience. 99% of the time, I only use espionage to rid myself of enemy spies. Anything more than that and I simply don't bother. It wasn't worth the time or hassle.

I just worry that future improvements will be like this - sound nice on paper, but in execution really not that much of an improvement.
 

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Bushidp said:
This booster-pack is only about making money...All these changes do NOT legitimate an booster-pack(wich isn't free)...all this have could done with a simple patch...I will definitely NOT buy Armageddon...

Well duh. Of course its about making money. Why shouldn't Paradox make a buck or ten off of their game? How long do you think you could milk a game for free enhancements?
 
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With all the praise usually given to Paradox, I would like to mention another company, Stardock. Their new expansion pack to Galactic Civilization 2 called "Dark Avatar" is a true expansion to the game, that significantly altered gameplay of the original game, making it an entirely new experience. I think Paradox should learn a little from them about how you could and should enhance a game.

http://www.gamerankings.com/htmlpages2/934081.asp?q=Galactic Civilizations 2
 

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Wobbler said:
One should also note that the eye-rolling smiley used here is displaying a friendly smile ;) :wacko: :rolleyes: :eek:

Shouldn't it be implemented some kind of symbols used in addition to the smileys, don't you think. So that we know what they are meant to mean in the particular context . (I should have used a smiley here *friendly* but I really don't dare to pick one).
 

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hellfish6 said:
Yes. This is what keeps me from embracing this new booster pack whole heartedly. The espionage system was, IMHO, a dismal failure. For all the effort it required, it provided very little enhancement to the game playing experience. 99% of the time, I only use espionage to rid myself of enemy spies. Anything more than that and I simply don't bother. It wasn't worth the time or hassle.

I just worry that future improvements will be like this - sound nice on paper, but in execution really not that much of an improvement.


I don't agree with the espionage system being cumbersome. Of course, it can be made better, but I don't see it as a failure. Espionage is most useful before The War, then it becomes more of a secondary thing to worry about. So forgetting the spies later on in the game isn't much of an issue if one asks me.
 

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JASGripen said:
I don't agree with the espionage system being cumbersome. Of course, it can be made better, but I don't see it as a failure. Espionage is most useful before The War, then it becomes more of a secondary thing to worry about. So forgetting the spies later on in the game isn't much of an issue if one asks me.

Except that in the historical context no one took their foot of the "espionage" gas just because there were a lot of other things to do as well.

Now that it is in HOI: DD, espionage could do with automation.
 

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Danielos said:
With all the praise usually given to Paradox, I would like to mention another company, Stardock. Their new expansion pack to Galactic Civilization 2 called "Dark Avatar" is a true expansion to the game, that significantly altered gameplay of the original game, making it an entirely new experience. I think Paradox should learn a little from them about how you could and should enhance a game.

http://www.gamerankings.com/htmlpages2/934081.asp?q=Galactic Civilizations 2

I like the way they handle copy protection and the way they did their expansion pack but there were also people on their site complaining about the way Stardock does updates. There is no perfect solution and I have enjoyed every Paradox product I have bought. I haven’t played EU III. I was thankful that they released a demo for it. My lap top unfortunately doesn’t meet the minimum requirements so I won’t be able to play the game. However, because they did release a demo I will continue to purchase Paradox products.

I appreciate when a software developer thinks about its customers and does things like demos. I just want to see a polished expansion pack if one is done. With the basic framework that HoI DD has more of the existing features could be made more exiting and playable than adding a new host of features. I think most people want the current issues with the game addressed before adding new ones.
 

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Danielos said:
With all the praise usually given to Paradox, I would like to mention another company, Stardock. Their new expansion pack to Galactic Civilization 2 called "Dark Avatar" is a true expansion to the game, that significantly altered gameplay of the original game, making it an entirely new experience. I think Paradox should learn a little from them about how you could and should enhance a game.

http://www.gamerankings.com/htmlpages2/934081.asp?q=Galactic Civilizations 2

I agree, it's a great game, but isn't Paradox and Stardock affiliated somehow ?!



/Seb
 

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mbb said:
Except that in the historical context no one took their foot of the "espionage" gas just because there were a lot of other things to do as well.

Now that it is in HOI: DD, espionage could do with automation.

I would like to see an autosend feature. If the player could list say twenty countries in order to automatically send spies to that would help a lot. If you could even set the limit of spies to a country or to suspend auto send if your money level falls below a level set by the player. For example if I as the US could determine that I send spies to Germany, Japan, Russia, Italy, the UK, France, Canada, Hungary, Romania, and Spain in that order and that I want them sent as long as there are fewer than 10 spies in that country and as long as my money level doesn’t fall below say 800 that would be cool. Even better would be if I could autosend diplomats to countries in the same fashion to improve relations for countries that I designate if my relations are below a set level as well. That would be a great feature for an expansion pack.

If additional scenarios had a depth of events to spice them up that would be nice too. Another feature that would be nice would be to toggle on or off random events. No more ‘Famous War Hero writes a book critising the war’ or ‘Parliamentary Scandal’ events. Revamping naval combat if done right could make the game much more enjoyable. An add on could be very nice if it is a polished release and doesn’t create more problems than it fixes.
 

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GeorgeAmbush said:
I agree, it's a great game, but isn't Paradox and Stardock affiliated somehow ?!



/Seb

I don't believe so. Other than they are both good software developers! :D
 

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lila-laune-bär said:
Oh.My.God.
If paradox are really going to want me pay for such a mini-patch, well, they're dead-wrong. This is going in the totally wrong direction in my opinion.

Is it better to not do it?
Paradox needs mony to pay wages. They don't work for free.
 

GeorgeAmbush

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Mr. G said:
Is it better to not do it?
Paradox needs mony to pay wages. They don't work for free.

For my sake Johan & co. can drive around in Porches (ehm. or Volvos' I guess), light their cigars with 1.000 Kroner bills and party every night with Cristal champaign and lingerie models if they keep on patching Doomsday and/or releasing updates to this serie.

... And I'd be happy to chip in for the above activities :)

/GA
 
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