Alas it wont...Dog Cavalry said:Well, actually, I wasn't thinking in that mode. The starting values placed in the brigade.txt file in DB wouldn't need to have any values other than the negative MP one. Any other effects you want become tech activated, where a given tech WILL do completely different things for the different kinds of units.
Tech improvements are applied to brigade types as though they are independent units.
If I give +1 SA to artillery brigades then all different unit types with artillery brigades will get the benefit.
I can't (unfortunately) give +1 SA only to infantry with artillery brigades.
Or am I misunderstanding what you are saying?