• We will be taking the forums down to perform a site upgrade on 26 January 2020 at approximately 8AM CST (14PM UTC). This downtime is estimated to last between 6 and 8 hours.
  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
Status
Not open for further replies.

von_Rundstedt

Field Marshal
13 Badges
May 26, 2007
2.894
100
  • Hearts of Iron Anthology
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
well, some player of some nation has said in this game that he is going to aim to win the game in eu3 phase allready :rolleyes:
A bit curious: Who isn't aiming to do that? Everyone's playing to win, and the earlier, the better. It's impossible to pull it off during eu3 anyway.
 

Sid Meier

Time Lord
82 Badges
May 4, 2005
5.845
151
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
If EVERYONE was aiming to win it would be fine because it would all balance out, but half the players are in "get in a good position for victoria which means having 500 million people" and then join in on gang bang wars of partition for just that aim and nto putting effort into counter balancing politics.
 

Irsh Faq

Solomonid Emperor
9 Badges
Dec 14, 2008
630
0
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
For purposes of confusion, entertainment and AAR reward, I totally made a diagram of the world's diplomatic relations. Enjoy!
I smiled at Qin. Although I prefer the official title, the African Brotherhood. Persian propaganda aside, the African Brotherhood as a whole has, I believe, participated in a number of gangbangs* lower than the Great Power average. :)

(Novgorod 2 Catalunya 2 England 4 Brotherhood 2 Persia 3 Croatia 1 Malaya 4 Bavaria 3)

*defined as wars where one side outnumbers the other by roughly two to one (or more) in troops and which involve at least two nations on the outnumbering side, and subject to the vicissitudes of my memory.
 

Sid Meier

Time Lord
82 Badges
May 4, 2005
5.845
151
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete


For purposes of confusion, entertainment and AAR reward, I totally made a diagram of the world's diplomatic relations. Enjoy!
This is incorrect! Wildly so!
 

Gollevainen

You better start doing it right
17 Badges
Mar 17, 2007
2.046
22
  • Hearts of Iron III
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
  • Arsenal of Democracy
A bit curious: Who isn't aiming to do that? Everyone's playing to win, and the earlier, the better. It's impossible to pull it off during eu3 anyway.
everyone is (aside Ike perhaps) playing for winning the game, but I've just heard rumors that some plan to do it prematuretly ;) Sure you or the others who have played in past conversion marathon games knows how unkosher it is to aim to kill the entire game by winning the game before even half of it is done, so You propably wont have anything to fear in regarding of these rumors of wars :p

But the "earlier, the better", indeed NOT, its BS and basicly against everything the marathon game idea is about. We didn't sign up to this to wait for someone trying to make this marathon as short as possible. no sir! Marathon is won in the finishing line, and that my friend comes in 1950's. Not now, not even in mid Vicky phase.

And As there are no 2nd places counted, it makes little sense for rest of the players to hang on in the track if someone's lead has proven to be unreachable. They have only two choises, run like hell to themselves near dying in hopes of catching the leader or give up without trying.
...Good thing for peunuts, that in this analog, the catching up doesen't mean trying to cath up in tech or increase ones income:D...noo..
 
Last edited:

King of Men

Resident Opportunist
70 Badges
Mar 14, 2002
7.603
62
ynglingasaga.wordpress.com
  • Cities: Skylines - After Dark
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
I disagree with Golle, winning in the EU3 phase, or for that matter the CK phase, is quite kosher if it can be done. I believe there is a sentence to that effect in the rules post. It's up to the players to maintain a reasonable balance of power, without appealing to any imagined rule against winning early. That said, I would really prefer that this campaign continue until CK2 is released, and ideally it would have a patch or two as well. Starting a new CK1 game doesn't appeal to me very strongly; I also dislike waiting half a year to start a new campaign.
 

Gollevainen

You better start doing it right
17 Badges
Mar 17, 2007
2.046
22
  • Hearts of Iron III
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
  • Arsenal of Democracy
It's up to the players to maintain a reasonable balance of power, without appealing to any imagined rule against winning early
I think my point was exactly to seek justification of the afromentioned principle, just from subjective point of view, thus the opinion of the matter included.
And thank god indeed that our players are intressed of maintaining that balance of power :D

and...
I also dislike waiting half a year to start a new campaign.
D:
breaks makes good between marathons...
 

Qorten

Crazy Cat Person. Meow!
Moderator
116 Badges
Feb 10, 2007
4.877
107
  • Cities in Motion
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III Collection
  • Majesty 2
  • Victoria: Revolutions
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 200k Club
  • 500k Club
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Europa Universalis IV: Common Sense
  • Paradox Order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Distant Stars
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Cities: Skylines - Campus

Sid Meier

Time Lord
82 Badges
May 4, 2005
5.845
151
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
So to confirm, it should be *just* aar discussion here, while stuff like game diplomacy and politics when not *in character* should be in the main MP forum thread?
 

Gollevainen

You better start doing it right
17 Badges
Mar 17, 2007
2.046
22
  • Hearts of Iron III
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
  • Arsenal of Democracy
 

Mr. Capiatlist

Hausfrau Gothique (she/her/hers)
Moderator
86 Badges
Dec 4, 2003
19.732
2.468
nhkendall.com
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
So to confirm, it should be *just* aar discussion here, while stuff like game diplomacy and politics when not *in character* should be in the main MP forum thread?
Yes, now please stick to it indefinitely. Not just until you think we've forgotten.
 

Irsh Faq

Solomonid Emperor
9 Badges
Dec 14, 2008
630
0
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
This week's AAR brought to you by the Ethiopian Ministry for World* Military Statistics.

Total number of land regiments in the world:
3944

Nations by percentage of world total:
Novgorod 16.9%
Bavaria 14.0%
Persia 9.4%
Ethiopia 7.4%
Croatia 7.3%
Malaya 6.5%
Catalunya 5.7%
Qin 5.7%
Punjab 5.4%
Tripoli 4.8%
Kongo 3.9%
Mongol Khanate 3.7%
England 3.5%
USA 3.4%
Bengal 1.2%
Khmer 1.1%
Sweden 0.0%

Major alliance blocs (as of last session) by percentage of world total regiments:
Tibetan Gangbang Club (Bavaria-Persia-KOMgol-Malaya-Qin-Punjab): 44.7%
Slavic Bloc (Novgorod-Croatia): 24.2%
African Brotherhood (Ethiopia-Tripoli-Kongo): 16.1%
Naval Alliance of Doom (Malaya-England-USA): 13.4%

Total number of warships in the world (galleys and transports excluded):
3348

Nations by percentage of world total:
Malaya 29.3%
Catalunya 22.5%
Ethiopia 20.0%
England 9.2%
Kongo 6.2%
USA 4.7%
Tripoli 2.3%
Qin 2.1%
Khmer 1.4%
Bavaria 1.0%
Bengal 1.0%
Persia 0.0%
Novgorod 0.0%
Sweden 0.0%
Mongol Khanate 0.0%
Punjab 0.0%

Major alliance blocs (as of last session) by percentage of world total:
Naval Alliance of Doom (Malaya-England-USA): 43.2%
Tibetan Gangbang Club (Bavaria-Persia-KOMgol-Malaya-Qin-Punjab): 32.4%
African Brotherhood (Ethiopia-Tripoli-Kongo): 28.5%
Slavic Bloc (Novgorod-Croatia): 0.0%

*played nations only; excludes AI minors

Yes, it's true; 45% of the armies of the entire world were brought together to gangbang Tibet, which was before those wars started the smallest played nation in the world (and is now no longer played). ;)
 

Chogquir

Private
33 Badges
Feb 4, 2011
24
0
  • Crusader Kings II
  • Semper Fi
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Cities in Motion 2
  • Stellaris: Distant Stars
  • Shadowrun: Hong Kong
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Megacorp
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris
  • Pillars of Eternity
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Stellaris: Synthetic Dawn
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Legacy of Rome
Third Spring of Punjab

"By Jesus and Allah, how many steps does this godforsaken fortress have?, we have been climbing for half an hour and we are still only half way!" Abu complained to his fellow conspirator at his side. No reply as usual but this time Abu was half sure it was because the steps were treacherous at night and there was the threat of falling of the side and down the mountain. "I mean I understand the mountain fortress is impressive and has never fallen before and all but how in the seven hells does old Fat Prince Najib get his round ars up there? Do they roll him or have some kind of winch mechanism?" "I hear he hasn't left the fortress in over a decade and cant even fit through the main gate" someone replied, Abu was not sure who due to the black mask they were all wearing. "Why are we wearing these dumb masks anyway" Abu asked "I mean was it in the overthrow manual or anything?" And thus a score of black cloths flew down the mountain and if seen from the lower terraces it would look like a murder of crows leaving the nest to tell the tale of the Third rebirth of Punjab.

The old fortress lay high and deep in the mountains surrounding the capital, build ages past by Persian who sacrificed an army of undead workers to construct it in such a high and desolate place. From its high position it could see all surrounding it and no army could make a move for the capital without coming within reach of its mighty towers and garrison. The skulls cut from black rock and fused with sorcery are still in perfect condition despite being exposed to the harsh mountain elements for centuries.

"Cheer up" Abu said when he saw one of his men turn his head away in fear from the sight of one of those skulls, "At least they don't have those creepy eyes that follow you across a room, man I hate those creepy paintings, how do they do that anyway"? Abu asked as they were waved through the main gate towards the main hall by a group of guards who were bribed the week before. The main hall was brightly lit with torches on the walls and and three great chandeliers filled with candles providing enough light to see all the riches fat Najib had collected over the years. There were even some war trophies and fresh Yak pelts draped tactfully over some of the dark skulls, but even with those mighty spoils of war it looks like a whore house with the colourful silks everywhere except on the ladies, the heavy flowery scent in the air and the gay music played by a pair of men or women Abu was not sure.

Abu strode up to the throne where a fat behemoth of a man sat with a tiny horse-faced man next to him, the fat one must be fat Najib Abu thought and said, "you fat behemoth on the throne must be fat Najib!, the people of Punjab have spoken and you are no longer High Prince of Punjab! And now you must answer for your crimes of high treason against the state, corruption and bad taste! But before fat Najib could answer the tiny man horse-faced man next to him jumped up and threw a hidden blade at a bear, or a man, Abu wasn't sure, that was standing nearby before screaming something unintelligible and jumping out a window. Abu and fat Najib looked at each other puzzled, shrugged and continued the transfer of power.
 
Last edited:

el_zilcho321

Kernel
14 Badges
Jan 24, 2011
824
99
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • 500k Club
  • Europa Universalis: Rome Collectors Edition
  • Stellaris
A World of the Same People


Humans as we know them, in the year of our Buddha 1631, have been on this earth for hundreds of thousands of years. Despite the cultural, lingual and religious differences today back in our early years these barriers did not divide us. Back then we were all the same. Back then nothing pulled us apart. Nothing brought war. The world was tranquil, peaceful and happy. Perhaps this time is the root of the westerners' heathen beliefs of Eden.

Where we 'spawned' (for the cod fans among you) or where our final evolution took place (for the Charles Darwin fans among you) was in the heart of Africa. An area now under the control of the mighty blueness of the Ethiopian empire. In the heart of Africa is where all of our stories began.

"Why is he talking to us about the beginning of humans?" Peanuts and players alike may ask.

A good question. I'm not going to lie to you. I ran out of ideas, I would have done a flagland but I missed the session.

But the point. Where is the point? The point, my beautiful young friend, is here, after our story begins:

After our birth (for the parents among you) we ventured out of Africa seeking better land and nicer weather. We slowly spread out from Africa to the Levant and India. From there we went further and further. After a few million years we arrived in South East Asia. From there we went onto China, Indonesia, Polynesia and Oceania.

"But that's not a point..." You may again say, confused.

But, my lovely, tender, young friend, it is.

As we evolved to better suit our area we grew apart. We gathered under different rulers, languages and cultures. This, like a rocket attached onto a car, drove us apart more rapidly then before. Nowadays we are split into different realms warring with each other. But why do we war, and what does it mean for us?

War is not bad. It is good. We should accept war. We should embrace it. War unites us. This is where Day of Glory comes in. Tibet was once a free state but has recently been ripped up by other countries. But look at it in another way. Is it merely the greed of rich men for new land and wealth or is there something more to it. Do they not want to unite all peoples under one nation. Countries like Khmer, Qin, Tibet and the Mongol Khanate are not dissimilar to each-other. In fact they are the opposite. They are almost the same. Is it really their greed driving the fight or is it the hope that one day we will return to the utopia that was present 200,000 years ago when all humans were the same and therefore tolerance was in abundance.

Would it not be everyone's dream to be in a world where you did not have to fear the white man or to condemn the black man.
But people stop us dreamers.
If they do not dream with us, we will make them dream forever.
 

Emperor Ike

The Right Honourable Merchant
116 Badges
Jul 17, 2006
4.044
402
  • Europa Universalis IV: Golden Century
  • Sengoku
  • Battle for Bosporus
  • Empire of Sin
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Expansion Pass
  • Ancient Space
  • Commander: Conquest of the Americas
  • For The Glory
  • Knights of Honor
  • East India Company Collection
  • Darkest Hour
  • March of the Eagles
  • Iron Cross
  • The Kings Crusade
  • King Arthur II
  • Leviathan: Warships
  • Cities in Motion
  • Supreme Ruler: Cold War
  • Impire
  • Magicka
  • Victoria: Revolutions
  • Majesty 2 Collection
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • Prison Architect
  • Steel Division: Normandy 44
  • Cities: Skylines
  • Age of Wonders
  • Age of Wonders III
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Knights of Pen and Paper 2
  • Humble Paradox Bundle
  • 500k Club
  • 200k Club
  • Pillars of Eternity
  • Mount & Blade: Warband
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
And why do we fall?

Steadily the Egyptians rebuild their cities and buried those who had been killed by the Persians. Burned down building were replaced with bigger buildings, castles were rebuild to be even mightier than before and the army as whole was reorganized. This new modern army would be able to defeat any foes that would stand on their way no matter who they were. This more modern and effective thinking would carry the Egyptians far while those who would oppose them would be reduced to mere memories of the past. The whole way of Egyptian warfare was changed after the last war with the Persians. The leaders swore that not even a single Egyptian civilian would die in the hands of the Persians. Of course that meant those who were not living in the Holy Land. Defensive fortifications were build to block the entrance from Sinai to Egypt, to narrow it down so that the it was impossible to attack against the Egyptian garrisons. This was soon put on a test when the evil Persians once again tried to attack Egypt.

This time they were surprised that they found no resistance in the Holy Land but they soon realized why. The Egyptians had formed an defensive line blocking the access from Sinai to Egypt and they had scorched the land between them and the Persians. The Persian attack had been defeated and only place where fighting took place was on the Mediterranean sea where the Egyptian navy sunk every last one of the Persian ships along with their sailors. It was foolish to even think that straw boats would be a match against the Egyptian big ships. So soon peace was made an everything returned to normal. The new warfare model of Egypt had worked and the fiasco was prevented from happening again. The Egyptian wealth started to grow even more now that the traders had returned to Alexandria and so did the wealthy thieves. Economical growth was still slow but it was steady and the mighty armies of Old Egypt returned, more men joined the army both in Egypt and in India. One thing the Egyptians were good was to learn from their mistakes and not repeat them.

Indian lands also prospered after the invasion of Bavarians that had happened during the first Persian war. The Indians had all turned to Muslim faith and followed the true call of Shiite. They were valued as they were the major producers of Egyptian exotic trade goods and the trade centre in Askeristan was in great use. Merchant from all over the world competed against others to find the best prices to buy and to sell their goods. So merchants even killed others to gain a bigger share of the market but these merchants usually ended up dead in the hands of the Mua'dibs men. Their presence in India was bigger than no one knew and they would ensure that it was kept that way as they liked to stay hidden even though many Egyptian traders constantly used their services.
 
Status
Not open for further replies.