That mod has them ? If so will need to look up that and look how it was working in there and maybe ask a permission to useabout 'the paris gun', will it be like the gustav and the dora of mixed mod?
http://en.wikipedia.org/wiki/Schwerer_Gustav
That mod has them ? If so will need to look up that and look how it was working in there and maybe ask a permission to useabout 'the paris gun', will it be like the gustav and the dora of mixed mod?
http://en.wikipedia.org/wiki/Schwerer_Gustav
Me too, friend. Me too...![]()
Dont care about flying aircraft carriers being impractical like USS Macon (ZRS-5), will implement them in any case as interwar unit for USAif only I could make a true flying aircraft carrier .......
Yes I am also thinking of speed , because I already reduced 1914 inf speed to 4(common you will tell me that 1942 inf with all the trucks moves at the same speed as 1914 inf....no) , to kind of simulate that WW1 wasnt as fast as WW2, maybe give 40 day Schlieffen plan plan movement bonuss to simulate that everyone was rushing for the victory
And Special units , well I could make them immobile and through events move forward along frontlines(control = { province = x data = U08 } = unit has been moved) so AI wouldnt panic , for example German one would do so to speak a dissident(-1) attack on France, French player attacking and taking the province would destroy them just like a garrison unit would be destroyed.
Does it sound good ?![]()
very cool project. I'd like to help if you need. One thing I've always disliked about KR is that Russia is in such an unrealistic position. I'd like to help with event chains to rectify that issue if you want.
My focus has mostly been cleaning up ministers/tech teams so that a bunch of people that were in their 60s during the civil war aren't ruling Russia as corpses.
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Having an airship aircraft carrier has been a very long dream of mine! If you can properly implement it, then fantastic...! I spent some time calculating how much weight-power would two closely linked airships have. And also, would having solar panels (from 1970s) on the landing strip surface give any significant energy as mentioned in the article. In the end I didn't find how could DH Aircraft model have an operational Carrier aircraft brigade. So this airship should probably have a very long cannon (but aircrafts don't have distance in their combat calculations... and in close rang Airship Aircraft Carrier should be an easy kill) or it could be a navy ship model, with sprite of an airship, operating only over water. However, then submarines might attack it, and that is absurd.
What I had in mind was a Nazis-in-Antarctica mod, with Airship giving supply functions in story background and also Airship Aircraft Carriers operating in long range and allowing Nazi air forces to attack USA mainland, safe from navy and Airship Carriers being in safe distances from Allied air defenses. But all that was undoable.
If you find a way... then its great!
Check some of these out:
http://fallingsarah.deviantart.com/art/Further-Fictional-Airships-95199829
http://fallingsarah.deviantart.com/art/More-fictional-Airships-94631812
http://fallingsarah.deviantart.com/art/Fictional-British-Airships-94506527
http://steaming-north.deviantart.com/art/Visitors-from-abroad-194502631
http://magnum117.deviantart.com/art/Lancaster-Airship-Bomber-359062301
http://linseed.deviantart.com/art/Fictional-Airship-97829974
You have just increased my interest in your mod by adding airships!
Originally I wanted some for my mod too, I was going to use them like flying aircraft carriers and reconnaissance craft.
Somehow modifying the regular aircraft carrier unit in the game to act like a aircraft and land at airfields.
Then do the same with destroyers, having them used as scout airships
PS:If you wanna talk to someone who knows a lot about airships, this guy is your man:
http://the-necromancer.deviantart.com/
PPS: Air pirates?
I don't think that you should add crazy zeppelin trees. They fell out of use for a reason, it's super easy to shoot down a huge bulky floating target.
New unit for Mittelafrika and Germany(replacing their colonial militia ones in Afrika).After some thought I have decided that Freistaat Mittelafrika will not be able to build regular infantry but rather their own special infantry - Schutztruppe