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Sleight of Hand

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Okay, these guys are totally made up, but so are a hell of a lot of those guys in the 769 and 867 scenarios. ;)

I thought it would be fun if we made two of these 'lost' cultures playable by default, but obviously with fairly difficult starting positions. It won't really change the historical end result, but it will let people play as them without having to use ruler designer, and in all honesty it is quite unlikely that the Franks didn't have any low-level Frisian vassals after they invaded.

With regards to changing 'accurate' stuff -- I haven't, really. The two Muslim vassals who will now be giving land over to Suebi characters both have two counties already, so they will simply go down to having one county each as opposed to losing their titles outright. I think it's also interesting to have two more Christian vassals in Andalusia. This is fairly accurate, though, as the Muslims actually kept a number of Gothic lords in their positions for some time after the conquest; i.e. https://en.wikipedia.org/wiki/Theudimer

The Frisians were easier to implement because currently three people control the entirety of de jure Frisia, which is a bit much really. All I did was remove a province from the direct control of the duke of Holland (he still has about seven or eight counties, so actually should have yet more vassals still) and give him a Frisian vassal instead. With the other two counties I removed them from Charlemagne's direct control but retained them as his vassals. This means that the central and southern Dutch/Frisian regions are under direct Frankish control, whereas Frisia (the coast) is under the control of Christian vassals. I think this is quite sensible, and actually breaks up the area rather well.

https://en.wikipedia.org/wiki/Frisian_Kingdom#After_the_Frankish_conquest

There are certainly greater historical leaps in the game, so from a balance/gameplay perspective I really don't see why we can't add these little changes. I definitely think playing as a Frisian will be popular, and the Suebi counts will be interesting 'hard mode' starts.

Finally, I've double-checked all of these IDs and everything loads up fine in-game, so it's just a copy + paste job unless you really feel the need to re-ID them.

00_dynasties.txt

Code:
104250 = {
	name = "Esulfing"
	culture = frisian
}
104251 = {
	name = "Thiadding"
	culture = frisian
}
104252 = {
	name = "Blekulfing"
	culture = frisian
}
104253 = {
	name = "von Braganza"
	culture = suebi
}
104254 = {
	name = "von Leuca"
	culture = suebi
}

frisian.txt

Code:
85250 = {
	name="Esulf"
	dynasty=104250
	religion="catholic"
	culture="frisian"
	737.1.1 = {
		birth="737.1.1"
	}
	765.1.1 = {
		add_spouse=85253
	}
	792.1.1 = {
		death="792.1.1"
	}
}
85251 = {
	name="Thiaddi"
	dynasty=104251
	religion="catholic"
	culture="frisian"
	711.1.1 = {
		birth="711.1.1"
	}
	730.1.1 = {
		add_spouse=85254
	}
	783.1.1 = {
		death="783.1.1"
	}
}
85252 = {
	name="Osnoð"
	dynasty=104251
	religion="catholic"
	culture="frisian"
	father=85251
	mother=85254
	732.1.1 = {
		birth="732.1.1"
	}
	784.1.1 = {
		death="784.1.1"
	}
}
85253 = {
	name="Ælidis"
	dynasty=104251
	female=yes
	religion="catholic"
	culture="frisian"
	father=85251
	mother=85254
	735.1.1 = {
		birth="735.1.1"
	}
	779.1.1 = {
		death="779.1.1"
	}
}
85254 = {
	name="Imsoete"
	female=yes
	religion="norse_pagan"
	culture="frisian"
	714.1.1 = {
		birth="714.1.1"
	}
	758.1.1 = {
		death="758.1.1"
	}
}
85255 = {
	name="Blekulf"
	dynasty=104252
	religion="catholic"
	culture="frisian"
	741.1.1 = {
		birth="741.1.1"
	}
	778.1.1 = {
		death="778.1.1"
	}
}
85256 = {
	name="Sikke"
	dynasty=104252
	religion="norse_pagan"
	culture="frisian"
	trait="bastard"
	father=85255
	763.1.1 = {
		birth="763.1.1"
	}
	774.1.1 = {
		death="774.1.1"
	}
}

c_westfriesland.txt

Code:
[COLOR="#FF8C00"]760.1.1 = {
	holder = 85250 # Esulf
	liege = d_holland
}[/COLOR]
...etc.

c_frisia.txt

Code:
[COLOR="#FF8C00"]760.1.1 = {
	holder = 85251 # Thiaddi
	liege = k_france
}[/COLOR]
...etc.

c_ostfriesland.txt

Code:
[COLOR="#FF8C00"]760.1.1 = {
	holder = 85255 # Blekulf
	liege = k_france
}[/COLOR]
...etc.

suebi.txt

Code:
85257 = {
	name="Eboric"
	dynasty=104253
	religion="catholic"
	culture="suebi"
	733.1.1 = {
		birth="733.1.1"
	}
	769.1.1 = {
		give_nickname = nick_the_blind
		trait="blinded"
	}
	780.1.1 = {
		death="780.1.1"
	}
}
85258 = {
	name="Hilderic"
	dynasty=104253
	religion="catholic"
	culture="suebi"
	father=85257
	754.1.1 = {
		birth="754.1.1"
	}
	802.1.1 = {
		death="802.1.1"
	}
}
85259 = {
	name="Ermildi"
	female=yes
	dynasty=104253
	religion="catholic"
	culture="suebi"
	father=85257
	756.1.1 = {
		birth="756.1.1"
	}
	809.1.1 = {
		death="809.1.1"
	}
}
85260 = {
	name="Heremigar"
	dynasty=104254
	religion="catholic"
	culture="suebi"
	728.1.1 = {
		birth="728.1.1"
	}
	780.1.1 = {
		death="780.1.1"
	}
}
85261 = {
	name="Rechiar"
	dynasty=104254
	religion="catholic"
	culture="suebi"
	father=85260
	749.1.1 = {
		birth="749.1.1"
	}
	808.1.1 = {
		death="808.1.1"
	}
}
85262 = {
	name="Adoric"
	dynasty=104254
	religion="catholic"
	culture="suebi"
	father=85260
	753.1.1 = {
		birth="753.1.1"
	}
	802.1.1 = {
		death="802.1.1"
	}
}

c_braganza.txt

Code:
[COLOR="#FF8C00"]760.1.1={
	holder=85257 # Eboric von Braganza
	liege=k_andalusia
}
780.1.1={
	holder=200031 # Musa Musavid
}[/COLOR]
790.1.1={
	holder=73680 # Hisham I Umayyad
}
...etc.

c_castelo_branco.txt

Code:
[COLOR="#FF8C00"]760.1.1={
	holder=85260 # Heremigar von Leuca
	liege=k_andalusia
}
780.1.1={
	holder=200032 # Suleyman Suleymanid
}[/COLOR]
789.1.1={
	holder=73680 # Hisham I Umayyad
}
...etc.

Thanks for reading. :)
 
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Five_X

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I'd really like it if the proper title history of k_spanish_galicia was included - Wikipedia has the full list of kings, and it'd just be nice to have the proper Suebi kings there, instead of creating the title with no history whatsoever. :/
 

The Witch-King

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Thanks for your suggestion. I don't think we'll be changing the setup at this time, however.

As for the cultures being playable, there is the decision (added with Rajas of India) to convert to your capital's local culture if you are independent or do not have the same culture as your liege.
 

Five_X

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And one Zun courtier to court of Bost and Kabulistan in ToG start, plz :p

To be fair, that's reasonable, because the Zunbils still existed in 867. In fact, they should have one county (probably Kandahar), but I dunno why Pdox doesn't want to represent them in 867; probably because their features are CM-locked, not patch-locked.
 

Sleight of Hand

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I'd really like it if the proper title history of k_spanish_galicia was included - Wikipedia has the full list of kings, and it'd just be nice to have the proper Suebi kings there, instead of creating the title with no history whatsoever. :/
That would be great, but unfortunately it would then mean making family trees for all the Gothic families who ruled Galicia between the Suebi and the Castilians, and I think many also ruled the Visigothic Kingdom itself... which would then probably need its own title, and so on.

It's the snowball effect, really. I doubt it'll happen, and it's probably not worth the effort.
 

Five_X

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That would be great, but unfortunately it would then mean making family trees for all the Gothic families who ruled Galicia between the Suebi and the Castilians, and I think many also ruled the Visigothic Kingdom itself... which would then probably need its own title, and so on.

It's the snowball effect, really. I doubt it'll happen, and it's probably not worth the effort.

Nah, it could just be simply done by making direct patrilineal descent for the kingdom of Galicia. No mothers, just a string of asexual fathers until the dissolution of the kingdom. You don't need family trees for everyone; there's no reason to do that if you're just adding in the kingdom's previous title holders, just like with e_persia and so on.