Darkest Hour Gameplay Improvement Mod
-Upgrade Limit and Reinforce adusjments
-Focusing on spesific areas of Resarch
-Making old divisions as reserve putting them into depots(tanks planes etc)-planned
-Upgrade Limit and Reinforce adusjments
-Focusing on spesific areas of Resarch
-Making old divisions as reserve putting them into depots(tanks planes etc)-planned
Hi everyone today I want to present to you my gameplay improvement mod which aims to change the characteristics of the gameplay and make it more realistic. Actually I share my ideas at the 1.3 patch post but then said hey why not make this as a mod. Feel free to share your opinions and add your own mini mods as you wish and lets make this superb game more realistic.
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What is upgrade limit and Reinforce adusjments , why I am making it ?
I know its aganist the game structure we are playing for years but isnt it odd to use a tank division we built in 1938 for years and years and its always new and powerful.I mean upgrade upgrade and upgrade so our light tanks all becoming tiger tanks or m48.Same thing applies for the planes too build a plane in 1936 and when I reach 1945 that plane becomes jet fighter...woow how the hell that was happened.If you play for a longer period(AAR mod or New World Order) then this problem becomes more disturbing produce a plane 1914 ugrade it over and over again so your barely flying 1914 planes becomes superb ww2 fighters then continue until you discover jet technology and they become jet fighters.Isnt this wrong ?
Units should be upgraded of course upgrading them all over and over again is not an good idea its just killing the realism of the game also making game more Ic oriented.So I decide to make this mod and with it producing new tanks planes and investing in seleceted areas of resarch will have massive impact on gameplay.
Note:Stopping upgrade is posibble with clicking not upgrade button but this mod will make it automatic for specfic units.
In game reinforcing tanks planes are really fast and this is wrong too I build a tank brigade in 300 days but if I lose %50 of it I only need to put 5 ic to reinforcents so it becomes full again.You may say that it replenishes its crew but what about units lost in battle ? It should cost same amount of Ic and take lot of time to make it %100 strong again.
Example:
You are fighting aganist Soviets your armies at the gates of stalingrad thousands of kilomaters far from the industrial areas but you can still able to reinforce your divisions just like they are in Germany.How can a nation can easyly reinforce every soldier every tank every plane which is lost on battle like this ?In some battles countries lost their entire divisions in long engaments(even they are not surrounded)but this is not included in game too.
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What is focusing areas of research,why I am making it?
Let me explain it with an example.
Play as Germany until 1944.France and Soviet Union destroyed you have a massive and very strong land army with huge IC. Then all you need to do is to wait for the carriers building time so you take them and invade UK and USA with it but hey those countries are investing in naval technology for years what happened to their knowledge of sea warfare how can I keep up with them so easy just searching naval doctrines fast makes me powerful as them? It is not realistic...
Also they keep bombing you with strategic bombers taking off from UK but hey I have jet fighters all flying around France how can they defeat my fighters so easily with their 1942 fighters they have numerical superiority ok but what about my technological advance ?
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Making old divisions as reserve putting them into depots
Also if its possible I would like to add a feature which will let us put our old division into depots as reserve and activate it with mobilization events at the time of war. Land air naval units will be removed from the reserves after specific time of course because they go too old and obsolete when that happens countries can have a chance to sold old scrap them.
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Status
Status
I tested the upgrade limits and managed to stop it for the First medium tank USA (M2 Lee to M3) also it worked for Soviets as well the upgrade didn't happened and also the upgrade area in the production tab showed zero points just like there was no upgrade needed but again it was just a test and I still don't know if it works fully.
So lets discuss this idea can it be made for any unit ,developers any ideas ?
Some units should be allowed to be upgraded for example units using same chassis planes using same designs will be still able to be upgraded but what are those?There are lots of people around here who have huge knowledge about the weapons of ww1 and ww2 so I expect them to share their ideas.
As I said feel free to share your opinions lets discuss this ideas and together we can make this game more realistic and add new features. If the community likes this idea then we can create a list for upgradable and non upgradable units and we apply it to game.
Sorry for my English Thanks to Faulty for the text...
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