Darkest Hour December Special - December 24th (Blank maps inside)

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Fernando Torres

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screensave15.jpg


And here is your Christmas gift, Darkest Hour blank maps! (from an old version)

Merry Christmass everybody! :)
 

oribiasi

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Does every province have a unique image for it? That would be awesome/daunting. :) Also Merry Christmas to all who celebrate it.
 

Kalelovil

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If I could suggest some provinces to added (if this is the right thread to do so):

Kuril Islands

Bahrain

West Berlin

Akrotiri and Dhekelia

Penghu Islands

Jeju

Perhaps a second province in Hainan
 
Last edited:

Porkman

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If I could suggest some provinces to added (if this is the right thread to do so):

Bahrain

West Berlin

Akrotiri and Dhekelia

Penghu Islands

Jeju

Perhaps a second province in Hainan

Second all of this
 

Fulmen

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If I could suggest some provinces to added (if this is the right thread to do so):

Bahrain

West Berlin

Akrotiri and Dhekelia

Penghu Islands

Jeju

Perhaps a second province in Hainan

In addition to this, Suursaari and possibly Hanko and Porkkala.
 

vitality

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The ability to reduce a divisions strength to half in order to gain some manpower without disbanding it entirely. This would help a lot when you run out of MP and don\t want to get rid of garrisons, divisions that guard beaches etc.
 

MartinBG

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What kind of performance hit do you get from adding more and more provinces?

Hard to tell as it is not easy to add/remove provinces without changing many external files, so it is not easy to do a performance compare.
What I can tell is that there are many places in the code that access all provinces one by one, doing this many times in a single game hour so there is performance hit for sure.
In Darkest Hour the hard-coded provinces limit is 10000, but only really used provinces are subjects on the above calculations and if someone makes a map with less provinces there should be a boost in the performance and vice versa.
 

^_AC_^

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Well if you are Italy you must pass a big sea provice where the UK navy could be waiting.
But when two you can choose to go west or east of Malta.
Well, but this is historical! The presence of Malta caused great supply problems for Italy in North Africa. :)
 

Nabobalis

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Hard to tell as it is not easy to add/remove provinces without changing many external files, so it is not easy to do a performance compare.
What I can tell is that there are many places in the code that access all provinces one by one, doing this many times in a single game hour so there is performance hit for sure.
In Darkest Hour the hard-coded provinces limit is 10000, but only really used provinces are subjects on the above calculations and if someone makes a map with less provinces there should be a boost in the performance and vice versa.


Interesting information, it is a shame you can't do a direct comparison easily but no matter, I'll use my PC to play this game instead of my laptop.

Also, the map is looking really really good, the team is doing some amazing work. Any chance you might do the same for HIo3?