Am I on the right lines here?
Im looking at customizing a mech and adding it to the players initial load out.
1. Copy and paste chassisdef_blackjack_BJ-1
2. rename it to chassisdef_blackjack-BJ-1U1
3. make my changes
4. copy and paste mechdef_blackjack_BJ-1
5 Rename it to mechdef_blackjack-BJ-1U1
6 change "chassisid" in the new file to be "chassisdef_blackjack_BJ-1U1"
7. change UIName, id and name to reflect changes
8 copy and paste movedef_Blackjack_BJ-1
9 rename it to movedef_blackjack_BJ-1U1
10 make changes if required.
11. copy and paste simgameconstants
12. rename original to simgameconstantsold
13. rename new to simgameconstants
14. in "starting lance" change "mechdef_blackjack_BJ-1" to read "mechdef_blackjack-BJ1U1"
I think thats all I need to do, but is there anything else?
Im looking at customizing a mech and adding it to the players initial load out.
1. Copy and paste chassisdef_blackjack_BJ-1
2. rename it to chassisdef_blackjack-BJ-1U1
3. make my changes
4. copy and paste mechdef_blackjack_BJ-1
5 Rename it to mechdef_blackjack-BJ-1U1
6 change "chassisid" in the new file to be "chassisdef_blackjack_BJ-1U1"
7. change UIName, id and name to reflect changes
8 copy and paste movedef_Blackjack_BJ-1
9 rename it to movedef_blackjack_BJ-1U1
10 make changes if required.
11. copy and paste simgameconstants
12. rename original to simgameconstantsold
13. rename new to simgameconstants
14. in "starting lance" change "mechdef_blackjack_BJ-1" to read "mechdef_blackjack-BJ1U1"
I think thats all I need to do, but is there anything else?
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