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Gebhard Blucher

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All this talk about this or that country getting short-changed by Paradox... People would be better off asking for high degree of mod-ability in the game. Paradox have said the game is very modable, but we haven't heard much about how. All these complaints would go away I think if we knew we could redraw the map (and make other changes) to our hearts content.

I for one would like to see detailed matrices determining how various cultures/religions interact with each other (for example, the degree of revolt risk and income penalty when a country with one culture/religion owns a province with another culture/religion), rather than the boolean one-size-fits-all system in EU2.

I'd also love to see a very robust AI that can be tweaked to do just what a scenario editor wants the country to do. I'd like to be able to tell a country to be extremely peaceful and avoid any expansion, or to expand only via diplomacy, to not send traders ever, to aggressively pursue core provinces, and so on. One of my joys in games that allow it is tweaking the AI. The AI files in EU2 were decent as far as colonization, but it only had a very mild effect on behavior. All AI countries more or less acted the same, given a similar position (in strength or geographic location).

I have faith that Paradox wants to make the best game they can. They probably have a game reason (balance, fun, whatever) in mind when they allocate provinces and cultures and whatnot. These petitions are kind of silly.

Ask for the ability to change things easily and if they do that then everyone will be happy.
 

Jayavarman

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People just had high expectations for the sequel. That is all.

I truly hope it is very moddable with appropriate TOOLS, too. One needs to remember that modding takes a LONG time and requires a lot of dedication. It took four years just to get the map open for EU2, and AGCEEP is still working on getting a new map developed and everything recoded for it. So, if you consider waiting a year after game release to get a new map up (it will be much more advanced than Paradox map = even more time self-coding), then I suppose you are simply right. Everyone will be happy. :rolleyes:
 

unmerged(11600)

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In either one of the diary entries or in an interview, Johan said something along the lines of EU3 being a modder's wet dream. :cool: And, according to those who know more about this stuff than I, a 3D map is easier to mod than a 2D one. The only real question, then, is how many province, country, culture, and religion tags will be left empty.

Overall, I'd say not to worry.

-Pat
 

Jayavarman

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pjcrowe said:
Overall, I'd say not to worry.

-Pat
Yeah, ever dealt with pinpointing coordinates for manually coding sprite placement? Managing and remaking a million different IDs for a million different "type = xxx"? Sifting through hundreds of .inc country definition files? Bugs? :rolleyes:
 

unmerged(2456)

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Gebhard Blucher said:
All this talk about this or that country getting short-changed by Paradox... People would be better off asking for high degree of mod-ability in the game. Paradox have said the game is very modable, but we haven't heard much about how. All these complaints would go away I think if we knew we could redraw the map (and make other changes) to our hearts content.
Yea hopefully sometime soon either in a press release or a developement diary we'll learn more.
 

unmerged(11600)

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Jayavarman said:
Yeah, ever dealt with pinpointing coordinates for manually coding sprite placement? Managing and remaking a million different IDs for a million different "type = xxx"? Sifting through hundreds of .inc country definition files? Bugs? :rolleyes:
Nope. :eek:o Then again, I'm neither a modder, nor have ants in my pants over the map.

-Pat
 

George LeS

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I'm looking forward to the modding, above all. I'd decided I had to learn mapmaking, but then EUIII got announced, so I decided not to, until next year. & yes, I hope there are more tools to make modding easier, but even if not, what one fool can do, another can copy.
 

Lambert Simnel

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What I want to see mod wise is the concept of U?? tags to be expanded to things other than countries. For example if Johan decides that he needs ten religions, then I would like it if he would give us modders another five tags to play with.