The next section are the techs of the empire in question. I wouldn't worry too much about that, to be honest, changing them can be a lot of work. Just skip ahead to:
In here you're interested in three things: the graphics of the empire, the ethics, and the government, so simply replace them with the corresponding dwarven ones so you get:
Next come the name lists. Skip ahead to:
And replace it with:
And I think that's pretty much it for the species, if I haven't forgotten anything.
Last you want to change the ethos of your new dwarven pops, for which you'll need to know the planets that the Cirrulan Commonwealth owns. Check it out in-game, write down the names and look them up in the save file. I don't know those names, but's let's assume "elder earth" is the dwarven capital, so just search for "elder earth" in the save file and you'll see this:
The bolded part is what you're interested in. While your at it you may be interested in replacing the name and planet types for your dwarves by replacing "Elder Earth" with "Orzammar" or whatever you want to call it, and to change "pc_tropical" with "pc_continental", "pc_alpine", or whatever kind of planet you want.
In any case, what you now whant is to change the ethos of the pops with id's 72 to 79.
You will need to search for " 72={" until you find the lines:
And simply change the line ethic="ethic_egalitarian" by ethic="ethic_spiritualist", or by whatever ethos you want your pop to have. Repeat this for every pop in every dwarven planet, and you should be good. Recompress the save, put it in the save folder, and try to play.
I would strongly advise, however, saving copies of the save file at each step, and trying to load the game at each step to see if you've accidentally broken something. Hope that works, and do let me know if it doesn't.
military_power=121.08004
fleet_size=3.000
power_score=0.63299
graphical_culture="reptilian_01"
city_graphical_culture="reptilian_01"
capital=330
species_index=25
ethos={
ethic="ethic_egalitarian"
ethic="ethic_fanatic_militarist"
}
sector_manager={
}
fleet_template_manager={
fleet_template={
20
}
}
government={
type="gov_military_commissariat"
authority="auth_democratic"
civics={
"civic_meritocracy"
"civic_functional_architecture"
}
}
personality="democratic_crusaders"
next_election="2210.01.01"
government_date="2220.07.21"
surveyed={
327 328 329 330 330 331 332 333 334 335
}
visited_objects={
323
}
fleet_size=3.000
power_score=0.63299
graphical_culture="reptilian_01"
city_graphical_culture="reptilian_01"
capital=330
species_index=25
ethos={
ethic="ethic_egalitarian"
ethic="ethic_fanatic_militarist"
}
sector_manager={
}
fleet_template_manager={
fleet_template={
20
}
}
government={
type="gov_military_commissariat"
authority="auth_democratic"
civics={
"civic_meritocracy"
"civic_functional_architecture"
}
}
personality="democratic_crusaders"
next_election="2210.01.01"
government_date="2220.07.21"
surveyed={
327 328 329 330 330 331 332 333 334 335
}
visited_objects={
323
}
military_power=121.08004
fleet_size=3.000
power_score=0.63299
graphical_culture="reptilian_01"
city_graphical_culture="humanoid_01"
room="personality_metalheads_room"
capital=330
species_index=25
ethos={
ethic="ethic_fanatic_militarist"
ethic="ethic_spiritualist"
}
sector_manager={
}
fleet_template_manager={
fleet_template={
20
}
}
government={
type="gov_military_junta"
authority="auth_oligarchic"
civics={
"civic_mining_guilds"
"civic_police_state"
}
}
advisor_voice_type="l_the_soldier"
personality="honorbound_warriors"
ruler_title="High Chancellor"
ruler_title_female="High Chancellor"
next_election="2220.01.01"
government_date="2220.07.21"
surveyed={
327 328 329 330 330 331 332 333 334 335
}
visited_objects={
323
}
fleet_size=3.000
power_score=0.63299
graphical_culture="reptilian_01"
city_graphical_culture="humanoid_01"
room="personality_metalheads_room"
capital=330
species_index=25
ethos={
ethic="ethic_fanatic_militarist"
ethic="ethic_spiritualist"
}
sector_manager={
}
fleet_template_manager={
fleet_template={
20
}
}
government={
type="gov_military_junta"
authority="auth_oligarchic"
civics={
"civic_mining_guilds"
"civic_police_state"
}
}
advisor_voice_type="l_the_soldier"
personality="honorbound_warriors"
ruler_title="High Chancellor"
ruler_title_female="High Chancellor"
next_election="2220.01.01"
government_date="2220.07.21"
surveyed={
327 328 329 330 330 331 332 333 334 335
}
visited_objects={
323
}
Next come the name lists. Skip ahead to:
name_list="REP3"
ship_names={
"Lorod-Defer"=1
"Erid-Xor"=1
"Lorod-Sulam"=1
"Lorod-Nadlig"=1
"Lorod-Klonol"=1
}
ruler=120
control_groups={
0={
{
type=2
id=330
}
}
1={
{
type=1
id=83
}
}
2={
{
type=1
id=81
}
}
3={
{
type=1
id=82
}
}
}
ship_prefix="CCH"
ship_names={
"Lorod-Defer"=1
"Erid-Xor"=1
"Lorod-Sulam"=1
"Lorod-Nadlig"=1
"Lorod-Klonol"=1
}
ruler=120
control_groups={
0={
{
type=2
id=330
}
}
1={
{
type=1
id=83
}
}
2={
{
type=1
id=81
}
}
3={
{
type=1
id=82
}
}
}
ship_prefix="CCH"
name_list="HUM4"
ship_names={
"Ensaluga"=1
"Melfumeln"=1
"Melbruge"=1
"Trudermen"=1
"Melkol"=1
"Melpandar"=1
"Melpolda"=1
"Ensum"=1
"Enspero"=1
"Yanfarun"=1
"Yankhomu"=1
"Trukhel"=1
"Yanalurok"=1
}
ruler=120
control_groups={
0={
{
type=2
id=330
}
}
1={
{
type=1
id=83
}
}
2={
{
type=1
id=81
}
}
3={
{
type=1
id=82
}
}
}
ship_prefix="Bátur"
ship_names={
"Ensaluga"=1
"Melfumeln"=1
"Melbruge"=1
"Trudermen"=1
"Melkol"=1
"Melpandar"=1
"Melpolda"=1
"Ensum"=1
"Enspero"=1
"Yanfarun"=1
"Yankhomu"=1
"Trukhel"=1
"Yanalurok"=1
}
ruler=120
control_groups={
0={
{
type=2
id=330
}
}
1={
{
type=1
id=83
}
}
2={
{
type=1
id=81
}
}
3={
{
type=1
id=82
}
}
}
ship_prefix="Bátur"
Last you want to change the ethos of your new dwarven pops, for which you'll need to know the planets that the Cirrulan Commonwealth owns. Check it out in-game, write down the names and look them up in the save file. I don't know those names, but's let's assume "elder earth" is the dwarven capital, so just search for "elder earth" in the save file and you'll see this:
152={
name="Elder Earth"
custom_name=yes
planet_class="pc_tropical"
coordinate={
x=21.100
y=-45.350
origin=193
}
orbit=50.000
planet_size=20
bombardment_damage=0.000
last_bombardment="1.01.01"
owner=9
original_owner=9
controller=9
has_ring=yes
pop={
72 73 74 75 76 77 78 79
}
name="Elder Earth"
custom_name=yes
planet_class="pc_tropical"
coordinate={
x=21.100
y=-45.350
origin=193
}
orbit=50.000
planet_size=20
bombardment_damage=0.000
last_bombardment="1.01.01"
owner=9
original_owner=9
controller=9
has_ring=yes
pop={
72 73 74 75 76 77 78 79
}
In any case, what you now whant is to change the ethos of the pops with id's 72 to 79.
You will need to search for " 72={" until you find the lines:
72={
species_index=12
growth_state=grown
ethos={
ethic="ethic_egalitarian"
}
tile=562967133290648 required_growth={
type=food_surplus
value=25.000
}
}
species_index=12
growth_state=grown
ethos={
ethic="ethic_egalitarian"
}
tile=562967133290648 required_growth={
type=food_surplus
value=25.000
}
}
I would strongly advise, however, saving copies of the save file at each step, and trying to load the game at each step to see if you've accidentally broken something. Hope that works, and do let me know if it doesn't.