Yo guys! Our cozy MP community continues tasting the game and we have some newcooked meal for our lovely devs to look at. Most players will be disappointed and be thinking of leaving the conversation, but I mainly want to suggest a pair of buffs and nerfs. And bugfixes. I'll be adding points slowly bcz a bit busy nowadays.
1. Tormented is a huge underperformer. 9 range full-action aoe seems not bad... Partially. It is still full-action and for some reason it has 1 tirn cooldown. The rest 5-range abilities seem very weak. This unit is definitely not a tank, and the game wants it to come close to enemy to deal pretty little damage or use a single target not that strong control ability. If l had to choose between teching to tormented and spamming barragers, i'd prefer the second option.
1. Tormented is a huge underperformer. 9 range full-action aoe seems not bad... Partially. It is still full-action and for some reason it has 1 tirn cooldown. The rest 5-range abilities seem very weak. This unit is definitely not a tank, and the game wants it to come close to enemy to deal pretty little damage or use a single target not that strong control ability. If l had to choose between teching to tormented and spamming barragers, i'd prefer the second option.