- Updated to 1.091
- Added SWMH/SWMH+PB compatible version
- Fixed MesoAmerican graphic culture not showing up in-game
- Fixed Pommeranian culture not having any dynasties
- Cleaned code in various parts
- Added Icelandic culture for both vanilla and PB-compatible versions
- Turks, Crimean Tatars, and Azeris have a unique ‘turkishgfx’ portrait set, combining a Mediterranean appearance, Mongol hair, and Muslim clothes
- Maghrebis, Levatines, Persians, and Kurds have a unique ‘persiangfx’ portrait set, combining a Mediterranean appearance and Muslim hair/clothes
- Integrated GeorgALuckba's mediterranean male portraits
- Added Customization options for the Berbers, cultures using Mediterranean portraits, and replacement of all Russian portraits and Russian DLC-dependent portraits with the default Western portraits (as some users of both CPR and VIET have reported issues with them, myself included)
- Removed landed_titles.txt
- Sudanese Arabic melting pot can be triggered from 1200 onwards (rather than 1300 onwards)
- Added new dynasties for the Chagatai and Tatars
- Added event where non-adult children also convert to culture when a ruler assimilates
- All cultures using bulgargfx now either use easternslavicgfx or steppegfx instead, as bulgargfx appears to be buggy for some reason (hopefully this is only temporary; the bulgargfx code is still in the files for now)
- Added new “Of Placename” localization for Greek, various Finno-Ugric, Mongol, Cuman, Pecheneg, various Slavic, and Nahuatl characters (credits to jordarkelf)