Alright all, now that the Republic DLC and Mediterranean facepack are upon us, it's time for me to start discussing my plans for the next version. I am operating under the assumption that with the next patch, there will be new Republic clothes for the Republican characters; a new mediterranean graphics set for Iberians, Italians, and Byzantines that does not appear to give them new clothes; and new mediterranean graphics set for Andalusians (that I assume will not give new clothes).
Planned changes:
- Give the andalusian graphics set to all Muslims except for Pashtuns, Bedouins, Egyptian Arabs, and Berbers, who will then retain the normal muslimgfx
- On the last one - Berbers will now have muslimgfx, and Maghreb Arabs will now have the andalusian/mediterranean skin tones; this is to satisfy those complaining about black Berbers (which I still mildly prefer), but now there's at least room for some variance
- Give all non-Slavic and non-Byzantine European characters the Republic clothes after, say, 1420 or something, to represent the change in fashion style towards a more Renaissance style (if possible; hopefully - Im still not sure exactly how PI will handle the Republic clothes)
- If the mediterranean portraits also come with new clothes for the Byzantines, I'll also give them to the Ethiopians/Nubians
- I might also give characters with the byzantinegfx (Greeks, Armenians, and Georgians) the Russian clothing - maybe - and if that works out I might extend that to the Ethiopians and Nubians
- Add Icelandic culture to PB version
Thoughts? Further suggestions?
Previously I stated I was also considering giving the Italians the Occitangfx (i.e. default Western looks more or less), but I have decided against this for now - it's more so I'm hesitant to do it, given that if I do so I'd also have to pretty much change the non-Andalusian Iberians, and probably the Greeks as well, and ruin the whole point of the mediterranean DLC. In terms of variety, I don't really mind if the faces are a tad darker than they should be. Not to mention I'm kind of tired of reading the whole debate on the mediterranean portraits' 'accuracy' in the main CKII forum. I may include an optional add-on for those who insist on having the plaer-skinned Italians and non-Andalusian Iberians.
Planned changes:
- Give the andalusian graphics set to all Muslims except for Pashtuns, Bedouins, Egyptian Arabs, and Berbers, who will then retain the normal muslimgfx
- On the last one - Berbers will now have muslimgfx, and Maghreb Arabs will now have the andalusian/mediterranean skin tones; this is to satisfy those complaining about black Berbers (which I still mildly prefer), but now there's at least room for some variance
- Give all non-Slavic and non-Byzantine European characters the Republic clothes after, say, 1420 or something, to represent the change in fashion style towards a more Renaissance style (if possible; hopefully - Im still not sure exactly how PI will handle the Republic clothes)
- If the mediterranean portraits also come with new clothes for the Byzantines, I'll also give them to the Ethiopians/Nubians
- I might also give characters with the byzantinegfx (Greeks, Armenians, and Georgians) the Russian clothing - maybe - and if that works out I might extend that to the Ethiopians and Nubians
- Add Icelandic culture to PB version
Thoughts? Further suggestions?
Previously I stated I was also considering giving the Italians the Occitangfx (i.e. default Western looks more or less), but I have decided against this for now - it's more so I'm hesitant to do it, given that if I do so I'd also have to pretty much change the non-Andalusian Iberians, and probably the Greeks as well, and ruin the whole point of the mediterranean DLC. In terms of variety, I don't really mind if the faces are a tad darker than they should be. Not to mention I'm kind of tired of reading the whole debate on the mediterranean portraits' 'accuracy' in the main CKII forum. I may include an optional add-on for those who insist on having the plaer-skinned Italians and non-Andalusian Iberians.