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Mandraug

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Quick modding question:
When I play as Bohemia and take control of a province, its name often changes to German from the West-Slavic name (which is shown if the Polish or Pomeranian cultures own the province). It is anyone's guess why this is the case, but I'd like to retain the Slavic name while playing Bohemia. So: what file(s) do I have to find & edit to make that so?

BONUS question: I am playing CK2 on my linux partition (Centos 7, don't ask)... where is the installation's parent directory?
 

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Is thge HRE your liege? If yes: It takes the culture of the highest liege for cultural place names.

Other possibility= The provinces only have cultural names for Polish and because of this keep the default name as Bohemia (which is mostly German)
 

Silver Wizard

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common/landed_titles/landed_titles.txt
Look for lines with german=" ... ", and comment them out. The following should do the trick.

cp landed_titles.txt landed_titles.bak
sed 's/german =/#german =/' landed_titles.bak > landed_titles.txt

BONUS answer: try:
find . -name ck2 2> /dev/null
 

Mandraug

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Is thge HRE your liege? If yes: It takes the culture of the highest liege for cultural place names.

Other possibility= The provinces only have cultural names for Polish and because of this keep the default name as Bohemia (which is mostly German)
Thanks, when HRE is the liege, I totally get it. But for an independent Bohemian kingdom in 790 ruled by a slavic-religion, tribal, Bohemian Premyslid... it's jarring. Using the Polish names is clearly preferable.

common/landed_titles/landed_titles.txt
Look for lines with german=" ... ", and comment them out. The following should do the trick.

cp landed_titles.txt landed_titles.bak
sed 's/german =/#german =/' landed_titles.bak > landed_titles.txt

BONUS answer: try:
find . -name ck2 2> /dev/null

Thanks! the find command worked. I'll have to read the man page for that at some point because I always use it wrong and never find anything.

I'll see what the least invasive way to mod it is. Commenting out German versions seems slightly worse than making Bohemians use Polish names, but I'm not sure I'll be able to pull that off. In any case, thanks for the sed command, also. :)
 

Mandraug

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Ok, it looks in this file like
(a) the default names are very often German, as suggested.
(b) the alternatives I'm after are commonly Pommeranian.
(c) which you guys probably already know, I'll just have to add lines for like bohemian="NEWNAME" to achieve the result I wanted. I'll probably just use available Pommeranian names.

Frankly, this came up because I took Rana, the Slavic holy site, and its name promptly changed to Ruegen, at which point my 75-year old Nezamysl Przemslid, who was out to get in touch with his Slavic mystical side before his impending death probably vomited a bit in his mouth and then looked around for some content designer to execute.

In any case, the issue is resolved. Cheers to both of you!
 
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Silver Wizard

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Thanks! the find command worked. I'll have to read the man page for that at some point because I always use it wrong and never find anything.

I'll see what the least invasive way to mod it is. Commenting out German versions seems slightly worse than making Bohemians use Polish names, but I'm not sure I'll be able to pull that off. In any case, thanks for the sed command, also. :)

You're welcome. And as you're not under the HRE, commenting out the German versions wouldn't have worked anyway. Try this?

cp landed_titles.txt landed_titles.bak
sed -e "s/\(\t*\)pommeranian = \(.*\)/&\n\1bohemian = \2/" landed_titles.bak > landed_titles.txt

(I don't know how well CK2 handles double definitions, where both bohemian and pommeranian->bohemian are defined.)
 

Elwin00

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I have a similar problem being Irish - I could live with Irish (celtic?) names for counties and duchies, even kingdoms (England = Sasana, wth?!) but when I formed Britannia and I ended up with Alba, I've decided to 'mod it out'. This was my first attempt at modding for CK2.

So I've created a mod with one file -- landed_titles_noIrish.txt -- with something like this:

Code:
e_britannia = {
    irish = "Britannia"
}

I understood from the modding wiki that the original landed_titles.txt would be merged with the new one (values in the new one would override values in the original one if they existed or added if they didn't exist), but it didn't work, the empire was still called Alba, regardless if I loaded my savegame or started a new game.

I was confused and tried this:

Code:
e_britannia = {
    color = [ 0 0 255 ]
}

This time it worked, the empire's colour was indeed blue, not red. After some more tinkering I concluded that some properties are properly overridden in the original title definitions if they are changed through a mod, but cultures are not. Possible reason for this is that the culture specific names were added later down the road and they forgot to update the logic which merges the definitions. Perhaps we should report this as a bug?

Anyway, I ended up copying the original landed_titles.txt file into my mod and removing the _noIrish.txt file. This way ck2 will ignore the original file since the modded one has the same filename. Then I commented out all 'irish = ...' lines in the modded file and it worked...

... well, almost.

Some of the counties still have the Irish names but I believe this comes from the savegame file. There, all titles in my realm have a name attribute. Since you can rename counties, ck2 takes the name from there .. as if the player had renamed them themselves even if the name comes from the default definition (another bug?). You cannot rename duchies and higher, and so ck2 will ignore the name attribute in the savegame, reverting to the default definition.

Hope this helps someone.
 

StarSword

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I have a similar problem being Irish - I could live with Irish (celtic?) names for counties and duchies, even kingdoms (England = Sasana, wth?!) but when I formed Britannia and I ended up with Alba, I've decided to 'mod it out'. This was my first attempt at modding for CK2.

So I've created a mod with one file -- landed_titles_noIrish.txt -- with something like this:

Code:
e_britannia = {
    irish = "Britannia"
}

I understood from the modding wiki that the original landed_titles.txt would be merged with the new one (values in the new one would override values in the original one if they existed or added if they didn't exist), but it didn't work, the empire was still called Alba, regardless if I loaded my savegame or started a new game.

I was confused and tried this:

Code:
e_britannia = {
    color = [ 0 0 255 ]
}

This time it worked, the empire's colour was indeed blue, not red. After some more tinkering I concluded that some properties are properly overridden in the original title definitions if they are changed through a mod, but cultures are not. Possible reason for this is that the culture specific names were added later down the road and they forgot to update the logic which merges the definitions. Perhaps we should report this as a bug?

Anyway, I ended up copying the original landed_titles.txt file into my mod and removing the _noIrish.txt file. This way ck2 will ignore the original file since the modded one has the same filename. Then I commented out all 'irish = ...' lines in the modded file and it worked...

... well, almost.

Some of the counties still have the Irish names but I believe this comes from the savegame file. There, all titles in my realm have a name attribute. Since you can rename counties, ck2 takes the name from there .. as if the player had renamed them themselves even if the name comes from the default definition (another bug?). You cannot rename duchies and higher, and so ck2 will ignore the name attribute in the savegame, reverting to the default definition.

Hope this helps someone.
You know you could've just changed the name of the title in-game, right? I did that with the Irish version of Scotland, Alba, so I could tell it apart from Alba the empire.
 

StarSword

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I cannot do that for duchy+ titles. I can only edit counties and baronies that I own.
Yes, you can; I've done it to give Irish names to duchies in England and Spain and even to rename the entire Kingdom of Lithuania into Liotuáin.

You have to go to the page for the title, for example by selecting a province in it and clicking the coat-of-arms of the duchy or kingdom, and then there's a button next to the name of the title on the next window that lets you change the name and the adjective. IIRC the button looks like the letters "ABC" with a crescent wrench next to it.
 

Silver Wizard

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Yes, you can; I've done it to give Irish names to duchies in England and Spain and even to rename the entire Kingdom of Lithuania into Liotuáin.

You have to go to the page for the title, for example by selecting a province in it and clicking the coat-of-arms of the duchy or kingdom, and then there's a button next to the name of the title on the next window that lets you change the name and the adjective. IIRC the button looks like the letters "ABC" with a crescent wrench next to it.
That requires a DLC.