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Veldmaarschalk

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The culture of your childern is now determent for IIRC 50% by the father, 35% by the mother and 15% by the culture of your demesne.

Can we as a player change these ratings or are they hardcoded?

I hope this feature will be modable.

I would like to lower the % of the culture of your demesne. In the crusaderstates the frankish people there adopted some of the oriental lifestyles, but I don't know of a single ruler who gave his child an arab name.

I am now stuck with Abdul-Jabar Capet, King of France and Qasim Jiminez King of Aragon and Rasul 'something' Magistrate of Pisa.
 

Lord Prime

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Veldmaarschalk said:
The culture of your childern is now determent for IIRC 50% by the father, 35% by the mother and 15% by the culture of your demesne.

Can we as a player change these ratings or are they hardcoded?

I hope this feature will be modable.

I would like to lower the % of the culture of your demesne. In the crusaderstates the frankish people there adopted some of the oriental lifestyles, but I don't know of a single ruler who gave his child an arab name.

I am now stuck with Abdul-Jabar Capet, King of France and Qasim Jiminez King of Aragon and Rasul 'something' Magistrate of Pisa.
I usually change the save file by editing the childrens culture to frankish or whatever and changing their name, mostly to an ancestors name or something like that. But it would be nice if it was only the culture that was affected not the naming, and perhaps they shouldn't look arabic if no one of the parents are arabic.
 

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Veldmaarschalk said:
I would like to lower the % of the culture of your demesne. In the crusaderstates the frankish people there adopted some of the oriental lifestyles, but I don't know of a single ruler who gave his child an arab name.
Well first off the orient and arabia are two entirely different areas...

But no these aren't moddable. They likely won't be moddable, but could likely be changed. Johan has made hardcoded stuff moddable, but it usually is a last resort.
 

Zander

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Veldmaarschalk said:
I would like to lower the % of the culture of your demesne. In the crusaderstates the frankish people there adopted some of the oriental lifestyles, but I don't know of a single ruler who gave his child an arab name.

That's partly a separate issue. Naming should really be based off the father's culture in all cases - even if the young English lords are picking up Arabic ways, that doesn't mean their fathers will know that ahead of time, and start naming them "Khalid".
 

LordLeto

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I always thought it was 70,15,15.
 

Veldmaarschalk

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Lord Prime said:
I usually change the save file by editing the childrens culture to frankish or whatever and changing their name, mostly to an ancestors name or something like that. But it would be nice if it was only the culture that was affected not the naming, and perhaps they shouldn't look arabic if no one of the parents are arabic.

I change my characternames to in saved games, naming them Roger III, Louis VI and so on. But only for my own rulers, its a lot of work doing it for all the characters.
 

Lord Prime

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Veldmaarschalk said:
I change my characternames to in saved games, naming them Roger III, Louis VI and so on. But only for my own rulers, its a lot of work doing it for all the characters.
Yes it is, usually I am only changing the characters of the ruling dynasty. However if the game was changed so that a character that got arabic culture still would be named as he/she belonged to the same culture as the father and also I think it would be nice if they didn't looked arabic unless at least one parent is arabic.
 

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Lord Prime said:
Yes it is, usually I am only changing the characters of the ruling dynasty. However if the game was changed so that a character that got arabic culture still would be named as he/she belonged to the same culture as the father and also I think it would be nice if they didn't looked arabic unless at least one parent is arabic.
I don't think either is possible...in fact i know the way engine works the second isn't possible. The 1st one could be possible though, but i'm unsure.
 

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Jinnai said:
I don't think either is possible...in fact i know the way engine works the second isn't possible. The 1st one could be possible though, but i'm unsure.

Yeah, the second one is impossible, but it seems like the first one should be: the names are saved in the game file as names, not as references, so I don't see any reason they couldn't be from the father's culture instead of the character's own culture.
 

Veldmaarschalk

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The child only getting the culture (=name) of the father is possible, since this would mean, father 100%, Mother 0%, Demenseculture 0%. Or maybe I just think to simple

But there should be some chance that a child gets the mothersculture.

Alltough I admit that it is not important for the gameplay (except ofcourse when you het the mongol culture). Its just for the right flavour.
 

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I pushed for the child getting a name from the father's culture a long time ago. It's just obvious, I mean, an English king won't look at his baby and think "ah, he may in the future adopt Arabic culture. I shall call him... Mohammed."

It would also be neat (though not particularly important) if culture was invisible for young children, so you didn't know from birth that such-and-so was destined to go native.
 

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The culture - name issue is really only relevant with the change to arab culture I believe. Most european cultures use variations of the same names, so I have no problem when a culture shift appears and Henri's son names himself Heinrich, Henry, Enrique or something of the sort. Now if he starts calling himself Mustafa-something I do have a problem as the only way that would make sense would be if he adopted muslim religion first. I think the culture shift to arab is in general a problem as it also determines the looks of the character unlike any other cultural shift (well some pagans I believe use the same graphics).

And yes, I also use dynastic names for my characters, renaming any sons, nephews and grandsons according to a list of acceptable names (I use one of two rules, eitehr first born is named after father or named after grand-father, then the names of uncles in the paternal line, an ocasional uncle in the maternal line (if he marks hi time), a famous king of that generation etc., occasionally I also name characters for claims (playing Lancaser in the 1066 scenario I used the names Harold, Godwin as well as a number of other Godwinson earl's names to demonstrate my claim on the trone of England, of course that was in addition to Leofricson earl names and of course the all important Edward...)). I occasionally also change a character's culture, but only if I feel a change unrealistic (an occitan duke of Flanders just doesn't fit my view of realism when none of my lands lie in the south and I have only a single connection to an occitan family (I give more leeway to female names where I usually don't bother changeing them)) and of course I always change the name and culture of any of my dynasty members who turned arab by accident.

P.S.: Culture shift was quite common in the middle ages. Just among the Luxembourgish dynasty the female name Ermesinde is probably the second most famous (after Kunigonde), yet that name was imported from the Pyrénées (probably via Poitiers). The dynasty also changed from all German (rhenanian-mosellan frankish) to french (different branches changed at different times) largely due to marriages and to a lesser degree due to simple geographic proximity.

P.P.S.: And the example of Henri - Heinrich is also taken from the Luxembourgish example as the 1066 starting characters should really be Konrad, Heinrich (not yet born, heck his mother is an inbred child no one wants to marry in that scenario), Wilhelm (idem to Heinrich) and Ermesinde (whoever researched this even got her name wrong, in addition to her also being the inbred child of Poitiers future daughter...). The culture shift simply hadn't occured yet (and only did during either the Namur dynasty or during the switch from the Namur and Limburg dynasties).
 

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Caranorn said:
The culture - name issue is really only relevant with the change to arab culture I believe. Most european cultures use variations of the same names, so I have no problem when a culture shift appears and Henri's son names himself Heinrich, Henry, Enrique or something of the sort. Now if he starts calling himself Mustafa-something I do have a problem as the only way that would make sense would be if he adopted muslim religion first. I think the culture shift to arab is in general a problem as it also determines the looks of the character unlike any other cultural shift (well some pagans I believe use the same graphics)

That's somewhat, but not entirely true. There are language families, and the Indo-European language group covers most of Europe. There are, for example, Germanic and Romance sub-groups, where names frequently have similarities, but even there some of the categories are hard to jump from - James in Spanish is Diego, Santiago (St. James), or more recently Jaime. In some languages there is no "James" per se, but since James comes from Jacob, you can translate it as such.

But when you start jumping across groups with only basic relationships into, say, Greek, you already start having problems. And other languages like Finnish and Hungarian are even less related (though related to each other). The Cumans, Georgians, Turks, and others are also not Indo-European languages.

Arabic is the most common problem of this nature, but really it should just be avoided altogether by giving the children names from the father's culture, regardless of the child's culture.