I. Seeing how new expansion adds even more provinces (which is an awesome thing) thus making WC even more tiresome (which is an awful thing) I was wondering what are the odds that decision "form Arabia" will make it into the game, It would give me the incentive I need to get the Jihad achievement Arabia sprawled across the Asia, Africa and Europe looks so much cooler than Nejd.
II. Don't you think that this game misses quite a few union nations? I mean we can form relatively unimportant nations like Hanover, Westphalia, Kurland Sardinia-Piedmont Malaya, Bukhara, so why can't we form nations for whole culture groups like Arabia, Yugoslavia, something for tribes in North America, Turkic nomads in central Asia and Indochina [Thailand (or Siam) and Burma (or Myanmar) seem cooler than Ayutthaya (which gets its name from a city) or Taungoo (which gets its name from some dynasty) - this one is just my feeling still union nation for Indochina seems like a sweet idea] at this rate Soviet union will make it into the game before Arabia. would be fun actually. Russia spreading communism before it was invented, EUIV version of sunset invasion...
III. Culture mechanic - don't you think that culture system feels a bit old, crude and could use a total revamp? Right now It's actually more profitable to not culture change provinces, unless you like to paint map in political, cultural and religious map-mode. My idea for a change is too convoluted and would switch the focus of this game to culture management, so I won't bother You guys with reading it but please share Your thoughts on this subject.
IV. This is probably a pointless question, but are there any chances that difficulty of WC will decrease rather than increase in the next patches? Actually it's not about difficulty but about patience as WC is a tiresome grind... Also what's the point of aggressive expansion at this point? I mean we have war exhaustion to simulate the stress of wars, coalitions to simulate diplomatic repercussions of said wars, war score to restrict excessive expansion in a single war, nationalism to simulate unhappiness of people that were conquered, do we really need another expansion-retarding mechanic? It seems strange that people in England (that was at peace for a few decades, has good legitimacy and stability) get uppity because I took 7 provinces in India in a quick and effortless war. At this point in time I openly despise this mechanic...
II. Don't you think that this game misses quite a few union nations? I mean we can form relatively unimportant nations like Hanover, Westphalia, Kurland Sardinia-Piedmont Malaya, Bukhara, so why can't we form nations for whole culture groups like Arabia, Yugoslavia, something for tribes in North America, Turkic nomads in central Asia and Indochina [Thailand (or Siam) and Burma (or Myanmar) seem cooler than Ayutthaya (which gets its name from a city) or Taungoo (which gets its name from some dynasty) - this one is just my feeling still union nation for Indochina seems like a sweet idea] at this rate Soviet union will make it into the game before Arabia. would be fun actually. Russia spreading communism before it was invented, EUIV version of sunset invasion...
III. Culture mechanic - don't you think that culture system feels a bit old, crude and could use a total revamp? Right now It's actually more profitable to not culture change provinces, unless you like to paint map in political, cultural and religious map-mode. My idea for a change is too convoluted and would switch the focus of this game to culture management, so I won't bother You guys with reading it but please share Your thoughts on this subject.
IV. This is probably a pointless question, but are there any chances that difficulty of WC will decrease rather than increase in the next patches? Actually it's not about difficulty but about patience as WC is a tiresome grind... Also what's the point of aggressive expansion at this point? I mean we have war exhaustion to simulate the stress of wars, coalitions to simulate diplomatic repercussions of said wars, war score to restrict excessive expansion in a single war, nationalism to simulate unhappiness of people that were conquered, do we really need another expansion-retarding mechanic? It seems strange that people in England (that was at peace for a few decades, has good legitimacy and stability) get uppity because I took 7 provinces in India in a quick and effortless war. At this point in time I openly despise this mechanic...