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BrokenSky

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I originally posted this in the thread "Could we merge Celtic with British" and it was suggested that I start a new thread suggesting it:

Would it be possible to add a system where a culture moves from one group to another, for example if France, The french cultural union, holds all the Breton provinces in the world, Breton can move (maybe takes some dip. points, but much less than culture converting every province and a long time, but doesn't block for example missionaries) into the french group. If Britain, the British Cultural union holds all the welsh provinces welsh can shift from Celtic to British. What about that?

Basically the idea is that if every province of a given culture is owned by a cultural union then that culture could be integrated into the culture group that union is the union of, for example Breton moving from Cornish to French when all of Brittany is owned, or Welsh and Cornish moving to British if England forms Great Britain. This could cost some diplo-points (though less than outright culture converting) and/or should take a significant period of time - between 10 and 50 years probably.

A slight alternative version is where every country has access to this, and owning the provinces moves the culture to the group of the owning country's primary, but I prefer the first version more I think?

If this were implemented, Breton ought to be moved back into Celtic in the 1444 start at least.
 
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Latheloi

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I like the idea of cultures moving dynamically between culture groups, but I agree that it seems likely that you would end up with scenarios like the Greek into oguz one suggested above.

So I think it would make sense to have specific events/decisions which result in a culture shifting between groups, rather than fully dynamic.
 

Danfish77

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I think the problem lies with the "Accepted Cultures" mechanic and acceptable breaks from reality made for gameplay purposes. I think as it stands now, the culture groups should be broken up rather than expanded, even dynamically, with smaller maluses and bonuses all around except for "non-accepted" cultures.
 

BrokenSky

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I like the idea of cultures moving dynamically between culture groups, but I agree that it seems likely that you would end up with scenarios like the Greek into oguz one suggested above.

So I think it would make sense to have specific events/decisions which result in a culture shifting between groups, rather than fully dynamic.

Dealing with it by event would be a good way to get around things like that, and I'd be mostly Ok with it. My only problem is when I feel like if history had gone the way my game went, instead of how things did go, things not covered by events would have happened, which is why I prefer having things like this dealt with by mechanics rather than events; so that the scenario can occur in an a-historical manner, as well as a historical one. Maybe Brittany invades France and subjects Francien and Norman into the Celtic cultural group.