I hate when I see culturally homogenous, ultra stable states. Especially in multiplayer where everyone is changing cultures. In eu3 multicultural empires led by human players could easily fall apart after long, destructive war. In eu4 they are far more stable becouse of that culture conversions. It also looks very ugly and boring. So i propose solution:
Changing culture should be impossible (there should be only rare event that changes culture like in Eu3).
Accepted cultures shouldn't be chosen based on base tax and you should have ulimited numer of possible accepted cultures.
You should be able to start procces of assimilation (acceptance) of any culture that is in your country. It would drain your diplomatic points. Cost and time would depend on overall size of culture you want to accept and your ideas.
There should be some events that can set back assimilation procces for example that nobility from your base culture want's privileges just for themselves or that people you want to assimilate still can't bring together preserving their identity with loyalty to your state or that foreign power of same culture is supporting nationalist movement etc.
After that assimilation procces is done you would gain that culture accepted. It would still be profitable and worth spending diplomatic points but also would look nice on map. And even accepted cultures can revolt if unrest is high enough so we won't have problem with too stable homogenous empires.
TL;dr - Basically you should spend diplomatic points to accept cultures not to change them to your own.
Changing culture should be impossible (there should be only rare event that changes culture like in Eu3).
Accepted cultures shouldn't be chosen based on base tax and you should have ulimited numer of possible accepted cultures.
You should be able to start procces of assimilation (acceptance) of any culture that is in your country. It would drain your diplomatic points. Cost and time would depend on overall size of culture you want to accept and your ideas.
There should be some events that can set back assimilation procces for example that nobility from your base culture want's privileges just for themselves or that people you want to assimilate still can't bring together preserving their identity with loyalty to your state or that foreign power of same culture is supporting nationalist movement etc.
After that assimilation procces is done you would gain that culture accepted. It would still be profitable and worth spending diplomatic points but also would look nice on map. And even accepted cultures can revolt if unrest is high enough so we won't have problem with too stable homogenous empires.
TL;dr - Basically you should spend diplomatic points to accept cultures not to change them to your own.
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