OK, here is a GREAT idea because I'm Venetian. Those of you who know anything about Venetian history and one of my personal heroes - Enrico Dandolo, can well appreciate this idea. Also, if you are into France and Napoleon, you will like this idea alot too.
1. Each nation that had a historically reknown national or cultural prize may build its "wonder" (maybe use a German or French word so it doesn't get directly lifted from Civ) from which it gets certain benefits. These are culturally specific and only the actual nation that built it in history may do so again. But, it requires the right conditions in terms of technology and resources (ducats) and maybe a key historical figure to pull it off.
2. Once the wonder is built, and it takes like at least 5 years to do so, the nation gets specific benefits (maybe to naval tech for example or troop morale). The nation may benefit from the wonder for different amounts of years so one wonder may have an effect for just 10 years and anothe rmay effect things for 100 years or more.
3. Some wonders may be captured and used by a conquering nation. The "wonder" may be a technology and the conquering nation may require sharing that knowledge (Brown Bess). The wonder could be a building or statue that gives that nation relationship benefits and cannot be captured and the wonder's effects can't be shared by another nation unless the province of the wonder is captured outright (Constantinople). The wonder could be transportable such that having it in your possession gives you specific benefits (The Quadriga of St. Mark's).
OK, now you may shoot the messenger. I will stand perfectly still with my arms at my sides as you take aim.
1. Each nation that had a historically reknown national or cultural prize may build its "wonder" (maybe use a German or French word so it doesn't get directly lifted from Civ) from which it gets certain benefits. These are culturally specific and only the actual nation that built it in history may do so again. But, it requires the right conditions in terms of technology and resources (ducats) and maybe a key historical figure to pull it off.
2. Once the wonder is built, and it takes like at least 5 years to do so, the nation gets specific benefits (maybe to naval tech for example or troop morale). The nation may benefit from the wonder for different amounts of years so one wonder may have an effect for just 10 years and anothe rmay effect things for 100 years or more.
3. Some wonders may be captured and used by a conquering nation. The "wonder" may be a technology and the conquering nation may require sharing that knowledge (Brown Bess). The wonder could be a building or statue that gives that nation relationship benefits and cannot be captured and the wonder's effects can't be shared by another nation unless the province of the wonder is captured outright (Constantinople). The wonder could be transportable such that having it in your possession gives you specific benefits (The Quadriga of St. Mark's).
OK, now you may shoot the messenger. I will stand perfectly still with my arms at my sides as you take aim.
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