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Faulty

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I think the biggest problem is that there actually were some cases of cultures being massively displaced over the EUIV time period. The Tatar lands, for example, were massively settled and colonized by the Russians as they expanded southward and eastward.

On the other hand, it is ridiculous to see the Balkans entirely Sunni and Turkish in a few decades, or Austria turning the entire Netherlands and chunks of Italy into Austrians. For this reason, I think culture conversion should be inordinately expensive in 'civilized' areas of the world, so you don't see random enclaves of cultures popping up in bizarre places.

Another alternative could be making colonists the agents needed for cultural conversion, that way only nations which take exploration/expansion (or have colonists in national ideas) would be able to conduct cultural conversions. This would also fit in nicely with my Tatar example above, since Russia's insanely fast colonization of Siberia could be slowed by making them use their colonists for culture-flipping the Tatar provinces from the former Hordes.
Great idea. Maybe it could cost a diplomatic point to maintain each colonist (like it costs military points to maintain lots of generals) to stop there being a glut of points.
 

BBBD316

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I only bother in the Americas and to be honest I actual expect a genocide of the local population.
 

VeneziaIstanbul

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It would be nice to have a middle ground, a sort of austrian-spanish culture for certain areas, "grey area" cultures, like silesian, venetian, estonian and so forth.
 

Communazi

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My ideal system would be like how religious tolerance works; being able to make a minority culture 'tolerated' at the expense of the majority population becoming less tolerated. Would provide more incentive to keep vassals around until some later game decisions negated the effects.
 

1alexey

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Is it common to see cultures completely wiped out from Earth by big AI countries?

In my current game, Austria (not Spain!) inherited Aragon and they completely converted all the provinces to the "Austrian" culture.

The same thing happened for some provinces in the Netherlands (which they inherited when Burgundy collapsed).

I don't want to sound like a whiner, but I find this is the biggest annoyance in all the game right now...
You do not "wipe out" cultures, let alone people. you just introduce them to something new, superiour, and more interesting. That is pretty much how culture conversion works IRL, and that is by no mean genocide of "cultural genoside".

Pretty possible to achieve if you directly fund, subidise and expose your culture to inhabitants, at the expence of their own. At least it works well for Aristocracy and burghers. Pesants can be hard to culture convert, but then again, in the time period the culture of pesants didn`t metter much.
 

AdmRepublic

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Using a colonist doesn't add anything interesting to gameplay. I'd like to see lots of different factors being able to contribute, and make cultural changes truly long term, to add an element of long-term planning into EU (50-100 years forward).
 

unmerged(475475)

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Culture conversion should require a colonist and be more expensive. They should also reintroduce the culture spreading event from EU3 where neighboring provinces may be automatically converted if they are adjacent to a province of the primary culture. I would also like to see accepted cultures changed, if you conquer every province of a certain culture there should be an event to make it accepted at the cost of DIP or ADM even if it does not meet the 20% threshold.