Chandos said:
I am curious when cultural conversions will happen or how is this patched in beta?
I'm in the process of testing this out. There are a couple of important differences from vanilla and earlier betas.
1) Religious and cultural conversion have been delinked. Clerical power helps the former and hinders the latter. Burger power hinders the former and helps the latter. Noble power helps the latter. (If your goal is cultural assimilation, then keep the province till it converts, then reallocate power between the classes and hand it to a vassal.)
2) You need to have roadnet or civilian harbour in both the to and from provinces.
3) Religious buildings hinder assimilation. (I found this odd enough and counterintuitive enough that I've edited my files and am testing what happens if the clerics help spread the state culture.)
4) Palaces, theaters, schools, and royal posts all help assimilation as do the transportation buildings (roads & Harbours). Thieves, smugglers and robber bands hinder assimilation.
5) Culture now only spreads. It only spreads within a kingdom. It cannot spontaneously appear in an issolated province, not will it spread across kingdom lines.
6) Wealth, disease and looting all have important effects on the MTTH of cultural assimilation.
7) Various traits help/hinder assimilation, of which I'd mostly stress getting stewardship and intrigue to 14 or above, merciful, just and energetic. Avoid arbitrary, lazy and especially cruel or weak stewarship/intrigue levels.
8) Having both the to and from provinces ruled by the same person halves the MTTH. Terrain (especially mountain and marsh) retrads assimilation. Prestige (1000, 10,000 and 100,000) speed assimilation along.
9) Culture can only spread between provinces that both share your religion.
From my tests so far, it's clear that one really needs to pay careful attention to how one conquers and how one governs provinces. You need to look at your trade links since those will help you spread your culture to more distant areas. (Byzantion, Alexandria, Venice and Genoa are absolutely vital since they've got distant trading partners). Make sure that you build up your transportantion infrastructure as rapidly as possible. Focus on provinces that neighbor (or have trade links) with a province that shares your monarch's culture. Conquer provinces that border same-culture provinces.
I'd like to point out that my research, so far, is far from completed, and does involve modified files (I'm planning on making suggestions based upon my results, like I did with religious conversion a couple of months back, but am not ready to do so yet). I've also been playing Byzantium since I wanted a lot of cash, and the loyalty bonus since I'm moving dukes and counts around so that I can "fix" their provinces and see what happens.
With my modified files, and a game focusing on trying to assimilate, not to roleplay a real Byzantium, I'm getting about one conversion every 5-10 years. As my tech is improving, it's definitely picking up steam.