As stated before, good sides of MTW are lost under heavy micromanagement. If your empire grows too large, it's too tedious to control all aspects of it. And no-that is not realistic. Remembering where to build what and where to send what army and whith whom am i in a bloody war with... brrr, stupid.
Besides, why can't Denmark send out Cursades... after all, they got even their little flag when they were in a Crusade against Estonians (bastards!!!).
Diplomacy is a joke. Nothing more, nothing less. Sending your diplomat in an impossible quest to locate enemy king and offer a meaningless alliance... or hunting down a princess who truly likes to travel- one year in London, next in Alexandria, next somewhere in Baltic sea. Come on, at least finding another king shouldn't be a problem... walk to some inn and ask for directions, goddammit. Sending diplomat to a country instead of a king would have been a huge improvement.
All these units on the map... brrr... in later stages of the game, when all your provinces are crowded with spys, assassins, bishops, cardinals, generals, princesses etc etc. Not much of a chance to finding the unit you need.
That leaves only tactical battles. Well, they are good, i must admit that one.
Besides, why can't Denmark send out Cursades... after all, they got even their little flag when they were in a Crusade against Estonians (bastards!!!).
Diplomacy is a joke. Nothing more, nothing less. Sending your diplomat in an impossible quest to locate enemy king and offer a meaningless alliance... or hunting down a princess who truly likes to travel- one year in London, next in Alexandria, next somewhere in Baltic sea. Come on, at least finding another king shouldn't be a problem... walk to some inn and ask for directions, goddammit. Sending diplomat to a country instead of a king would have been a huge improvement.
All these units on the map... brrr... in later stages of the game, when all your provinces are crowded with spys, assassins, bishops, cardinals, generals, princesses etc etc. Not much of a chance to finding the unit you need.
That leaves only tactical battles. Well, they are good, i must admit that one.