Crusader Kings strated crashing on me every time after tens of seconds

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In the launcher, game settings, select display mode fullScreen. Vsync off, and refresh rate cap to 60.

Is that any better?
 
Unfortunately not, haven't helped. It seems there are some errors in the crash log about gameplay objects...

[11:50:28][pdx_nakama_wrapper.cpp:1215]: [PDX NAKAMA] Socket onError: connect failed: set_fail_handler: 5: TLS handshake timed out.
[11:58:37][pdx_assert.cpp:584]: Assertion failed: the character does not have alive data!
[11:58:38][pdx_persistent_reader.cpp:228]: Error: "Unexpected token: none, near line: 1
" in file: "" near line: 1
[11:58:38][pdx_persistent_reader.cpp:228]: Error: "Unexpected token: none, near line: 1
" in file: "" near line: 1
[11:58:38][pdx_persistent_reader.cpp:228]: Error: "Unexpected token: none, near line: 1
" in file: "" near line: 1
[11:58:38][pdx_persistent_reader.cpp:228]: Error: "Unexpected token: none, near line: 1
" in file: "" near line: 1
[11:58:38][pdx_assert.cpp:584]: Assertion failed: no alive data!
[11:58:40][pdx_assert.cpp:584]: Assertion failed: Trying to add an invalid council task. This should not be here.
[11:58:43][pdx_assert.cpp:584]: Assertion failed: Attempting to create border effect after borders have been added to the game. This is not allowed!
[11:58:43][pdx_assert.cpp:584]: Assertion failed: Somehow an invalid EffectId (1920299887) has reached the Draw function. This should never happen, it should have been filtered out earlier.
[11:58:43][pdx_assert.cpp:584]: Assertion failed: Promote returned nullptr
[12:06:00][pdx_gui_animation_runtime_state.cpp:689]: Animation triggered has no valid state properties or sound effects
[12:06:01][pdx_assert.cpp:584]: Assertion failed: Trying to create a CCoatOfArmsSprite with invalid coat of arms
[12:06:01][pdx_assert.cpp:584]: Assertion failed: _CoatOfArms is null!
[12:06:01][pdx_gui_animation_runtime_state.cpp:689]: Animation triggered has no valid state properties or sound effects
[12:06:07][pdx_assert.cpp:584]: Assertion failed: Artifact with dead owner
[12:06:07][pdx_assert.cpp:584]: Assertion failed: Accessing non-existing character inventory!
[12:06:19][pdx_assert.cpp:584]: Assertion failed: Opening file on main thread, this will cause stalls and should be avoided
[12:23:35][pdx_gui_animation_runtime_state.cpp:689]: Animation triggered has no valid state properties or sound effects
[12:23:35][pdx_gui_animation_runtime_state.cpp:689]: Animation triggered has no valid state properties or sound effects
 
Please do a full **clean** re-install:

- move any valued save games elsewhere
- "uninstall" in Steam-CK3
- manually delete both the Steam/SteamApps/common/CK3 AND Documents/Paradox Interactive/CK3 folders
- re-install game in Steam, run a Steam Verify when done.
- add CK3.exe to the exceptions list of your antivirus app; ESPECIALLY if you have Windows Defender, add it to the Ransomware "Apps Allowed Through" list.
- start the game with no mods active and test with a new campaign, NOT any existing one

In particular make sure there are no files or folders left under either the Steam CK3 or Documents CK3 locations, before installing again.



If those don't help:
DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.

Please attach here your Documents/Paradox Interactive/CK3/pdx_settings.txt .
From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.log