God yes god yes!!!
Also looks like the Mediterranean faces will becoming out with it. They look like Mussolini lol.
Also looks like the Mediterranean faces will becoming out with it. They look like Mussolini lol.
But not Naval Combat, how is Venice going to be able to block of the straight? That is what I don't get.
What benefits do you get by controlling trade, and how do you defend your trade routes? Will we finally be seeing naval combat?
HF: Trade posts are a lot like regular holdings (cities, castles and temples), but they can be built in any coastal province, not just your own (though the cost increases with the distance from your territory). Only one trade post can exist per province. Bigger trade zones (areas of connected trade posts and controlled sea zones) yield more money, so you want to try to maintain chains of trade posts and to hold trade posts in a majority of the ports around a sea zone. If someone wants to take or destroy your trade posts, they normally have to win a war against you first – though Patricians within the same republic can also plot to take each other’s trade posts. You can upgrade your trade posts with various buildings (again like other holdings), which can, for example, increase the maximum size of your Retinue. There is no naval combat involved; we still feel that it would not suit Crusader Kings II very well..
I hope they add many many more mercenaries. The only way genoa and venice will be able to avoid being annexed by HRE without ships being able to block the straits from veneto mainland to the lagoon.
I would like some clarification on whether trading posts can be built only on existing territories, or there is an option to negotiate with the leige to add a holding to his or her territory. I would expect the former, but the latter would allow me to spend less time in wars and more time making more money.
Okay...even if the Papacy isn't playable in the theocracy DLC, atleast make it so you can play as it if you mod the files...pretty please?![]()