I hope the new mercenaries include some based in Flanders. Flemish mercenaries were highly prized by English, French and German Kings of the period.
That's because the Fatimids are overpowered as is, it is not the Seljuk's that lack power. In fact when you nerf the Fatimids the Seljuks mop the floor with the Byzantines 90% of the times, then there's the odd 9% stalemate and 1% where the Byzantines are somewhat successful.
Historical sure, but is it realistic that it happens that often? This is a game of plausibility, not "Hey let us sit back and watch history happen". I don't think I have ever seen the Seljuks collapse more than a couple of times without my own express intervention. Regardless, I think it is important that we identify the real culprit instead of buffing the Seljuks to even more unrealistic heights simply because the Fatimids are that crazy powerful right now.Which is pretty much historical. The sultanate of Rum was run by a cadet branch of the Seljuks
Also I must second overland trade routes. Worst case they could have a number of provinces preset with them to represent the Silk and Amber roads and the land route between the Hanseatic league the Lombard league/Italy/Venice, which also existed and involved fairly large fairs around Champagne, Lorraine and Swabia (the rhenish cities of the Hanseatic League existed for a reason)
For me they are always a giant stable blob that just gobble up more and more land.The Seljuks always collapse in my games, and have regular civil wars. Often immediately after the conquest of Armenia. Even if they don't they get easily swallowed by the Ilkhanate.
Historical sure, but is it realistic that it happens that often? This is a game of plausibility, not "Hey let us sit back and watch history happen". I don't think I have ever seen the Seljuks collapse more than a couple of times without my own express intervention. Regardless, I think it is important that we identify the real culprit instead of buffing the Seljuks to even more unrealistic heights simply because the Fatimids are that crazy powerful right now.
Which is pretty much historical. The sultanate of Rum was run by a cadet branch of the Seljuks
Also I must second overland trade routes. Worst case they could have a number of provinces preset with them to represent the Silk and Amber roads and the land route between the Hanseatic league the Lombard league/Italy/Venice, which also existed and involved fairly large fairs around Champagne, Lorraine and Swabia (the rhenish cities of the Hanseatic League existed for a reason)
Well. I am not sure if the holy war between Sunni and Shia is possible in vanilla, I cannot remember. I know I activated it in my own mod and it helps a great deal. Fatimids and Seljuk weaken each other and give the Byzantines breathing room. I think maybe the Seljuk's should risk being thrown out by the Persians once in a while too, as right now they just Turkify everything. Personally I am not very concerned with historic results, but rather having a realistic situation down there.Right now I must admit the Alexiad (I haven't been involved in the Middle East besides opportunistically seizing a rebellious Cyprus and marrying turkish women to my sons ever since) is the start that gives me the most historical results combined with CK2plus; no mega dukes deposing the direct capetians on day 2, the english succession went almost as historical (there's been a hiccup in that the succession war to get rid of Robert Curthose made Normandy independent). The first crusade was victorious, Rum is holding its own (I've only seen Rum form once from a Jihad at a 1066 start; always with Ck2plus) and the Fatimids look really sad with their tiny kingdom of Egypt. Everyone else is mostly doing inconclusive border wars (which is pretty much historical)
Anyway, thinking about Seljuks, what about allowing the Caliphs of all people to set up these trade routes? This buffs the Abbasids, but the Seljuk Sultans aren't that likely to be collecting much of that money unless I'm wrong to assume the Caliph falls under feudal taxes.
And regarding Shia as a sunni heresy, this causes the issue that shia itself also had heresies.
My proposal would be to rewrite the holy war casus belli so that it allows muslim sects to holy war against each other, and that it is disallowed against copts for both mainline muslim sects and vice versa.
Alternately, an extremely gamey way to do it could be to have republics in Masqat and maybe Kerman which could handle indian ocean trade? Oman should become a sultanate around 1150, so it would be a logical vassal along with the imamate inland.
That doesn't solve the problem where half of Nubia is de jure claims of the emir of Aswan. And Nubia is otherwise just one duchy (there are six or seven duchies in the territory covered by Nubia and Ethiopia)- Represent the Baqt by allowing Holy War in eastern Africa targetting only counties and not duchies.
Mhm why did they change the name of ragusa to dubrovnik? It's the same and it's still in the wrong map location, ragusa/dubrovnik belong where spalato is now.
The modellization of historically accurate situations has been widely discussed. From my experiences in the game, I'd suggest the following changes:
- I've never seen OP Fatimids. In all my games they conquered Nubia and Abyssinia, but lost power then. Egypt was often conquered by Christians from Europa in my games, which was much more unhistorical than strong Fatimids, - although not totally unhistorical (remember the Crusade in Damiette). The Seljuks dont seem to take Anatolia often. But also many players say, Seljuks were already strong enough. Therefore, I'd suggest as changes in the middle East:
- Represent the Baqt by allowing Holy War in eastern Africa targetting only counties and not duchies.
- Create a faction in the Byzantine Empire at game start, which would perhaps lead to a civil war, allowing the Seljuks take over Anatolia in more times.
Lack of sleep.Speaking of the Sahara, in the lower left corner of this screenshot, is that a new province in Africa, or am I just hallucinating from lack of sleep?