You know what I mean. Construct trade posts on land.
@Doomdark. How about this:
- Allow all states to construct trade posts. Even Feudal states. Even counties. However, grant a massive bonus to Republic's income with them, and make it so expensive that vassals will rarely build them. Why? Well, trade was a very essential element in the Medieval era, even for kings.
- An event similar to the one that fires when a Holy Order wants a barony should fire if someone wants to establish trade. For example, 'Traders from X seek to establish trade with us. [Trade with X would greatly benefit our economy.] [No trading with the scum of X!]. This should not fire for the top liege but the character in control of the province.
- Trading should boost opinion and factor in to the AI's reluctance to declare war. Not make it impossible, but attacking someone you are trading with doesn't help the economy.
- Overland trade structures. How would this work? You could build these in provinces adjacent to those you or your vassals control and beside trade structures you control. This would create an overland trade route. Why? Overland trading was a thing, you know.
- Grant Nubia, Abyssinia and Egypt these overland trade structures. Why? First, the money would give them a much needed buff, and second, the AI's reluctance to attack trade partners would make it a good representation of the Baqt, allowing Nubia and Abyssinia to survive as historical. This may unfortunately also buff Egypt, but with a few tweaks to their income that could be fixed.
- Enable all other republics! No excuse with overland trade.
I'll think of more later.