I haven't played vanilla long enough; I only know how it looks on the CK2+ map xD
Alright, no problem.
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It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.
I haven't played vanilla long enough; I only know how it looks on the CK2+ map xD
Historically, Domenico Selvo was forced to resign as Doge after suffering a particularly nasty defeat. Is such an end for a Doge possible here, or will their terms be strictly to the death?
Historically, Domenico Selvo was forced to resign as Doge after suffering a particularly nasty defeat. Is such an end for a Doge possible here, or will their terms be strictly to the death?
I certainly hope so. Feudal lords are deposed in the game all the time, why shouldn't Doges? I hope there are some juicy factions in the republics...
And I'm very confused by Gotlands inclusion. When I looked it up, it didnt seem especially merchant republic-y except when Visby was hanseatic. Is it just because its Swedish?
So I can now spend 100 years wheeling and dealing within the republic, save up loads of money, declare independence as a feudal lord, gain a vassal bishop, declare that bishop to be anti pope and then go around attacking everyone with infinite numbers of mercenaries in the name of my new noble (ex merchant) family?Well, there are ways for Patricians to become nobles. For example, if their capital is a castle and they declare independence from the republic. However, the ruling Doge cannot declare himself Duke or King, etc.
There aren't actually any oversea trade routes. Just trade posts that you can build only in coastal provinces.What do we want? OVERLAND TRADE ROUTES AND INLAND REPUBLICS! When do we want em? JANUARY 14!
It's not like the current buildings are intelligently named. I mean what the hell is a castle dojon? I'm sure that'll all get looked at in the future though.easy enough to mod.
I doubt things like that get made for "balance" reasons. I mean I don't think playing ethiopia atm is very "balanced" it just gets you crushed. Perhaps Gotland is playable because it'd be interesting though... and also perhaps because it's the only playable precursor to the hansa in 1066.I suspect it is for balance reasons. Otherwise, there wouldn't be any republic in the north, giving south an advantage. (Remember, the trade posts generate money for the kingdom it is hosted in as well)
Oh no Matilda! What happened to your fair skinned face? It looks as if her face is melting off. But, really the Mediterranean face pack should really only affect Southern Italians, while northern stay the same.
It depends on the start date (the Hansa does not exist in 1066, etc). You can currently not use the Ruler Designer to create a Patrician, but it's something we are looking into.
I hope your able to make it work, I long to recreate the German Merchant family I had running Venice in Merchant Prince and Merchant Prince II.
Also I think having Inland Republics would be neat too, maybe after Pagan DLC(hope)
It depends on the start date (the Hansa does not exist in 1066, etc). You can currently not use the Ruler Designer to create a Patrician, but it's something we are looking into.
No, you can choose to start as any of the five families within the republic.
By the way, I just love the fake book backdrop in the interview. Not every company can afford a whole library of fake, antique books...![]()
Just to clarify, we can't actually create playable merchant republics anywhere, right? Some users seem to think that simply having a coastal republic will create a playable merchant republic.
The dev's posts suggest that only the 5 listed will be playable under any circumstance (including later start dates or save-loading).
Now, somebody mentioned a playable Ancona, and since Ancona's not part of the list I'm wondering if I've made a false assumption here.
He might just have been talking about the general piety incentives you get from fighting people of another faith in any kind of war, pointing out that these were an additional bonus beyond the money you can get?Also put me up in the list of people who are hugely puzzled in the muslim piety gain thing. Venice and Genoa were active in muslim countries all the way to the end of the game. This is completely ahistorical. Venetian control of eastern trade is why Genoa obsessed over fighting another way around.
I think Doomdark said on the first page we should be able to mod other republics to be playable in the same fashion, just that we can't add more than 5 families per Republic.
I personally don't think it'll be that difficult. I'm guessing it'll boil down to a line of code going 'merchant_republic = yes' or something like that.
I believe they've said that they'll remain unplayable and will not be feudal.Will the lesser republics be un-playable or turned to feudal titles?
Hear, hear! Europe needs its furs and honey!What do we want? OVERLAND TRADE ROUTES AND INLAND REPUBLICS! When do we want em? JANUARY 14!
There aren't actually any oversea trade routes. Just trade posts that you can build only in coastal provinces.