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DominusNovus

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This is a great idea for an expansion, not only because us normal people will enjoy it, but also because it causes the worst members of the Pdox fan base to cry an ocean of tears. I'm hoping for more troll expansions after this

And what makes you 'normal' and those of us who are not happy with this announcement 'the worst members'?
 

Svip

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Tomn_Peng

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will have aztecks some sort of superunits ? if they will have historical ones, then even just 100 of knights (heavy cavalary) can slain thousands of them without caulaties.

I'm not so sure that's at all accurate. As I understand it, Cortez didn't single-handedly conquer the Aztec Empire with guns and steel and horses - he relied heavily on internal unrest, native allies, a couple of strokes of good luck and the whole "Smallpox striking down the entire nation" thing. Despite that, he still came pretty close to having his force, which I remind you was more advanced than the force that the Europeans will be fielding at the time of the DLC, wiped out a few times. In many ways, he just got very damned lucky.

Knights, unfortunately for the imagination, are not quite Space Marines nor particularly invincible. Nor were the Aztecs helpless weaklings incapable of shedding blood.
 

hitchens

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I would like to ask instead of reading through 500 posts (sorry for beeing lazy) if the aztec attackes Europe, wouldnt they suffer if the middle eastern factions also attack?
 

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I'm not so sure that's at all accurate. As I understand it, Cortez didn't single-handedly conquer the Aztec Empire with guns and steel and horses - he relied heavily on internal unrest, native allies, a couple of strokes of good luck and the whole "Smallpox striking down the entire nation" thing. Despite that, he still came pretty close to having his force, which I remind you was more advanced than the force that the Europeans will be fielding at the time of the DLC, wiped out a few times. In many ways, he just got very damned lucky.

Knights, unfortunately for the imagination, are not quite Space Marines nor particularly invincible. Nor were the Aztecs helpless weaklings incapable of shedding blood.
Yeah. If knight would have to kill thousands of Aztecs warriors, he would certainly die from exhaustion.
 

Aubrielle

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I know the thread has moved on, but I just wanted to say that it's...well..a unique idea! I think it's safe to say you blindsided everyone with this DLC. :)

I'm not sure I'll buy it, though. I was really hoping your next expansion after Legacy of Rome would be the long-awaited "Pagan Expansion". There's so many exciting cultures and parts of the map you could make DLC's for. I think a Transylvanian/Wallachian campaign might be fun, even..."Wrath of the Impaler". Or something. So many possibilities. ^.^

So I'll be waiting, Paradox...my official Viking expansion hasn't happened yet. :)
 

DominusNovus

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I'd be careful of making a blanket statement like that - there's quite a few people who've done otherwise. Until you've been elected president of the "Organization of Guys And Gals Who Hate Aztec DLC," you might want to restrain yourself from speaking for everyone.

If anyone who opposes the DLC disagrees with my assessment, I'll leave it to them to dispute my statements.
 

unmerged(553851)

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It doesn't matter why people don't buy it; if there's not enough market support for it, then someone at Paradox will likely realize that the same amount of effort could have produce better returns.

Yes, anyone, upon becoming a game designer, loses all vision and immediately becomes the strictest capitalist businessperson, not producing anything if it doesn't optimize his/her profit ratio...

I count myself among the silent majority/minority that has not said anything so far about this. But now I will.

Paradox is not yet a huge corporation like EA, and for that I am glad. They're people too, and out of whim, they decide to try something quirky and new. Nobody can accuse them of profit-mongering in this case, because nobody was clamoring for an Aztec Invasion DLC, but now that they've announced it (as a side project), I actually think it's a pretty cool idea. How would Western Europe's feudal system and religion in the Middle Ages react to an invasion by a completely foreign entity? I think it's very interesting. I'm sure the developers had a lot of fun with this. And you can buy it if you like.

IMO, this is a problem once you start to have more followers, as any kind of artist, in that people start to develop expectations for what you do. As in "I like you because you make X, stop making Y". I think this kind of attitude is completely unjustified. No matter how many hours or posts or purchases a person has to their name, it is always unreasonable to presume to represent Paradox's interests, unless that person has actively taken part in the creative process. As was pointed out before, simply buying their game does not warrant you a spot on their council. And I have to scoff a little at people who say they're going to "boycott" or otherwise "vote with their wallets" on this DLC. As if their money has wields so much power that they can now dictate what Paradox does and doesn't. Paradox is not some temperamental vending machine that you try to coax to occasionally spit out that historical game that you've been waiting for. They are artists, and as long as they're good at what they do, they will continue to have followers such as myself, regardless of which subject they decide to entreat.

And I'd like to point out again that this forum is not representative of the actual proportion of opinions... (simply where the wannabe historians dwell and thus, bias). That other website the devs linked in their gamex post had a lot of positive feedback.
 

DominusNovus

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I apologise if I've missed it, but what would you have preferred?

- More content for the next major DLC, whatever it might be (so long as its a historically based DLC), in general.
- More effort on the Greek portraits, get them out before the end of the year.
- More cultural portraits for underrepresented nationalities; Cumans, Turks, Persians (Middle-easterners are not as homogenous as the game represents), or more variety for the Europeans.
- More diversity in unit sprites.
- More religious events, particularly with the new Pentarchy/Patriarch system. Possibly different ways to mend the schism.
- More character traits.
- More 'personal' decisions, along the lines of feasts, hunts, and tournaments. Or more detail to them.

There's literally countless small improvements that could be bundled together with 1.08 to make a DLC that is both historical, just as not taxing on P'dox resources as this DLC was, and still worth paying $5 for. The ones listed above are just off the top of my head.
 

DominusNovus

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Yes, anyone, upon becoming a game designer, loses all vision and immediately becomes the strictest capitalist businessperson, not producing anything if it doesn't optimize his/her profit ratio...

Artists have bills, too. And Paradox is more than just the programmers. There's other staff that need to be paid.
 

Svip

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- More content for the next major DLC, whatever it might be (so long as its a historically based DLC), in general.

Their efforts may be restricted by a game design decision or something else, that prevents (or prevented) them from developing anything for one of the other DLCs currently in development.

- More effort on the Greek portraits, get them out before the end of the year.

The issue may be more complex than just an artistic solution. We don't know that, but given its delay, I betting there is more to it than meets the eye.

- More cultural portraits for underrepresented nationalities; Cumans, Turks, Persians (Middle-easterners are not as homogenous as the game represents), or more variety for the Europeans.

That sounds like a pretty big DLC, for so many nationalities. The Aztec portraits are probably rather simple and they only needed to create one.

- More diversity in unit sprites.

Again, sounds pretty big. And especially (in both's regard, actually), if they were limiting their efforts, there would be an outcry as to why they picked A but not B. But still, bigger than an Aztec Invasion DLC.

- More religious events, particularly with the new Pentarchy/Patriarch system. Possibly different ways to mend the schism.

Mending the schism might actually be a game mechanic aspect. And - like Paradox have stated - the Legacy of Rome DLC focused on the Eastern Roman Empire, and thus only allowed them to mend the schism. But as you will recall, that decision can only happen based on a new mechanic introduced in that DLC/patch. Surely we need a similar expansion of game mechanics for Catholics to make mending the schism there interesting.

- More character traits.

Like what? And there probably will be, but these seems to be things designed by game designers, not by scripters and artists.

- More 'personal' decisions, along the lines of feasts, hunts, and tournaments. Or more detail to them.

Hardly the work necessary for a DLC. And for what it's worth, can't modders do that as well? A DLC should - at the very least - be just above what a mod can. And if it is only what a mod can, then it should be more polished at least.

There's literally countless small improvements that could be bundled together with 1.08 to make a DLC that is both historical, just as not taxing on P'dox resources as this DLC was, and still worth paying $5 for. The ones listed above are just off the top of my head.

How do you know this DLC was taxing? For all I know, this was part of an experiment to test certain process and features out, by making a DLC like this. The result was deemed good enough to be released. Legacy of Rome was released like two weeks ago, and this DLC idea came about around that time; how is two weeks 'taxing'? And that's assuming it was intense work; but I have no reason to believe it was.
 

Scanian_Warrior

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Seriously?

Couldnt they have focused on the HRE or even better, the papacy? If you are going to do a fantasy dlc, at least make it suitable to CK, have european mythology or something along those lines.
My hope is that the sales figures will speak for themselves.
 

FOARP

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And what makes you 'normal' and those of us who are not happy with this announcement 'the worst members'?

Not going ballistic over a minor DLC made stictly for fun. It's that simple.
 

berto

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Pull Up the Drawbridge, Barricade the Gates, the Aztecs are Coming!
Rather than strive to improve CKII as a serious historical simulation, PI turns its attentions to ... fantasy?

After the dreck that was Gettysburg: Armored Warfare, now this.

What's next for CKII, orcs and dwarves? Space invaders?

The decadence, the decadence. :sad:
 
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