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Tom013

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Can anyone provide me with a guide or youtube tutorial of some sort explaining how best to give out land?

I honestly have no idea if I should make duchies or kingdoms and if I should try and keep all the domain within my own dynasty or what to do with excess land as I conquer the world.

First of all, the easy general points:
  1. You should try to keep your maximum demesne. I would say keep your whole capital duchy (pick smartly!) and keep a few other good counties depending on your limit. Hand out the rest.
  2. Content vassals are the easiest to deal with, ambitious are the hardest.
  3. Keep your vassals the same culture and religion.
  4. If you're trying to play optimally, absolutely do not hand out lands to vassals that are members of already powerful dynasties. Even if they are a distant cousin to another ruler, it makes re-unification of those lands easier for them, either by blade or by a quick marriage between cousins (no "prefer matrilineal" penalty on marriages in the same dynasty)

Beyond that, there are so many opinions on this topic.

Landing your own dynasty within your realm is beneficial in 3 ways: dynastic prestige, a small relations boost, and more candidates for you in an elective monarchy. The first is, long term, not significant and mostly an RP thing. The second is probably not big enough to be important very often and will often get offset based on succession law. The third, however, can be a huge boon as you now have a massive pool of potential heirs. In my opinion, it's not as fun as having to deal with your own sons as heirs though. For min-maxing play, however, it is definitely a consideration.

Kingdoms vs. Duchies... there are many schools of thought here as well.
The general consensus (though some dispute it) is that duchies should almost certainly be created when after you reach a decent size. They give your realm a tech boost (Duke tech points in each duchy), they make raising levies a lot less painful, and you have fewer total vassals to manage. On the other hand, dukes can get bigger more easily and are considered electors even in empires. Kings though? That's a more divided topic. In the realms with free duchy revoke (i.e. Byzantium/Rome, Muslim kingdoms), I think the answer is "NEVER!" because kings are never free to revoke. In other realms, it depends. Don't give out HUGE kingdoms, particularly when it constitutes a big part of your power base. On the other hand, like Dukes over counts, Kings mean fewer vassals to manage over all. And more levies in one place at a time of war. Kings are also more likely to expand your boundaries on their own as they are powers in their own right. This is a double-edged sword. On the one side: horrray, you just got land without doing anything. On the other: oh boy, that king just got more powerful and his son is an ambitious, envious man with no morals at all and a really high intrigue score...
 
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brifbates

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First of all, the easy general points:
  1. You should try to keep your maximum demesne. I would say keep your whole capital duchy (pick smartly!) and keep a few other good counties depending on your limit. Hand out the rest.


  1. Except for the whole gavelkind thing, which you conveniently ignored...

    As circumstances in your game change the way to handle doling out lands (or not) also changes.

    Your other 3 points are pretty accurate but keeping your maximum demesne is not always a good idea. A simple enough example is playing Rurik and subjugating the slav lands. Along the way you'll pick up at least one other duchy title. 2 duchy titles plus maximum demesne means splitting the realm when you die if you have multiple heirs. If you just hold a single county that isn't an issue.
 

Pezito

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Ok,so as the Byzantine Empire,I've taken the counties of Jerusalem and Antioch,converted them both to the Orthodox religion,but the Brotherhood of the Holy Sepulchre does not form.Can someone explain this to me?
Edit:They are also held by Orthodox rulers,by the way.
 

Tom013

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Except for the whole gavelkind thing, which you conveniently ignored...

As circumstances in your game change the way to handle doling out lands (or not) also changes.

Your other 3 points are pretty accurate but keeping your maximum demesne is not always a good idea. A simple enough example is playing Rurik and subjugating the slav lands. Along the way you'll pick up at least one other duchy title. 2 duchy titles plus maximum demesne means splitting the realm when you die if you have multiple heirs. If you just hold a single county that isn't an issue.

Conveniently ignored gavelkind? I guess -- it was general advice and it wasn't some conspiracy, but I did assume that he would switch away from gavelkind as most players do. Clearly even that was more controversial than I intended. I get your point that holding one county under gavelkind prevents redistribution. It's a great mechanic exploit to get through pre-reformation pagan issues or other early-game problems. However, that gavelkind exploit is the ONLY good reason to not hold maximum demesne.
 

tamius23

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Ok,so as the Byzantine Empire,I've taken the counties of Jerusalem and Antioch,converted them both to the Orthodox religion,but the Brotherhood of the Holy Sepulchre does not form.Can someone explain this to me?
Edit:They are also held by Orthodox rulers,by the way.

The event takes 3 years to fire, on average. It may be a lot more or a lot less.
 

General Karthos

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Quick question. I have had characters die of poor health, but also poor physique. These seem to be two different things. A character who dies of poor health is described as dying younger than average through bad luck with the RNG, but not necessarily having a low health stat. Is a character who dies of "poor physique" dying of natural causes due to a low health stat?

EDIT: Never mind. Question answered elsewhere.
 
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Yxklyx

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Playing a Merchant Republic (Amalfi) for the first time. My Doge took Salerno after building a Trading Post there. He now owns the Barony. Shouldn't he get a wrong holding type penalty for holding the Barony?
 

tamius23

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Nope, Republics can hold baronies without problems just like Muslim feudal rulers don't get the penalty on temple holdings.

(Therefore, Muslim republics never get the wrong holding type penalty.)
 

eXistenZ2

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This is not really a "quick" question, but didnt want to open a new topic. Simply put: how is the game now. I imagine Ironman still sucks. How are the other bugs dealt with, like rebellious india and the inheritance of a revolt title (and other ones i can't recall right now)?
 

Yxklyx

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Nope, Republics can hold baronies without problems just like Muslim feudal rulers don't get the penalty on temple holdings.

(Therefore, Muslim republics never get the wrong holding type penalty.)

Now I want to grant a Grand City to my heir (who has no title). When I do that he gets the wrong holding type penalty with me. Did I just make him a feudal lord?
 

P-51

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I haven't played as Muslims very much so I don't know if this is normal or not. I've had the Hashshashin kill like eight people in three years. Is there a way to prevent this or at least protect against it somehow so it happens less?
 

VoodooEconomist

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I haven't played as Muslims very much so I don't know if this is normal or not. I've had the Hashshashin kill like eight people in three years. Is there a way to prevent this or at least protect against it somehow so it happens less?

This might be due to Decadence. Straighten up your decadent relatives, observe Ramadan, fight in Holy Wars.
 

newtlord

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How do people try to ensure that their heir inherits the Merchant Republic? Or is it not possible normally?

Older/more prestigious candidates have an advantage, but the real secret is the option under the republic tab to add money to the campaign fund. The more money you spend, the more people will be willing to vote for your candidate. Note that there is a slight random component, so there is a chance the actual successor may not match the one the game says is expected to be the next Doge- but the greater the leading candidate's advantage, the more likely he is to be the actual winner, so enough funds should be able to guarantee your candidate's election (fortunately, modern politics are not at all like this). Note also that a child cannot be elected doge under any circumstances- if your heir is a child, and your character seems likely to die soon, consider using the designated heir function to select an adult.
 

General Karthos

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Aug 24, 2008
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How much Moral Authority is needed to call a Crusade/Jihad? I've found multiple sources giving me different answers to the question. Has it changed since SoA? What was it in SoA and what is it now in RoI?