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moussjul

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I believe that if there is a good Catholic claimant (or, if he sits the throne currently) then he will get the lands. This is probably the case, since West Francia probably has four dozen Karlings and others that are Catholic with claims. If it's not, well... Otherwise, it goes not to who has the highest "war score" but who made the largest "contribution" -- this is shown if you hover over the Crusade flag on the left, under your character's portrait. Sometimes the largest "contribution" is the guy who sent 3000 troops to their doom at the start of the war.

Indeed, there are a lot of catholic claimants. I tried another reload and read carefully when I hovered over the flag, it was written the land would be given to the duke of Nantes. So, now, I know I'll don't put a lot of forces into one crusade like that if I m not the "real" winner. :)

Stolen Rutters said:
The top contributor to a Crusade ONLY gets the lands if there is no existing Christian claimant. Typically, this means only lands like Jerusalem or Andalusia would end up yours as a top contributor. Very rarely does a realm like France or Italy have no proper claimants.

I didn't know that. Thanks to these informations, I ll spare my troops in this case...

Thank you very much for your answers.
 

Aardvark Bellay

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I am trying to lower my levies and I keep getting a message that due to enemy presence in our homelands that only x of y troops will be able to return home. How do I determine what "enemy presence" this is referring to? I have no active wars and no armies in my country that show as a red enemy. I don't want to lose levies because of an invisible enemy. What is this referring to?

In your case probably a barony held by another state or the rebels in this specific county..or fleeing troops of norse raiders for instance.
So after you have beaten them, as long as they are still in the province you can't disband without losses. Though as is said, it's probably a foreign barony or rebel/faction owned in your case.
 

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Yup. It's a good way to get rid of unwanted fellows but not a great thing to do with useful council members.

Ok, here's another...my character's mother is currently Spymaster and she'd like to marry but marriage with any of my courtiers would give her lots of negative prestige. Is there a way to marry her to someone in another court and have her stay in my court? Or is the only way to invite someone of rank to my court and then have her marry?
 

Aardvark Bellay

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Ok, here's another...my character's mother is currently Spymaster and she'd like to marry but marriage with any of my courtiers would give her lots of negative prestige. Is there a way to marry her to someone in another court and have her stay in my court? Or is the only way to invite someone of rank to my court and then have her marry?

If all you want is using her as spymaster, you could land her as priestess if you are norse and if i remember correctly. Well if...
You could invite someone with a landed parent or grandparent and then marry these guys to your mum (spymaster, mum, oh my..) without losing too much prestige. Of course it depends on the rank.
 

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Ok, here's another...my character's mother is currently Spymaster and she'd like to marry but marriage with any of my courtiers would give her lots of negative prestige. Is there a way to marry her to someone in another court and have her stay in my court? Or is the only way to invite someone of rank to my court and then have her marry?

If you marry her matrilineally then the husband should come to your court.
 

Tom013

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Ok, here's another...my character's mother is currently Spymaster and she'd like to marry but marriage with any of my courtiers would give her lots of negative prestige. Is there a way to marry her to someone in another court and have her stay in my court? Or is the only way to invite someone of rank to my court and then have her marry?

Alternatively, it doesn't really matter if SHE loses prestige so long as you don't lose any.
 

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Ok, here's another...my character's mother is currently Spymaster and she'd like to marry but marriage with any of my courtiers would give her lots of negative prestige. Is there a way to marry her to someone in another court and have her stay in my court? Or is the only way to invite someone of rank to my court and then have her marry?

Invite a noble to court and see about matrilineally marrying her to him. Or, open the character editor and search for Men, not in prison, not married, not rulers, your religion, your culture, adult and Great House. Now sort them on a trait that would be useful to you to have in a man in your court (Mil is almost always good as you can often assign such courtiers to be generals).

Now the slightly tedious part (where an enhanced character screen would be handy).

Starting at the top click on the dude. If you see that he has a claim, a reasonable positive opinion of you, and an at least slighly negative opinion of his liege, often he will be receptive to an invitation to your court. I often do this, if I don't care about pissing off my current councillors (and once I have a reasonable level of prestige and/or piety) as a way to simply recruit talent for my council. In some cases, the dude may eventually resign and leave your court but in the meantime you can often get some damn good councillors from this talent poaching method.

Unless the husband is landed, of course.

Unless you are a very high prestige and rank, the AI will not agree to such a marriage.
 
Last edited:

Weltschmerz

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How do I legitimize my bastard child? I am playing version 2.04. In much earlier versions of CK2 I was permitted via decision to legitimize children born out of wedlock. Is it now basically addressed solely through an event-chain of which I have no input whatsoever? I have no heir and my wife is approaching advanced age - legitimizing my bastard child may very well save my dynasty. Any help appreciated.
 

tamius23

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How do I legitimize my bastard child? I am playing version 2.04. In much earlier versions of CK2 I was permitted via decision to legitimize children born out of wedlock. Is it now basically addressed solely through an event-chain of which I have no input whatsoever? I have no heir and my wife is approaching advanced age - legitimizing my bastard child may very well save my dynasty. Any help appreciated.

I don't have 2.0.4 to hand, but the conditions for the decision in 2.1.5.3:

Code:
	legitimize_bastard = {
		from_potential = {
			religion_group = christian
			is_playable = yes
		}
		
		potential = {
			trait = bastard
			is_child_of = FROM
			is_liege_or_above = FROM
		}
		allow = {
			FROM = { piety = 20 }

Presumably you are Christian and the bastard is in your court.

It was broken in a recent patch. That patch may well have been 2.0.4. Edit: After consulting ckiiwiki the Legitimise Bastard decision must have been broken in 2.0.4, as it was fixed in the next patch, 2.1. There's not much you can do, since patching to 2.1 will break your save; are you happy with editing your savegame?
 

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Is prestige in marriage not a thing for Muslim characters? Just started playing Sword of Islam and noticed that, when marrying a lowborn woman as my first wife, I didn't take any prestige hit. I also didn't get the thing that usually pops up for other religions that lets you chose whether to collect a marriage due.
 

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Is prestige in marriage not a thing for Muslim characters? Just started playing Sword of Islam and noticed that, when marrying a lowborn woman as my first wife, I didn't take any prestige hit. I also didn't get the thing that usually pops up for other religions that lets you chose whether to collect a marriage due.

The Muslim polygamy system makes their in-game marriage system fundamentally different than the monogamists, yes. They get other benefits, but not those.
 

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Can republics or something not be raided? Check this out. My 821 raiders just sacked the county capital of Foggia (Luccra) and the temple (Bishophric of Siponto), but it skipped over the town (City of Foggia, which is part of a different realm, Republic of Amalfi).
YbAVb.png


Yep, they are definitely not raiding the town, at all.
L3oEQ.png


Is it that the town is part of a different realm than the county itself?
 

tamius23

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Ah, alright. I wonder why the pagan system isn't different as well. Most of them allow multiple wives.

Pagans are only allowed one wife, but they can have concubines, which are distinct from wives.

Can republics or something not be raided? Check this out. My 821 raiders just sacked the county capital of Foggia (Luccra) and the temple (Bishophric of Siponto), but it skipped over the town (City of Foggia, which is part of a different realm, Republic of Amalfi).



Is it that the town is part of a different realm than the county itself?

I would imagine so. You're probably not hostile with Amalfi, so your raiders won't loot it. Though I'd wager this isn't working as designed, so it might be a good idea to make a bug report.

So what would happen to a hypothetical duchy if it swore allegiance to say the Byzantine Empire? Would it become a republic with all that entails? Or would little change?

Why would it become a republic? The duchy would stay as it was, but the duke would go from having no liege to having the Emperor as his liege. The duchy would appear as Byzantine on the political map, but nothing would happen to the duchy itself.