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indalecio248

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There are a few scattered provinces that only have a single barony slot (the county capital itself) so the bottom will always look blank. One I can think of off the top of my head is Kola and there are a couple others in Scandinavia. As far as I know there is no mechanic for adding additional holding slots in the game. If that isn't what you are talking about then please list the province name/location where you're seeing something odd.

In Hungary, or at least what will become Hungary, is the province of Boloton. Sometime after the Magyars invade it becomes the Province of Pecs. For at least the first 100-200 years from the game start, nothing happens if you click on the province. No screen with the province info pops up, even though neighboring provinces will act normally. At some point later in the game, it becomes a "normal" province and it will have holdings there and has the ability to build new ones there.
 

Aardvark Bellay

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Why do the Technology bonuses for my Trade Posts differ? Where is this technology bonus coming from?

County that trade post is in.
 

SovereignGrave

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In Hungary, or at least what will become Hungary, is the province of Boloton. Sometime after the Magyars invade it becomes the Province of Pecs. For at least the first 100-200 years from the game start, nothing happens if you click on the province. No screen with the province info pops up, even though neighboring provinces will act normally. At some point later in the game, it becomes a "normal" province and it will have holdings there and has the ability to build new ones there.

I believe that would be a bug.
 

Imortal

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I'm playing now a ERE campaign and i'm torn betwen educating my sons in martial or diplomacy..Question to more history savy folks here,there where many byzantium emperors personaly taking part in battles?Or the majority where chilling in Constantinopol?:)
 

Isaios

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I'm playing now a ERE campaign and i'm torn betwen educating my sons in martial or diplomacy..Question to more history savy folks here,there where many byzantium emperors personaly taking part in battles?Or the majority where chilling in Constantinopol?:)

I'll have to answer yes.

There're enough examples of EREmperors going off to war to justify the Martial (and a disturbing number of generals who went on to become emperor >_> ), but you're far better off with Diplomacy, since you'll be having so many vassals that their relationship to you is of greater concern.
 

Pilot00

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It depends on the time period really, but yes it was a period of military emperors in the games time frame, up until the Angeloi inherited that is...Then it went straight to hell from there on.
 

Aardvark Bellay

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Then I don't understand how the bonus adds up. The technology bonus goes in 7.5% increments. Why is the bonus at that trade post 10%?

Hmm...just checked in game and it left me confused. I don't know how these numbers come about. Maybe i should play republics again. *ahem* :eek:o

edit:
City tech at the moment. The same tech that applies to cities.
It's not by each single tech level, but the current value....well so it seems. Not sure though.
 
Last edited:

brifbates

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In Hungary, or at least what will become Hungary, is the province of Boloton. Sometime after the Magyars invade it becomes the Province of Pecs. For at least the first 100-200 years from the game start, nothing happens if you click on the province. No screen with the province info pops up, even though neighboring provinces will act normally. At some point later in the game, it becomes a "normal" province and it will have holdings there and has the ability to build new ones there.

Are you using any mods that could be causing this? If not you might want to verify the integrity of your game files as the province seems perfectly normal to me (5 holding slots appear, the first 3 are filled) at the Old Gods start.
 

Choombi

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can someone clear out the mystery of base attributes a bit?
 
Last edited:

Aardvark Bellay

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can someone clear out the mystery of base attributes a bit?

What exactly ? Base attributes are the value without traits.
http://www.ckiiwiki.com/Attributes
Each character has base attributes which are then impacted by their traits - the total is shown on the character screen with the base visible on mouseover.

Is there some kind of demesne handicap for owning more than 30 units within your two duchies? (castles, cities and churches) Someone mentioned something like that when referring to technology spread.

Like what the maluses are when you are over your demesne limit or what do you refer to ?
Owning 30, as in owning them instead of baron-level vassals ? Then yes, that should be over your demesne limit. ;)