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ahhheygao

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If I recruit a retinue of Longbowmen, and later on improve a building in my capital which gives +15% attack for archers, will it affect my already existing retinues?
Despite their same/similar names, cultural levies are NOT the same as cultural retinues and have little to do with each other. The cultural levy buildings provide incremental stat bonus to ONLY the cultural levy unit from THAT particular castle holding. On the other hand, cultural retinues (or even generic retinues) always start out with maximum stat bonus. The only thing that can buff all units globally is Technology.
 

Lord Finnish

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Despite their same/similar names, cultural levies are NOT the same as cultural retinues and have little to do with each other. The cultural levy buildings provide incremental stat bonus to ONLY the cultural levy unit from THAT particular castle holding. On the other hand, cultural retinues (or even generic retinues) always start out with maximum stat bonus. The only thing that can buff all units globally is Technology.
Thanks.
 

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The cultural retinues' bonuses are already the same as the max level cultural building I think.
 

Pilot00

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th3freakie

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Any way to "break" Ironman? The constant saving is getting on m'nerves.
 

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Patrician in Venice here... For some reason, my fleet levies are listed at 0/0/0. Is this a bug? Where did all my ships go? They existed before, but now I am unable to raise anything.
 

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Patrician in Venice here... For some reason, my fleet levies are listed at 0/0/0. Is this a bug? Where did all my ships go? They existed before, but now I am unable to raise anything.
Were you doge? Fleet comes from building upgrades in your holdings and the holdings of your vassals. One example could be if you lost the election, vassals go away, and if your personal holdings have no shipyards, you would have no ships.
 

brifbates

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Patrician in Venice here... For some reason, my fleet levies are listed at 0/0/0. Is this a bug? Where did all my ships go? They existed before, but now I am unable to raise anything.

Were you the doge before?

If you are playing from the Old Gods start your mansion may not have the map room already built so you'd only have ships if you control a city with an arsenal (the capital) or a shipyard (any city).

edit: emu'd
 

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It's 973, and I recently lost Dogedom. My palace is pretty upgraded though. I have Grand Palace (level 4) and at least level 1 in every other possible palace upgrade. In my palace detail screen, the galleys are grayed out. If I hover over that icon, it says this:

Galleys: 31
-Palace: +25
-Map Room I: +6

Final Galleys: 0
 

brifbates

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It's 973, and I recently lost Dogedom. My palace is pretty upgraded though. I have Grand Palace (level 4) and at least level 1 in every other possible palace upgrade. In my palace detail screen, the galleys are grayed out. If I hover over that icon, it says this:

Galleys: 31
-Palace: +25
-Map Room I: +6

Final Galleys: 0

Is your interim capital located in an inland city? That would be odd but it would explain why you're getting no ships.

edit: or possibly in a province without shipbuilding tech?
 

Khubilai

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That is indeed the case. I am count of Domazlice, a landlocked county in de jure Bohemia. So if that is my capital, why would it negate the existing ships I have in my palace holding in Venice?
 

brifbates

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That is indeed the case. I am count of Domazlice, a landlocked county in de jure Bohemia. So if that is my capital, why would it negate the existing ships I have in my palace holding in Venice?

Because when you aren't the doge and you own holdings in other counties one of them becomes your capital and your mansion moves there. If you have more than one county level holding you can choose which is your capital in the normal fashion, if you only have baronies I think you're stuck with whichever you got first.
 

BoleslavLev

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Hi, just started playing republics and have a few questions. I´ll split them into 2 piles of closely related questions.
1) What should I do to lower my expenses on men at court - where can I put them? Is it possible to put them somewhere when I have no holdings at all (except for my house)? Is it worthy to have them at court for trade stations (at least in long term)?

2) What determines how much money will I get from a trade station? It seems I have bigger profit when I have more stations in the same area - is that true? (it seems they are helping each other). Do I need to have my trade station in the same naval area as capital to get 40% bonus, or is it enough to connect my capital with other stations (a) via conquering counites b) via building trade stations and get chain from them). Thanks a lot.
 

brifbates

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Hi, just started playing republics and have a few questions. I´ll split them into 2 piles of closely related questions.
1) What should I do to lower my expenses on men at court - where can I put them? Is it possible to put them somewhere when I have no holdings at all (except for my house)? Is it worthy to have them at court for trade stations (at least in long term)?

2) What determines how much money will I get from a trade station? It seems I have bigger profit when I have more stations in the same area - is that true? (it seems they are helping each other). Do I need to have my trade station in the same naval area as capital to get 40% bonus, or is it enough to connect my capital with other stations (a) via conquering counites b) via building trade stations and get chain from them). Thanks a lot.

1) Marry them off to landed ladies and they'll leave. You can also give them holdings. Once you reach a reasonable tech level they generally become dead weight due to the blowback from having too many trade posts compared to the ai patricians.

2) Yes, trade posts connected in a single zone boost the income of all trade posts and cities within that zone, mouse over one of the numbers on the trade post display and it shows you the percentage boost. This number is affected by building trade port improvements on your trade posts as well. You can chain from the capital through uncontested sea zones and provinces with holdings or trade posts owned by one of the patricians from your republic. However, there is a range limitation that applies even if you actually have an unblocked ownership chain.
 

bagalas

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indalecio248

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First game here. Playing as the former Count, now Duke of Pecs. My first wife died, but gave me a girl. I have the current ambition of gaining a son, but while my current wife loves me(+50), I don't love her(-2). How far does familial relations go to producing an heir? Is there anyway I can increase my love for her, except perhaps wait for an event? Also, was there any point in trying increase technology back when I was a count?
 

FreeSoc

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First game here. Playing as the former Count, now Duke of Pecs. My first wife died, but gave me a girl. I have the current ambition of gaining a son, but while my current wife loves me(+50), I don't love her(-2). How far does familial relations go to producing an heir? Is there anyway I can increase my love for her, except perhaps wait for an event? Also, was there any point in trying increase technology back when I was a count?

I don't think opinion influences the chances of your wife getting pregnant; you'll have more success marrying anyone with any of the Lustful/Hedonist/Strong/Midas Touched/Grey Eminence traits, as those give a fertility boost; likewise if you get them yourself you're more likely to impregnate your spouse.

No, there wasn't any point trying to research tech when you were a count, because counts don't generate techpoints outside of some events. As a Duke, on the other hand, it is worthwhile; to spread tech that you research in your capital around the rest of your demesne more quickly, simply place your Steward/Marshal/Court Chaplain in the county you want to spread tech to. The higher their stewardship/martial/learning score respectively, then the quicker they'll spread tech of their category around.
 

panionios

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How far does familial relations go to producing an heir? Is there anyway I can increase my love for her, except perhaps wait for an event? Also, was there any point in trying increase technology back when I was a count?

1. It doesn't. At least that's the consensus. Provided she is well below 45 yo, she should produce at least one more child. And you get all these events of fooling around with your courtiers, so you shouldn't have a problem of getting a son (at least a bastard who you can legitimize).
2. Technology affects your capital. Do you intend to keep Pecs as your capital?
 

UnableX

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May 3, 2014
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I'm finally getting the hang of this awesome game, but I'm having a hard time figuring out why I can't create a certain title (duke of Skåne).

I fulfill the explicit requirements; I control three of four counties, have enough gold, my liege is king of Denmark.

However, when I mouse over the greyed out "create title" button, it says with read letters: "Cannot create or usurp a title of the same or higher rank as our liege's".

Is this a bug or are there other factors in play?

It's version 2.0.4 and I just read that save games prior to 2.1.1 wont work if I update.