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Tom013

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Wanted to ask, if I invite the 2nd prince of england over to my court (he has a claim on the whole of england) and i marry him matrilineally to my daughter, will the children of that union possess the claim to england as well? I suppose strong claims can be inherited even in matrilineal marriages?

Also, is there no way at all for you to give landed titles to females? I have this female courtier with a claim on a duchy, but if i can't vassalize her its pointless anyway.

1) Hover over the claim. If it's inheritable, then his children of any marriage will inherit. Strong claims will, of course, pass to weak claims on inheritance.

2) True Cognatic kingdoms (usually Basque) can hand out titles to females. Cathar kingdoms as well. I can't remember for sure, but I think Messalians are now flagged with the "is_feminist" characteristic as well. There's also a sketchy work-around where if you can get a male character with the female character as his next heir, you can ... you know, give it to him and then kill him.
 

th3freakie

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Is there any advantage to giving more land to already-vassalized Holy Orders?

I have been rewarding the Templars and Hospitalars with the ocasional barony or county when after victories in the Holy Land, for role-playing, but I suspect I'd be better served men-and-money wise, giving them to other noblemen.
 

Tom013

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Is there any advantage to giving more land to already-vassalized Holy Orders?

I have been rewarding the Templars and Hospitalars with the ocasional barony or county when after victories in the Holy Land, for role-playing, but I suspect I'd be better served men-and-money wise, giving them to other noblemen.

You're probably right that it, in general, doesn't help you much. It also doesn't hurt a whole lot. However, since the master of an order is far less predictable than a feudal lord, you can end up with different cultures, people you banished to the holy order, or even your own pretenders taking over... and that will make them more interested in joining rebellions against you.
 

Pilot00

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The only problem I had with merce...Holy order landing is that sometimes, they join a friendly duke and they raise their own mercenaries to help, making them unavailable to me.

Btw I also landed the Varangians :p

Since we are talking holy orders: I mended the Schism (Byz play) and so far (998) the only Holy Order I have available is the Holy Sepulcher. Are the others appearing in around later or just because I mended the thing the Catholic ones wont appear?
 

Tom013

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The only problem I had with merce...Holy order landing is that sometimes, they join a friendly duke and they raise their own mercenaries to help, making them unavailable to me.

Btw I also landed the Varangians :p

Since we are talking holy orders: I mended the Schism (Byz play) and so far (998) the only Holy Order I have available is the Holy Sepulcher. Are the others appearing in around later or just because I mended the thing the Catholic ones wont appear?

That's going to be it, I think. If you mend the Schism, Catholic Crusades (and so their Holy Orders) never trigger.
 

hobb'es

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Hello everyone,

I'm playing an Orthodox ruler and have some counties that are Monothelite, one of them being Constantinople. Unfortuantely my chaplain seems unable to convert them - if set into the province, the chance for conversion is not shown in thw active tasks of the chaplain and nothing does happen. Just in one province there was no problem.

Am I doing something wrong? Thanks for your answers!
 

Tom013

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Hello everyone,

I'm playing an Orthodox ruler and have some counties that are Monothelite, one of them being Constantinople. Unfortuantely my chaplain seems unable to convert them - if set into the province, the chance for conversion is not shown in thw active tasks of the chaplain and nothing does happen. Just in one province there was no problem.

Am I doing something wrong? Thanks for your answers!

When you mouse over the "convert" button in the councilor jobs, you see no "province converted" chance? That should be there, and if not, it's not normal. The chance depends on the strength of your chaplain and the relative moral authorities of the two religions (in your case, Monothelite and Orthodox). It can take a long time, particularly if you're unlucky with the dice rolls. ((Just for completeness here... there are other factors that can reduce it... for example, Indian religions all get maluses to converting other Indian religions))
 

Emre Yigit

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Hello everyone,

I'm playing an Orthodox ruler and have some counties that are Monothelite, one of them being Constantinople. Unfortuantely my chaplain seems unable to convert them - if set into the province, the chance for conversion is not shown in thw active tasks of the chaplain and nothing does happen. Just in one province there was no problem.

Am I doing something wrong? Thanks for your answers!

Is your Court Chaplain himself Monothelite?
 

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Thanks for advice on how to conquer catholic empires (landing a claimant for kingdoms/duchies), this works well :)

Another quick question - what are the good and bad sides of creating kingdoms? I have the two required to form an empire, but there are also two more possible to create (and a lot of duchies). I tend to keep my vassals at lowest level as possible, to never let them grow in power. Also Dukes usually get the 'Want a kingdom' penalties. The only duchies I have are two mine and some that were conquered.

What are the good sides of creating duchies and kingdoms?
 

Artaem

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Thanks for advice on how to conquer catholic empires (landing a claimant for kingdoms/duchies), this works well :)

Another quick question - what are the good and bad sides of creating kingdoms? I have the two required to form an empire, but there are also two more possible to create (and a lot of duchies). I tend to keep my vassals at lowest level as possible, to never let them grow in power. Also Dukes usually get the 'Want a kingdom' penalties. The only duchies I have are two mine and some that were conquered.

What are the good sides of creating duchies and kingdoms?

For duchies i would think that a good side is the prestige. And that you actually don't have to give a damn about the counties anymore, its the duke's problem now :D You just have to make friends with the duke instead of chatting up each count/earl/whatever individually. Same with kingdoms, as long as you're on the king's good side and he isnt ambitious i think its fine. You can save yourself the trouble of managing all those pesky counts. Watch to see if he has any claims on your demesne though. Claims for your vassals are bad.

I helped a courtier of mine claim a kingdom, and he became a duke. Few years later some guy revolted in his duchy, and i didnt have to do anything (although you do get a levy loss for the duchy since they're fighting i think). But you basically don't have to care about that place anymore. Just make sure your duke isnt ambitious or hates you or anything. But if possible i think limiting the number of duchies and kingdoms would be better. Since you'll have less people and thus less chance of them wanting more.

My question is: Is creating an antipope worth it? You'd get all of the church taxes in your realm if they like your antipope enough (which should be fairly easy as their opinion of the pope drops after he's no longer their religious leader) and you get more taxes and levies. Is it worth it prestige hit? 500 is quite a lot. Also, what are the chances that you'll get crusaded against?
 

hobb'es

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When you mouse over the "convert" button in the councilor jobs, you see no "province converted" chance? That should be there, and if not, it's not normal. The chance depends on the strength of your chaplain and the relative moral authorities of the two religions (in your case, Monothelite and Orthodox). It can take a long time, particularly if you're unlucky with the dice rolls. ((Just for completeness here... there are other factors that can reduce it... for example, Indian religions all get maluses to converting other Indian religions))

Thanks for the answers! Is it possible to see the strength of the Monothelite religion anywhere? Attached there is a picture of the situation.

http://oi61.tinypic.com/2e2edfl.jpg

BTW I am playing the Historical Immersion Project mod, but that shouldn't make a difference. I checked the conversion files and they seemed fine to me in regards to Monothelite religion...
 
Last edited:

Vakz

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Haven't played in a while, so I've probably missed something in some patch log, but what happened to levies? Trying to play as the Petty King of Wessex. When I disband my levies (on my own lands), I don't get to keep them? Disbanding an army of 2k leaves me with only 200 men. I can't afford to keep them as a standing army, but if I don't, I don't have the troops to play whack-a-mole with raiding vikings. When did this happen?
 

panionios

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Is it possible to see the strength of the Monothelite religion anywhere? Attached there is a picture of the situation.

It's in one of the ledger pages.
 

tfjs

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As a repubic if my (theoretical) heir had a claim on the byzantine empire (or i had pushed his mother's claim and he was an heir himself) would he become a doge of the republic byzantine empire or something else?

Having just invited the purple born sister of the current childless emperor (a hated heretic) I am wondering if I should do in her husband (heir to kingdom of italy) and tell her
- you're my wife now -
Then my wife would have a claim on the empire as would our children....
 

jerzy59

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Hi everyone.

I stopped playing my India game because of that little unrest/peasant revolt problem two weeks ago. Since then patches were released and this bug should be fixed.

I had a quick look in my game to realize that this constant revolt thing was still happening, so does it need a bit of time to go away (I played 10 years IG) or should I just start again a whole new game for this fix to be effective ?
 

Tom013

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BTW I am playing the Historical Immersion Project mod, but that shouldn't make a difference. I checked the conversion files and they seemed fine to me in regards to Monothelite religion...

They may change the way conversions fire though. I don't know the mod, but you might want to ask in the mod's forum or thread...

Haven't played in a while, so I've probably missed something in some patch log, but what happened to levies? Trying to play as the Petty King of Wessex. When I disband my levies (on my own lands), I don't get to keep them? Disbanding an army of 2k leaves me with only 200 men. I can't afford to keep them as a standing army, but if I don't, I don't have the troops to play whack-a-mole with raiding vikings. When did this happen?

Are you way over your demense limit? That's a relatively new change (2.1) and can decimate your levies after you go over by a certain amount. Then there's the "not in my main duchy" penalty and the "martial skill" bonus/penalty -- those are a bit older (2.0).
 

Tom013

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Hi everyone.

I stopped playing my India game because of that little unrest/peasant revolt problem two weeks ago. Since then patches were released and this bug should be fixed.

I had a quick look in my game to realize that this constant revolt thing was still happening, so does it need a bit of time to go away (I played 10 years IG) or should I just start again a whole new game for this fix to be effective ?

New game.
 

Pilot00

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Nov 27, 2013
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That's going to be it, I think. If you mend the Schism, Catholic Crusades (and so their Holy Orders) never trigger.

T y. I gimped myself a bit it seems :(

Question about Marshalls: When they train troops, is the increase in levies permanent or does it fade over time?

And another one: I made a eunuch my Marshall (he had really high score) and I am constantly getting events that is he is well liked and to choose a bonus (moral or levy size increase I think). Does that event fire to the fact that he is a eunuch or something else?
 

Tom013

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T y. I gimped myself a bit it seems :(

Maybe a little, but I found that the other strengths of the Byzantines, particularly after the mended schism, pretty much guarantee you don't need them that much anyway.

Question about Marshalls: When they train troops, is the increase in levies permanent or does it fade over time?

It is not permanent. It goes away when you move him.

And another one: I made a eunuch my Marshall (he had really high score) and I am constantly getting events that is he is well liked and to choose a bonus (moral or levy size increase I think). Does that event fire to the fact that he is a eunuch or something else?

I don't have the event files right now, but I think it's due to traits and martial skill.
 

Rudolph

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Martial is good at the job(Presume this is the one you are talking about)
Code:
character_event = {
	id = 75001
	desc = "EVTDESC75001"
	picture = GFX_evt_spymaster
	
	only_rulers = yes
	min_age = 16
	capable_only = yes
	
	trigger = {
		job_marshal = {
			martial = 12
			OR = {
				trait = quick
				trait = genius
			}
			location = {
				NOT = {
					has_province_modifier = troops_increases
				}
			}
		}
		NOT = {
			has_character_modifier = troops_likes_marshal
		}
	}
	
	mean_time_to_happen = {
		months = 360
	}
	
	option = {
		name = "EVTOPTA75001"
		add_character_modifier = {
			name = troops_likes_marshal
			duration = 432
		}
	}
	option = {
		name = "EVTOPTB75001"
		job_marshal = {
			location = {
				add_province_modifier = {
					name = troops_increases
					duration = 432
				}
			}
		}
	}
}
Surprisingly bare bone.