I don't think allies are better than vassals in a war; they are very difficult to control. Never going where you want... Showing up at the wrong battle and wrecking your tactics... Marching to that tiny stack of yours that you forgot and happens to be accross the empire from the fighting... Standing along with your finest retinues in a province that exactly supports your retinues...
But more of their soldiers do show up, I'll give you that.
769 is the lowest tech start, with the least build up. Tribals don't depend much on tech, so that favors them over their christian feudal neighbours. Catholicism is quite divided in 769. Islams largest realms haven't splintered yet. Yep, this a challenging start for catholics.
On the other hand, for those of us who don't mind a tribal start, the possibilities are so much greater... A little Military Organisation Tech and some Lvl 1 Hillforts go a long way towards Hunting Parties...
Thank you for the advice! Pity, If I had stuck to the original plan this could have gone another way. I certainly had enough opportunities for holy wars, especially against my Cathar neighbors. If I try it again I will probably ditch Ironman until I learn the ropes, though I did pick up one achievement (gained Theologian).In my experience for 769:
Low catholic MA is very common, as are herectic characters, split realms as well while less so, pagan saxony dominating Europe rare
in comparison. The Ummayads have been about 50/50 in conquering western Europe.
Depends on one hand how much Charlemagne is distracted and weakend by the war with Saxony and revolts and on the other how
much the Ummayads are preoccupied with Mauretania. Faction and claim war revolts can help to reduce their threat potential.
I don't see how that would help when the Ummayads come knocking.
Remember the old meme i relatively recently posted and which you liked, where a noob is happy to have finally founded the Kingdom of Ireland
only to recognise the Ummayads appearing nearby ?Defending in mountains etc can help, but at some point the sheer number of troops will overcome any negative modifier. That said, it depends how you "got punked". Remaining in Alba can help to consolidate and defend ( beat them on the shores !
), while them wasting their troops against others and you trying to assasinate their rulers and cause chaos that way.