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Ruisuki

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You you should adopt the government and laws of the higher ranking title, feudal in this case, however your laws can end up seriously messed up. I've seen such a succession result in there being no council power and the succession law reverting to the default. As a feudal ruler, tribes will be the wrong holding type. If you want to remain a tribe, you must NOT inherit a higher ranking non-tribal title. Your heir will revert to tribal if you out rank them and they inherit your titles.

A mercenary company title will not affect what government your heir has when they inherit. They'll become whatever government type you have. Think of the mercenary company in this case as a 0 rank title, lower than everything else.
very informative thank you. Ooof I wasnt aware government type penalties applied in the same way inheriting foreign titles do. Does it have to be a higher tier or would a same tier suffice, as long as they inherited the tribe first? So if I become a tribal king and he inherits a feudal kingdom after I die, but before his feudal inheritance.
 

jonjowett

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nice i wasnt sure if seniority defaulted to primo/transferred to your dynasty if theirs was wiped. I could swear I played a game many years ago where it just went to another random character. Glad to hear its not the case!

If you read the link on succession fallback, you'll see that all of the things you describe can happen in a normal game. The reason I suggested the particular order of operations in my previous post is to ensure that the fallbacks get triggered in exactly the right way.

If I am a tribal count and I inherit a feudal kingdom what happens? Do i get wrong government type for holding a castle or a tribe? I assume if my heir is landed as a feudal already I would get penalized for holding a tribe, as he was already considered a castle holder, would the same work in reverse? If my heir was landed as a tribal first, then he inherited a castle title? I want to stay as a tribe.

I'm pretty sure that, if a character inherits a higher-tier title, they take on the government form of that title. Thus, if a tribal count inherits a feudal kingdom, they become a feudal king. However, if a tribal king (or emperor) inherits a feudal kingdom, that king stays tribal.

Follow up question: If I send my son to assemble a mercenary band, he instantly becomes feudal. This would also be a problem when it came time to inherit my tribes no? Or is it if a character becomes unlanded they no longer retain the penalty for the opposing government type of the title they previously held, should they then inherit? In which case as long as I recall him before I die, I would be fine.

Mercenary bands are duke-tier. As long as he inherits a tribal kingdom or empire, he will definitely become tribal (see above). I think he will probably become tribal even if he inherits a tribal duchy or county - I think that the succession process destroys his mercenary title before giving him his inherited title. But I'm not sure about that.

As you say, it's probably safer to recall him before you die. And, tbh, you probably want to do that anyway - long-term mercenary leaders tend to acquire bad traits and lose good ones.
 

jonjowett

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Catholicism just became a heriesy, does that mean there won't be any more Crusades?

also will Lollards (which Catholicism is now a heresy of) now be able to call Crusades?

Catholics will still be able to call Crusades, as long as their MA is above the threshold. (5%?)

Lollards can never call Crusades, because they do not have a religious head.
 

Calanon

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Is there any way to stop electors constantly switching their vote? It's kind of infuriating having some constantly switch, especially when my candidate is +100 and their candidate score is -25.
 

jonjowett

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Is there any way to stop electors constantly switching their vote? It's kind of infuriating having some constantly switch, especially when my candidate is +100 and their candidate score is -25.

If you buy their vote, they have to follow you for 10 years. To buy their vote: have Conclave DLC, acquire a favor from the elector (eg. by buying a favor), right-click on their portrait, call in succession support.

Otherwise, I think you're at the mercy of the AI here. They normally won't switch their vote without a good reason - all I can suggest is that you try to identify that reason, and prevent it from happening.
 

Ruisuki

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If you buy their vote, they have to follow you for 10 years. To buy their vote: have Conclave DLC, acquire a favor from the elector (eg. by buying a favor), right-click on their portrait, call in succession support.

Otherwise, I think you're at the mercy of the AI here. They normally won't switch their vote without a good reason - all I can suggest is that you try to identify that reason, and prevent it from happening.
if the person who you bought the vote of themselves bought the vote of the rest of the council and is thus voting like them, does that mean you then have the whole council voting with you?
 

AlexArgos

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In the Monarch Challenges: when the tooltip says about a title you must have "and hold all its de jure provinces" what does it mean?
(Because I just completed the Stammerer challenge while missing 3 counties from France and 1 from Aquitaine.)
 

jonjowett

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if the person who you bought the vote of themselves bought the vote of the rest of the council and is thus voting like them, does that mean you then have the whole council voting with you?

Yes.

However, this is quite difficult to arrange in practice - councillors who are currently using a favor on another councillor will always refuse "buy favor" requests ("Conflicting Interests"). (I suspect that this also applies to councillors who have outstanding favors on other councillors - but I haven't been able to verify.)

I suppose you could use intimidation or swaying - but these are a bit random. The only guaranteed way to do this would be to "buy favor" on every councillor, all the time, and keep the favor outstanding, ready for use. Unfortunately, that sounds like it'll get expensive pretty quickly.

(Also, my previous post was talking about succession voting, not council voting. I don't think I've ever seen an AI use a favor for succession voting, so the tactic you describe would not be particularly useful.)
 

MentziaIII

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Does anyone know what the oldest family in Catholic Europe in the 769 start date is ? I think the Merovingines go back to AD 320 , but maybe there's an older family out there ?
 

Everhard

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Why would my buildings garrison/levies on my home county not fill up? For years.

I have not raised or used those troops.
October 1st 1264
It was at 7,579 of my own (+622 from a mayor, 357 from another mayor and 450 from a bishop).
On Jan 1st it flashed to 7,583...
January 16th 1265 its back down to 7,541 of my own (+620 from a mayor, 327 from another mayor and 450 from a bishop.)
They haven't been filling for years now. Even with Marshall Recruitment Drives.
The mouse over states the refill of Barony 1 is +309 a month. Barony 2 is +293 a month. Barony 3 is +190 a month.​


Here is mouseover for Garrison on capital barony...
lM2gD5E.png


Here is mouseover for Levy on capital barony...
MQjLcXd.png
 

jonjowett

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Why would my buildings garrison/levies on my home county not fill up? For years.

I have not raised or used those troops.
October 1st 1264
It was at 7,579 of my own (+622 from a mayor, 357 from another mayor and 450 from a bishop).
On Jan 1st it flashed to 7,583...
January 16th 1265 its back down to 7,541 of my own (+620 from a mayor, 327 from another mayor and 450 from a bishop.)
They haven't been filling for years now. Even with Marshall Recruitment Drives.
The mouse over states the refill of Barony 1 is +309 a month. Barony 2 is +293 a month. Barony 3 is +190 a month.​

The only thing I can think of at the moment is that all of your troops might be being sent somewhere else at the moment they arrive - eg. to reinforce your retinues. (I sometimes see effects like this if I do something unwise like: put my retinues in a high-attrition province; lose a big battle; or create a LOT of new retinue units at the same time.) You can test this hypothesis by turning off retinue reinforcement and seeing if the garrison/levy start refilling again.
 

Everhard

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Feb 26, 2007
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NONE of my troops are raised. I solely have Mercs working for me at moment, because of this problem.

It is now January of 1265... 3 years later. My Levy is a total of 7,978.
That's +400 troops in over 2 years. I should get +650 troops a month just in my 3 Keeps inside that capital county.

*previously I had seen it with my first Archers being refilled, like 50 of 1200 in a keep. Now it has 0 archers once again.
 

Aardvark Bellay

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NONE of my troops are raised. I solely have Mercs working for me at moment,...

1) Mercs. Hmm...have you created your own mercenary army ?
That takes troops off your capital,....i don't think it should have the effect you describe, but it's an idea i had.

2)Another question then, what is that martial county modifier in your picture ?

3) Any mods in use potentially having an effect ?

4) The vassal holdings are also affected ?

5) Actually i see you are in two wars. Try and see what happens when you are at peace.
 

Everhard

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Feb 26, 2007
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1) Nope, just paying 102 a month in costs.

2) That is the recruitment drive by the Marshall. +50%.

3) No mods.

4) They seem okay, but I do have some that seem like they should give me way more (at 80-100 opinion) yet the give me small amounts. Not the biggest issue though.
 

Everhard

Corporal
Feb 26, 2007
25
0
It looks like a game-ender for me.

I watched the #s on the County screen with the keeps when the 1st hit each month. It worked. 7500 to 7900 to 8300 to 8650 to 8950 and then 9300.
If I ever do not watch the new month and the keeps, I get nothing.

But... when I logged in and out... It all vanished back to 7700. Tried multiple save spot, but no matter. It reverts and empties the gains.
 

Calanon

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The prince-bishop of Durham has just created the titular title Durham, which means his title is now "of the Durham" and when you over over his name it just says "prince-bishop in". Is this normal?
 

Pelthis

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Hello,

I started playing CK2 again these days (I've never played that much, only a small hundred hours of playtime) and I tried playing as a small Norse count in 769, and I actually started pretty well, managing to quickly control whole Scandinavia (except Finland) and reform religion by 800, but then I have issues because my demesne is too big and that I own too many duchy titles.
So I wanted to grant land to get rid of demesne issue and give away some of my titles, to prevent opinion malus. But then it says council is opposed to this decision.

So I have to choose, either I have opinion malus because I own too many land/titles, either I have opinion malus because I ignore council. So everyone hates my guts and I spend my whole playtime chasing plots, but it's pointless as everyone ahtes me becauise of malus, when I kill one, another one immediately comes to join plot against me as well.

I retried the game twice, and twice I had the exact same issue at same point. What am I doing wrong and how to circumvent this issue ?

Thanks in advance !