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Rags17

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Is there a way to have concubines in random worlds with fully randomized religions? I cant make it work, all the religions are either polygamous or monogamous.

My first religion in my current (and only HF game so far) campaign had concubines before I consoled my ruler as secret Hellenic. It's 150 years later and Hellenism is now the most respected and fifth most populous religion on the map.

So yes, concubines can and do exist in random worlds.
 

_Perun_

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My first religion in my current (and only HF game so far) campaign had concubines before I consoled my ruler as secret Hellenic. It's 150 years later and Hellenism is now the most respected and fifth most populous religion on the map.

So yes, concubines can and do exist in random worlds.
Ok, cool. Was the concubinage feature listed when you hovered over your religion in the "preview/customize religions" window?
 

Rags17

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Ok, cool. Was the concubinage feature listed when you hovered over your religion in the "preview/customize religions" window?

TBH I kind of stuffed up my random world at the outset. I wanted a world with just one legacy empire with the rest tribals or nomads, I rerolled once and got an amazing analogue of around 800 BC complete with an Egyptian empire and nomads all across North Africa, the Middle East through to the Tarim Basin, and all across the north from Finland to Siberia and south to the Danube. I started as 2 county minor tribe in Achaia and have gone on to colonize the entire western Mediterranean while consoling my king as Secret Hellenic then going on to reform the religion.

What I did wrong was not realise that I could see and edit the starting religions, so the rest of the world is a bit of a shemozzle. I have reformed and unreformed religions all across the map, it also seems that around two thirds of them allow raiding by sea and use some for of haruspicy and or astrology.

My culture is 'Cozenzan', which is basically Greek, my starting religion was 'Cult of the Isalotoard' which I am almost certain is based on Sunni. We had a Caliph (who didn't exist and who can't exist as no one in the game has the Sayyid or Mirza traits), we had haruspicy, something that gave me a 'rite of passage' and something that gave me the ability to gain sympathy with another religion.

Thinking about it now I did have the ability to take concubines but that may simply be because I was tribal up until I reformed.


TL;DR - Now that I think about it I don't know if generic concubines via religion is allowable in random worlds.
 

LordIxion

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I settled the Byzantine Empire as Khazaria and my only son is not going to inherit due to the Ashina Clan being listed as his only inheritance. The Clan was destroyed when I settled as feudal, is this a bug? It says it is marked as inactive and he is the only heir to it (there is no holder of said Clan) forcing him out of succession even though he is my only son and has the honorary title of Despot.
 
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Iapetus

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Is Subjugation CB not available against nomads?

(I've started a game as chief of Sibir, have the ambition "become king of Cumania", but don't have the option of Subjugation against any of the realms in Cumania or to the east (all of which are nomads), but I do have it against Perm).
 

Aardvark Bellay

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If I reform Hellenism with the Seafaring doctrine, will I be able to loot provinces?

Seafaring alone doesn't enable you to raid/loot and hellenic religion isn't one of those enabling it, so no.

PS (edit): When i made above statement, i didnt know of the new religion reforming scripts that do that, which surprised me.
See posts below.
 
Last edited:

Tatterhood

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Seafaring alone doesn't enable you to raid/loot and hellenic religion isn't one of those enabling it, so no.
I haven't actually tried it, but Seafaring does enable looting in the code:
Code:
               if = {
                   limit = { #Unlock looting for religions which do not have it already.
                       FROM = { 
                       character = yes 
                           NOT = { has_selected_religion_feature = religion_peaceful }
                           OR = { 
                               religion = pagan 
                               religion = zun_pagan
                               religion = aztec
                               religion = hellenic_pagan
                           }
                       }
                   }
                   set_allow_looting = yes
               }
However this seems completely redundant, as every nature except Peaceful already has "set_allow_looting = yes" in its scripted effects.
 

Aardvark Bellay

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I haven't actually tried it, but Seafaring does enable looting in the code:
Code:
               if = {
                   limit = { #Unlock looting for religions which do not have it already.
                       FROM = {
                       character = yes
                           NOT = { has_selected_religion_feature = religion_peaceful }
                           OR = {
                               religion = pagan
                               religion = zun_pagan
                               religion = aztec
                               religion = hellenic_pagan
                           }
                       }
                   }
                   set_allow_looting = yes
               }
However this seems completely redundant, as every nature except Peaceful already has "set_allow_looting = yes" in its scripted effects.

Interesting...and it doesn't list reformed ones, but seems to be intended indeed.
 

Rags17

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Seafaring alone doesn't enable you to raid/loot and hellenic religion isn't one of those enabling it, so no.

I'm playing shattered world and started as a Cozenzan (Greek) tribal and reformed Hellenic to Proselyting, Seafaring and Equality with multiple religious heads and am now feudal yet I still raid all the time. I have the most fun sailing hundreds of miles upriver and hitting isolated counties that never saw it coming !
 

Admiral_Obvious

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During the plague does your Court Physician still work? Does he have to be in your court or can he have a remote temple?
They still work. They teleport through the gates to misdiagnose you.
 

famaouz

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I remember in my modded games that Byzantium Empire title will be destroyed if the holder is Muslim (changed to Greek Empire instead), is it vanilla or mod? I want to try a vanilla Muslim Byzantium (for the succession law) but I'm afraid it will be destroyed...
 

Duskwave

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I remember in my modded games that Byzantium Empire title will be destroyed if the holder is Muslim (changed to Greek Empire instead), is it vanilla or mod? I want to try a vanilla Muslim Byzantium (for the succession law) but I'm afraid it will be destroyed...

That's the mod. Byzantine Empire can only be created by Orthodox or Hellenic if it doesn't already exist, but anyone can inherit or claim it. (Catholics can create the Latin Empire if the Byzantine Empire doesn't exist, everyone else is stuck with a custom empire or extending one of the other de jure ones.)
 

famaouz

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That's the mod. Byzantine Empire can only be created by Orthodox or Hellenic if it doesn't already exist, but anyone can inherit or claim it. (Catholics can create the Latin Empire if the Byzantine Empire doesn't exist, everyone else is stuck with a custom empire or extending one of the other de jure ones.)
Ok, thx :D