Is there a way to have concubines in random worlds with fully randomized religions? I cant make it work, all the religions are either polygamous or monogamous.
Is there a way to have concubines in random worlds with fully randomized religions? I cant make it work, all the religions are either polygamous or monogamous.
Ok, cool. Was the concubinage feature listed when you hovered over your religion in the "preview/customize religions" window?My first religion in my current (and only HF game so far) campaign had concubines before I consoled my ruler as secret Hellenic. It's 150 years later and Hellenism is now the most respected and fifth most populous religion on the map.
So yes, concubines can and do exist in random worlds.
Ok, cool. Was the concubinage feature listed when you hovered over your religion in the "preview/customize religions" window?
I think all non-Peaceful reformed pagans can raid, even if they couldn't when unreformed.If I reform Hellenism with the Seafaring doctrine, will I be able to loot provinces?
If I reform Hellenism with the Seafaring doctrine, will I be able to loot provinces?
Is there a way to have concubines in random worlds with fully randomized religions? I cant make it work, all the religions are either polygamous or monogamous.
I haven't actually tried it, but Seafaring does enable looting in the code:Seafaring alone doesn't enable you to raid/loot and hellenic religion isn't one of those enabling it, so no.
if = {
limit = { #Unlock looting for religions which do not have it already.
FROM = {
character = yes
NOT = { has_selected_religion_feature = religion_peaceful }
OR = {
religion = pagan
religion = zun_pagan
religion = aztec
religion = hellenic_pagan
}
}
}
set_allow_looting = yes
}
I haven't actually tried it, but Seafaring does enable looting in the code:
However this seems completely redundant, as every nature except Peaceful already has "set_allow_looting = yes" in its scripted effects.Code:if = { limit = { #Unlock looting for religions which do not have it already. FROM = { character = yes NOT = { has_selected_religion_feature = religion_peaceful } OR = { religion = pagan religion = zun_pagan religion = aztec religion = hellenic_pagan } } } set_allow_looting = yes }
It doesn't list reformed ones because it's checking the religion of the character who's reforming, which is still the old version until the reformation is "finished" I guess.Interesting...and it doesn't list reformed ones, but seems to be intended indeed.
Seafaring alone doesn't enable you to raid/loot and hellenic religion isn't one of those enabling it, so no.
They still work. They teleport through the gates to misdiagnose you.During the plague does your Court Physician still work? Does he have to be in your court or can he have a remote temple?
I remember in my modded games that Byzantium Empire title will be destroyed if the holder is Muslim (changed to Greek Empire instead), is it vanilla or mod? I want to try a vanilla Muslim Byzantium (for the succession law) but I'm afraid it will be destroyed...
Ok, thxThat's the mod. Byzantine Empire can only be created by Orthodox or Hellenic if it doesn't already exist, but anyone can inherit or claim it. (Catholics can create the Latin Empire if the Byzantine Empire doesn't exist, everyone else is stuck with a custom empire or extending one of the other de jure ones.)