Do we now for sure which options for reforming the pagan faiths will become available with Holy Fury, I mean the different elements you can choose between when you reform? Have they all been announced?
Cant recal seeing any Info of that matter in the Dev diaries, you could just click through them there are only 9 or 10 out yet.Do we now for sure which options for reforming the pagan faiths will become available with Holy Fury, I mean the different elements you can choose between when you reform? Have they all been announced?
His vassals are unlikely to be strong enough to take on a king. Just plant your councillors on the Fatimid himself if you leave tributary status and he should leave you alone.
Oh wait since you are same religion.....win Jihads. That's your best way to expand outside of confronting Fatimids. You are gonna need 3 or 4 kingdoms worth of successful Jihads to overcome Fatimid territory of Egypt, Syria, and the Mamluks.
Thank you for your clear and extensive reply.My general rule for holdings as a patrician
Most likely because the various patrician families have their Palace linked to the capitol of the republic for purposes of raising levies etc. My guess would be that re-locating these off-map holdings to a new province is troublesome to code.
Patricians are not allowed to use the Make County Capital title action. Why is that??
IIRC if you lose the doge election you lose the capital holding but keep the others, even if they're in the capital province. Thus if you could change the capital holding you could ensure that only the crappiest one is at risk of being lost.Returning to my original question, apart from the Make Capital button, the feature I was referring to was added in Patch 2.4 alongside Horse Lords and is called Make County Capital. In the case a ruler owns multiple holdings within a single county through this targeted decision (right-click menu) a county's capital can be changed, e.g. from barony to city and vice versa. However Patricians for some reason are not allowed to make this change. This confuses me, and stronger still it frustrates me too, as a "democratic crusader" I am trying to spread republics and it seems odd to me that the only way to do so is by granting a barony to each freshly recruited Lord Mayor.
does de jure drift will not happen if you are a vassal king? I did some experiment and create the kingdom of Syria and take all of de jure duchy in the kingdom of Jerusalem then wait for 102 years but there is no pop up said about de jure drift, or is it a special case for Jerusalem?
Yes, special case. Jerusalem does not drift into another kingdom. Only the whole kingdom into another empire.
I married my heir's son to a girl who's going to inherit a claim on an islamic empire when her father dies. There's no way for me to actually use this claim, is there? Since it's going to inherit as a weak claim that I can't press, it'll die with her, right?
He has a strong claim. He owned the damn place (I conquered it for him as a claimant. I knew they'd instantly revolt and kick him out, I only did it for this.)
The CK2 wiki makes it sound like any claim becomes weak AND uninhertiable when passed on, but hey', I'd be thrilled to be proven wrong!
Hey so what triggers the change of a castles model on the map from the regular circular one to the boxy looking one?
I'm no longer getting the alert for court physician. I don't know what I did but how do I undo that?
Hover your mouse over everything ! Back on topic, the last retinue at the bottom of the list is the cultural one.Also I think I read somewhere that the best retinues are the cultural ones but I don't see anything that calls out which one are the cultural ones, I just see which are pikemen, archers, etc.
Same limits as player, so no.Can the AI kill their own children?
AFAIR, yes.Is it possible that your heir can get the varangian (sp) trait if you let him join?
Not that i'd remember.Does the game change your planned invasion target?