Monks and Mystics: Did they iron out the balance and content issues? When it first released I read a lot of reviews saying Satanist were OP and the other cults/secret societies were bland and not complete. Did they patch this? Thanks!
They've done some work or rebalancing satanists, but I don't play them so I don't know how successful it's been.Monks and Mystics: Did they iron out the balance and content issues? When it first released I read a lot of reviews saying Satanist were OP and the other cults/secret societies were bland and not complete. Did they patch this? Thanks!
I know that this question has probably been asked before but I need to know
How do you roll back to a previous patch?
Monks and Mystics: Did they iron out the balance and content issues? When it first released I read a lot of reviews saying Satanist were OP and the other cults/secret societies were bland and not complete. Did they patch this? Thanks!
There are a lot more small cultures in EU4 than CK2. This is because EU4's Mechanics with respect to cultural survival are so much better than CK2's.Was it ever clarified why there is a Gothic culture in EU4 but not in CK2?
There are a lot more small cultures in EU4 than CK2. This is because EU4's Mechanics with respect to cultural survival are so much better than CK2's.
In EU4, for example, a player often finds his empire has a vast array of different cultures inside his Empire. In CK2, it's simply a matter of time before they are assimilated.
Yeah mercs and holy orders have defined cultures and anyone elected to the position will instantly convert. The culture is defined by the culture of their de jure capital county, though, so if you can culture convert that all future leaders will have your culture. You can tell their de jure capital by clicking on their coat of arms and seeing where the map was recentered.
I'm pretty sure that article is out of date, and no, open elective and open are not the same form of succession. Open is a Muslim-only succession form where the highest-ranked son, or failing that, oldest son, inherits everything. Open elective is an AI-only form used in holy orders, mercenary units, landlocked republics, and non-Catholic theocracies where the courtier with the highest sum of age and prestige inherits everything, and failing that a new character is generated.Holy Order Claimants
Is there a difference between open elective succession and open succession?
In my game, it says that Holy Orders use agnatic open succession.
Also, is it still possible to vassalize a holy order by inviting a courtier with a claim to the Holy Order to court, landing him, and then successfully pressing his claim?
In my current game, when I click on the title of a Holy Order in an attempt to view claimants, the claimants button is greyed out. Even when the grandmaster dies, the heir immediately becomes the new grandmaster and the claimants button is still greyed out. And I have never been able (in my current game) to invite the current heir of a Holy Order to court, since they have "found their calling."
The wiki states
Can anyone please shed some light on the two questions above?
- "A landed mercenary or holy order will produce claimants upon succession (since they use Open Elective succession, in which each vassal can vote; with multiple vassals there will be multiple votes cast and the second- and third-place candidates get claims). Inviting a claimant, landing him, and pressing his claim will make the company your vassal."
Thanks.
event <event ID of son or brother asking to join holy order in question, e.g. SoA.1031 for the Knights Templar> <character ID of desired son or brother>
Then why does everyone say the way to stop the raiding is converting them? Also, why have raids significantly decreased?The "infidel" part in the description of raiding is untrue. If you can raid you can raid anyone who isn't part of your realm regardless of whether they are your religion or not.
Alright, thanks for the responsesVikings get the ability to raid from two sources. Their Germanic Pagan religion and their Norse culture. The Norse culture eventually splits into Danish, Swedish, and Norwegian at which point the only thing that allows them to still raid is their religion. If you convert them and the culture has split the raids will stop. That's why it's advised to convert them, but it's actually only half of the story. The other half is waiting for the Norse culture to split up, which does tend to happen automatically, though there are a few ways to prevent it.
As for why the raids have already decreased significantly, it depends. If the Norse culture has already begun splitting and all the vikings are now Orthodox only the few that still retain Norse culture will still be able to raid. Though if the culture hasn't begun splitting yet I don't have a definite answer, only guesses.