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tamius23

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... but sweden in sepember 1066 starts with eric the heathen (norse pagan) as the father of the catholic king. after what you've said about getting kids educated by gaurdians might it be possible to send a future heir to hopefully become a pagan? if so then it might be possible through good diplomacy to get realm vassal and courtiers converted back to the old ways. that would be really cool ;)

I saw the video that Johan made with him controlling Munster in Ireland, in which a Norse pagan ascended to the throne of Sweden. I'd like to know if you were playing Sweden, and a pagan came to be king (he mentioned it was an elective monarchy), what would happen to the game? Would you become a pagan realm?
 

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What's stopping every king from installing an anti-pope? I believe that in one of the DD's the devs said that installing an anti-pope reduces religious (church?) authority. How bad is less religious authority and is it worse than having your own puppet pope?
 

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I saw the video that Johan made with him controlling Munster in Ireland, in which a Norse pagan ascended to the throne of Sweden. I'd like to know if you were playing Sweden, and a pagan came to be king (he mentioned it was an elective monarchy), what would happen to the game? Would you become a pagan realm?

Well, the Kingdom would be Ásatrú, but you as a Christian Duke/Count within that kingdom would not convert automatically and can go on your merry way plotting the downfall of your Heathen overlord. And hopefully he'll stop you. ;)

There aren't really nations in CK2, there are people and their titles. The person holding the title of "King of Sweden" is Ásatrú, therefore the rule of the Kingdom of Sweden is Ásatrú. It's not written as the official religion in a constitution somewhere, it's just the ascendant power of the moment and in most countries in the process of being converted there is backlash at some point. Rome and Julian. Sweden and Erik the Heathen + Blot-Sven. Norway and the Hlaðir Jarls etc. It just happens that the pressure is often too high to stay the course (IE it usually ends with someone killing the ruler and reverting to the oppresive conversion tactics. Even if the backlash was just something peaceful like stopping the oppression, as with the Hlaðir Jarls.).
 

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What's stopping every king from installing an anti-pope? I believe that in one of the DD's the devs said that installing an anti-pope reduces religious (church?) authority. How bad is less religious authority and is it worse than having your own puppet pope?

Low authority leads to widespread heresy and therefore religious conflict or even war inside realms. Also there is a lower rate of conversion of heathens and heretics, no crusades. This is detailed in DD8: Religion. Whether that's worse than having to constantly watch out for the real pope is hard to say. It likely depends on how many popes there are. Too many and the whole church or St.Peter will go to hell, with every realm having its own petty pontiff.

In effect, the whole religion could die out in time because the other churches and religions will be able to convert catholic provinces and/or their rulers faster than the catholics can convert them back.
 

tamius23

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Oh, I see. I assume that the king of Sweden at the beginning is Catholic, and you played him and he died, you would take over his descendants, not the successors to the Swedish throne. Does this mean that you can never end up playing a pagan?
 

takedown47

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Would appear so. Back in CK1 you could end up playing a pagan, if your heir was pagan, but I'm not sure this will apply to CK2

my idea for sweden in 1066 was start as the catholic king but dont marry or if there are any kids kill them off, that way the heir to the throne will be your own father eric the heathen (i assume), oncee he gets to the throne find a fertile wife and raise the kids yourself, their religion will instead be norse and soon enough the realm vassals will begin to convert to norse. to me this makes more sense for early sweden then anglo-saxon england becoming an italian orthodox country (not that i disapprove, i actually like that we can change history like that)
 

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The preview was brilliant, the pictures were very well chosen, but I must say the "particular preview" you gave us here, telling about specific points, was the best part. Thank you for it all!

Only a quick question: you said somewhere that you was king of, among other things, Venice. However, you said that a "republican" Duke is a Doge. Venice, however, is a King-tier title? I remember a screenshot (or was it Johan's livestream?) with Venice's Doge title as "Serene Doge", maybe that's the King-tier name to a republic...

But, again, that was awesome. Italian Orthodox England must have been hilarious!
 

unmerged(396209)

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1) Did anyone notice the Templars having land in Italy in one of the screenshots? Did anyone stop and think how that happened? They didn't conquer it. I did (as king of Castile, Aragon, Galicia, Navarra, Venice, Africa, etc.). The Turks conquered Beneveto in Italy and I took it back. But, since I didn't feel like running it all, I granted the entire duchy (holdings and titles) to the Templars. I got a nice pile of piety, and they got an independent bit of land. They are not part of my kingdom (although I can generate claims on them and annex them if I were so inclined, which I'm not). This is a nice mechanic, because no one would want to just grant land to the Templars and turn them into a perma-vassal (which would be stupid), but it is nice to be able to grant them lands to make both the Templars and the Pope happy.

Forgive me if someone has already asked but, does this mean that if you give a bunch of your lands to the Templars, you can raise levies from them or do they become Templar domain and independant from you?
 

PdoxLP

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Is the whole 'mayors can't inherit' thing still in? Are there any mechanics from preventing you from making your idiot heir mayor?

Low authority leads to widespread heresy and therefore religious conflict or even war inside realms. Also there is a lower rate of conversion of heathens and heretics, no crusades. This is detailed in DD8: Religion. Whether that's worse than having to constantly watch out for the real pope is hard to say. It likely depends on how many popes there are. Too many and the whole church or St.Peter will go to hell, with every realm having its own petty pontiff.

In effect, the whole religion could die out in time because the other churches and religions will be able to convert catholic provinces and/or their rulers faster than the catholics can convert them back.
I asked because I don't know how much damage low church authority does. Having your own pope sounds like something you'd want to have unless it's very destabilizing.
 

Nick B II

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Is the whole 'mayors can't inherit' thing still in? Are there any mechanics from preventing you from making your idiot heir mayor?

I'm not sure I'd call it game-breaking if you can disinherit your heretical schizophrenic eldest son by making him a Mayor, but it's pretty close.

Ideally nobles would simply not be allowed to be Mayors, and instead of granting a City-Barony to a courtier you'd click a button and the game would generate a Mayor. The idea would be that instead of granting the Barony to a noble you were granting some commoner who was already Mayor a bunch of extra legal powers, and those legal powers were the thing that made him important enough to appear in-game. But that might be too much programming for February 17th.

I asked because I don't know how much damage low church authority does. Having your own pope sounds like something you'd want to have unless it's very destabilizing.

I'd assume the major problem is that the real Pope can call a Crusade against you, or give your nearest nastiest neighbor an Invasion CB.

Which would mean making an Anti-Pope is suicide for all but the largest, and most stable Catholic realms.

And that would be quite realistic. The only antipopes listed on the wiki who seem to be similar to the ones envisioned by the Antipope feature were supported by the HRE. The rest were the result of internal Roman quarrels. Even the Avignon Popes were legitimately elected, they simply refused to move to Rome.

It's not really a period where some random Irish Duke could say "The Pope's got a bastard son, I gguess I'll just make my own Pope of Limerick."

Nick
 

Ruwaard

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The short answer seems to be no (for the current build).

The long answer is this:

There is no bonus/penalty to relations based on king-vassal/emperor-liege relations. And Bohemia is not de jure part of the Empire, anyway. This is probably because the HRE title is based on the King of Germany title, so if you are King of Burgundy and Italy (like me) you aren't a de jure vassal of Kingdom of Germany. Ditto for Bohemia. De jure kingdom borders do not overlap, even if one of the kingdoms is currently at the emperor tier.

But vassals never care about de jure lieges when they are part of a larger realm. If they are independent and AI, they really care a bunch. So, if Bohemia won an independence war and became independent, chances are slim that they would willingly rejoin the Empire, since they are not a de jure title of Germany. But until that happens, they are the same as any other vassal (with the perks you get for being a king, like bigger demesne and your own crown laws).

It's not usually a big deal. I've never seen AI Bohemia win an independence war. They back plots to replace Emperors, but what has Bohemia to gain from being independent? War with Poland and Hungary all by themselves? Nah, it's smarter to remain in the Empire until the crown authority gets too harsh.

Thank you for your elaborate answer of my second question; so kingdoms within the 'historic borders' of the HRE (German kingdom, Italy, Burgundy (possibly in a mod Lotharingia) and Bohemia) are treated the same as kingdoms outside these 'historic borders'.

And regarding my first question, if I understand correctly, the duke of Bohemia can become king of Bohemia and remain an imperial vassal, right?
 

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i love the review. i badly want to know if it is theoretically possible to have a norse pagan kingdom of sweden. i know you cannot start the game as a pagan/muslim realm, but sweden in sepember 1066 starts with eric the heathen (norse pagan) as the father of the catholic king. after what you've said about getting kids educated by gaurdians might it be possible to send a future heir to hopefully become a pagan? if so then it might be possible through good diplomacy to get realm vassal and courtiers converted back to the old ways. that would be really cool ;)

I have no idea how this works. But Sweden is a confusing mess of Christians and non-Christians in 1066, so shuffling the religious deck is easy.

Does the game give a claim to Eadgar the Aetheling even if Harold wins? Eadgar should always be in a position to take his throne from whomever wins, be it Harold, William or even Harald. If he doesn't have a claim, is it possible for you to suggest he should? Also, this is probably a bit much, but would it be possible to take a screenshot of him once he's 16? :D

Well, I don't know if Edgar has a claim or not. But no one will listen to me if I make a suggestion, anyway. I'm not a beta tester, and to be perfectly honest, I don't even know if my version on Steam is the most up to date version of the game. The game could have purple unicorns crusading to Candy Mountain by now, and I wouldn't know it. :D

Exactly what are the 3 remaining empires? Byzzies are a given i realise :p

The four empires are HRE, Byzantium, Shia Caliphate, Sunni Caliphate.

I haven't checked for the Latin Empire at the proper start date (Bah, shame on you crusaders!), and I don't know if there are game mechanics for forming other empires. At the moment, you don't get to be an empire by just being a multi-king. I can have 10 king titles and still not be an emperor.

What's stopping every king from installing an anti-pope? I believe that in one of the DD's the devs said that installing an anti-pope reduces religious (church?) authority. How bad is less religious authority and is it worse than having your own puppet pope?

Well, there are multiple roadblocks to backing an anti-pope.

1) You have to have Free Investiture. If you have Papal Investiture, you can't back an anti-pope.

2) It costs 500 prestige. That's not exactly chump change.

3) If you back an anti-pope, you no longer share the same religious head as the rest of Catholicism. That means no invasion CBs are possible, and you can't be excommunicated AND you can't excommunicate anyone outside your kingdon.

4) Lower Moral Authority will cause a higher incidence of heresy (although I've never gotten Moral Authority of the Catholic Church lower than 50 because most crusades are successful, and successful crusades add 20 Morale Authority to the Church :) ).

Only a quick question: you said somewhere that you was king of, among other things, Venice. However, you said that a "republican" Duke is a Doge. Venice, however, is a King-tier title? I remember a screenshot (or was it Johan's livestream?) with Venice's Doge title as "Serene Doge", maybe that's the King-tier name to a republic...

Venice is a king-level republic, so the doge of Venice is a Serene Doge.

Here's a fun tidbit:

Titular titles are lost if they are destroyed (you can't create a titular title from counties since they are not attached to counties, so annexing a bunch of counties from a titular king will kill it). So, if you follow Secret Master's Law of Conservation of Prestige, the first kingdoms you will use the Invasion mechanic on are titular kingdoms. I routinely pick on Venice, Navarra, and Galicia with Invasion CBs because I don't want those kingdoms to disappear. I can conquer/create pesky kingdoms like France and Aragon later.

Of course, invasions cost 500 piety AND the Pope has to like you a lot better than the target, so your mileage will vary. :)

Is the whole 'mayors can't inherit' thing still in? Are there any mechanics from preventing you from making your idiot heir mayor?

Yes, it's still in. No, there are no mechanics that balance it out right now. I suspect there will be at some point. (Right now, your idiot man-children that you remove from succession via mayor/bishop positions love you for giving them the title.)

I'd assume the major problem is that the real Pope can call a Crusade against you, or give your nearest nastiest neighbor an Invasion CB.

Which would mean making an Anti-Pope is suicide for all but the largest, and most stable Catholic realms.

Not suicidal, but costly and something that only powerful rulers can do. Some random duke with no prestige can't do it. And only independent rulers can do it (so no vassal anti-popes). And since pleasing the regular Pope isn't too difficult (unless you are a cynical, lustful, gluttonous, wrathful heretic with a penchant for greed), the need for anti-popes is dampened. And, also, you have to have the right investiture law to even do it in the first place.

Thank you for your elaborate answer of my second question; so kingdoms within the 'historic borders' of the HRE (German kingdom, Italy, Burgundy (possibly in a mod Lotharingia) and Bohemia) are treated the same as kingdoms outside these 'historic borders'.

And regarding my first question, if I understand correctly, the duke of Bohemia can become king of Bohemia and remain an imperial vassal, right?

Correct. Ditto for Italy and Burgundy. And, for the Byzantines, Serbia, Bulgaria, and Armenia.

In fact, in 1066, the Empire has low crown authority, so fighting other HRE vassals and taking their land in order to become king of Burgundy and Italy is quite possible. :)
 

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I have a question. Since I want to play characters with Komi culture (Siberians), is there at any point a duchy or something which is Komi and Christian?
 

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This might seem like a silly question, but after reading about the Hospitaller holding in Italy, I've been wondering what other knightly orders there are. Are there Teutonic knights, for example? And do they appear after a preset date?
 

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I have a question. Since I want to play characters with Komi culture (Siberians), is there at any point a duchy or something which is Komi and Christian?

Well, not at game start. (I could be wrong, though. There are a lot of nooks and crannies for obscure characters to hide out east of Kiev.)

But there is nothing stopping you from playing the Rurikovich dynasty, and grooming any Komi characters you find for conversion to Christianity and making them a duke of something on the eastern edge of the map.
 

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I'll be sure to try that, then switch to them and spread Komi culture over Europe. Would make for a fun conversion to EU3, I think.
 

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This might seem like a silly question, but after reading about the Hospitaller holding in Italy, I've been wondering what other knightly orders there are. Are there Teutonic knights, for example? And do they appear after a preset date?

The Big Three are available: Templars, Hospitalers, and Teutonic Twits. I am not sure what the conditions are for them to appear. They seem to just start showing up after a certain date, but never the same date twice.

Each order has its own band of troops you can recruit. They are actually quite fearsome, as it's an army about 11,000 strong, composed exclusively of heavy infantry and heavy cavalry (the big, bad troop types of CK2). You have to pay 200+ piety to recruit them, and you still have to pay their support costs, making them too expensive for anyone other than powerful rulers. They will not fight Catholics, and like all mercenaries, they appear in your capital and require transport to the target. But if you can afford the cost, they make an excellent fighting force. Sacked Alexandria last night with their help.