Awesome! I'm happy most of the major bugs are fixed.
Any word on the DLC gfx bugs?
Any word on the DLC gfx bugs?
Paradox can you please fix the Cataphract sprite bug?
No, this is unchanged. When you first create a cataphract retinue (ever since RoI), you get a heavy cavalry model (because it only has one guy in it, a heavy cavalryman). The first time the retinue is reinforced, after a month, the heavy cavalry model is replaced with a horse archer model.It is fixed for me.
I created a retinue and the armored heavy cavalry model was not replaced by any horse archer.
Can special units be weighted properly against each other, even if they can't be against normal units? If they can, then the obvious solution would be to just make everything into a special unit, and weight them all against each other properly.No, this is unchanged. When you first create a cataphract retinue (ever since RoI), you get a heavy cavalry model (because it only has one guy in it, a heavy cavalryman). The first time the retinue is reinforced, after a month, the heavy cavalry model is replaced with a horse archer model.
The problem is that the game treats horse archers the same way as it does elephants when determining models. So, if you want to play Byzantium, you can easily mod your game so that your cataphracts will get heavy cavalry models... at the price that Indian armies will never be represented by elephant models, but if you're playing Byzantium that's not a priority. But if Paradox wants Indians to get elephant models by default they have to give anyone with any horse archers in their army horse archer models by default.
Does anyone else have a huge issue with coats of arms all being the same default red/black? Italy and East Francia to name a few.
Yes, though not those particular ones in my game - instead it's the Indian dynasties.
Just after uploading to steam we discovered that the indian portraits added by Rajas of India do not work for some reason, rather than delaying the beta patch to next week I figured you'd be ok without the Indian Portraits for now, this will obviously be fixed before the patch leaves the beta.
First post:
MAJOR:
- Decadence now negatively affect your vassal limit.
They don't? I couldn't figure out why one of my vassal republics didn't build any TPs at all, but that explains it then...
Is it normal for The entire world, every religion, every pagan, to become at war with you the second you take rome? Even tiny retinues from other nations vassals are red to me and I'm technically not at war with anybody. I also have no looter flags in my war status. Bulgaria who is led by a dynasty member and is orthodox, is also at war with me or their armies are able to attack atleast.
Isn't the call all allies button in the military screen good enough?If by consorts you mean concubines, they are still not set aside after changing to their religion.
AND FOR THE LOVE OF GOD, PLEASE ADD A "INVITE ALL ALLIES TO WAR" CHECKBOX. I keep tribal org. at medium until ready to go to feudal, and I have sth like 25 vassals.
I don't see this gavelkind issue addressed:
http://forum.paradoxplaza.com/forum...h-elective-gavelkind-breaking-from-your-realm.
I don't see warscore bug being addresssed
http://forum.paradoxplaza.com/forum/showthread.php?809355-2.201-Warscore-bug
These two issues broke my first CM game and I'm waiting patiently for them to be fixed before I continue... I'll be able to check these after work, but maybe some else can confirm if this is fixed?
I think the Turkish portraits also have a bit of a problem... a bit of there for head is missing which leaves a gap between the hair and the foreheadI want Greek portrait fix! Greeks with 4 eyes is terrible![]()
I think the Turkish portraits also have a bit of a problem... a bit of there for head is missing which leaves a gap between the hair and the forehead
Also it would be great if you re-enabled the customisation pack option to change dynasty shield religion. I haven't seen any dev mention anything about the removal of this feature that I paid for.
- Elective Gavelkind: No longer creates titular kingdoms for secondary heirs
Form a new Empire now require you to have either 3 kingdom titles or a realm size of 180, instead of both.