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JohanLerstrom

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I've just uploaded a sixth open beta version of patch 2.1.5 to Steam.
If you want to help us test it, right click the game in the Steam client, choose Properties, click the "Betas" tab and select the "Beta 2.1.5.6" version of the game.

We are now trying to stabalize this patch to a point where it can be released as a regular patch, so the main push this time is a lot of crash fixes and minor bug fixes to issues that have cropped up recently.
We have also added a whole bunch of Captain Gars's Modding improvements and some much needed AI fixes.


Here's the full change log:

MAJOR:
- Fixed crash after resigning and starting a new game
- Ironman now autosaves once every 6 months rather than every month
- Fixed crash where AI would evaluate religious elector titles when you didn't have Sons of Abraham
- Fixed OOS regarding battle chokepoints.
- Fixed crash when resigning and loading new saves.

MINOR:
- Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms
- Fixed small issue with logging incompability with launcher.
- Fixed freezing of plot when surrendering to a war to revoke a vassal title.
- Resolved issue with offering to educate children where the liege of the child was automatically assigned as a tutor instead of you or one in your realm.
- Fixed bug where rulers got vassalised when they lost a claim war even though they had vassals outside the contested title.
- Zoroastrian vassals now only consider liege marriages as divine if they are truly close kin.
- Fixed issue where the pope would always grant divorces as the marriages where wrongly considered a consanguinity.
- Fixed English localisation of Hellenic priests, training grounds and mustering grounds.
- Changed the "Become King" ambition to be called "Become Queen" for female rulers.
- Changed font for changing language in the settings menu to match fonts used for other settings.
- Resolved issue where thumbs up and thumbs down icons when browsing the list of claimants did not match if they could be invited to court or not.
- Fixed bug for Muslim rulers where your latest wife was set as your First Wife, instead of the wife you first married.
- Fixed bug where AI republic characters with other titles did not build trade posts.
- Fixed bug where the graphic for special units changed when merged with troops of another culture.
- Resolved issue where Muslim male characters could not get married if betrothed to a minor.
- Fixed issue where revolt occupations were removed when another revolt claimed the contested title.
- Improved AI decision-making for inviting vassals to celebrate Ramadan.
- Faction backers are now removed from the faction upon death.
- Now properly shows the special unit icon in the reorganize unit view.

AI:
- Fixed a bug where the AI would repeatedly raise and disband holy orders.
- Fixed several 'blockers' where the AI would not use Holy Orders in situations where it made sense for them to do so.
- Fixed a bug where the AI would repeatedly raise and disband its vassal levies.
- Fixed a bug where the AI would ignore small rebel stacks that were moving around.

CONVERTER:
- Converter missing cultures should now be fixed
- Invalid icons for converter should now be updated to latest version of eu4
- Fixed another crash in converter associated with major revolt titles.

MODDING:
- demesne_size modifier is now possible to set in laws
- Added demesne_size modifier (incremental, not multiplicative)
- Added local_speed_modifier
- PAPAL_SUCCESSION_PASS_ON_HOLDINGS to defines
- PAPAL_SUCCESSION_LOSE_MINOR_TITLES to defines
- Split ARMY_LOAD_UNLOAD_MOVE_COST into two separate defines
- Added on action on_create_title
- Added on action on_settlement_looted
- Added on action on_navy_returns_with_loot
- Added on action on_new_holder_usurpation
- Added on action on_new_holder_inheritance
- Added on action on_new_holder
- Added <religion>_opinion for Hindu, Jain, Buddhism, Indian, Orthodox, Pagan and Aztec
- Added moddable opinion for brother
- Added moddable opinion for half-brother
- Added moddable opinion for sister
- Added moddable opinion for half-sister
- Added moddable opinion for grandfather
- Added moddable opinion for grandmother
- Added moddable opinion for grandchild
- Added moddable opinion for uncle
- Added moddable opinion for aunt
- Added moddable opinion for nephew
- Added moddable opinion for niece
- Untangled and made cardinal election moddable
- Now possible to mod papal succession to not lose holdings or minor religious titles
- Added dynasty_head scope
- Added history command disallow_random_traits
- Added set_graphical_culture effect
- Added effect scope any_allied_character
- Added effect scope random_allied_character
- Added remove_nickname effect
- Added is_variable_equal trigger
- Added is_looting trigger
- Added is_looting_in trigger
- Added num_of_max_settlements trigger
- Added num_of_empty_holdings trigger
- Added borders_major_river trigger
- Added trigger is_allied_with
- Added trigger scope any_allied_character
- check_variable trigger now take a scope or second variable as a right-side argument
- Added subtract_variable, multiply_variable and divide_variable effects
- All variable effects now take a scope or second variable as right-side argument
 

Groogy

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MrNibbles

Operations Manager - Drinker of Tears
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Hello good folk,

I have started a sticked thread in the Bug Forums for you all who have issues with non-working achievements. If you DO have any achievements that are not being fired when the conditions are met, please do add them to the stickied thread so that the QA team can have a better overview on which ones you are having trouble with. The reason for this is an upcoming re-test of said achievements in the near future.

You can find the stickied thread here: http://forum.paradoxplaza.com/forum/showthread.php?782720-Non-working-Achievements-Post-here!

The most evil and supreme platypus overlord, Mr.Nibbles
 
Last edited:

Zolotaya

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I am glad that the patch has progressed to this point.

I am disappointed in the following "minor" change: - Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms.
 

Ciccillo Rre

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I am disappointed in the following "minor" change: - Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms.
Wasn't it the case already, with k_jerusalem taking the "assimilate = no" declaration? Or have I missed something going on?
 

Kljunas

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CONVERTER:
- Converter missing cultures should now be fixed
- Invalid icons for converter should now be updated to latest version of eu4
- Fixed another crash in converter associated with major revolt titles.

It looks like Khanty, Karluk, Kirghiz cultures are still missing... I'm not sure what you guys fixed.
The kingdoms of Afghanistan and Baluchistan don't have an entry in nation_table.
Miaphysite/Monophysite exports to Orthodox instead of Coptic (and miaphysite_heresy is missing in 02_converted_heresies). Ibadi exports to Sunni instead of Ibadi.
Also you really could have made use of the new icon system to get rid of those 6 extra religious icons that are used for heresies.
 

apg

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- check_variable trigger now take a scope or second variable as a right-side argument
- Added subtract_variable, multiply_variable and divide_variable effects
- All variable effects now take a scope or second variable as right-side argument

yay! more variable modifiers.

thanks guys!

what made you expand the variable system?

also what does "take a scope or second variable as right-side argument" mean, i would probably understand it if i saw it in the code but im having trouble imagining it in my head, are there examples in the base game files?

thanks again! its great to see you add things for modders like this!
 

Mackus

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- demesne_size modifier is now possible to set in laws
- added demesne_size modifier (incremental, not multiplicative)
YES +1

I guess that means jain demesne bonus is no longer hardcoded to jain religion name?
 

ahhheygao

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MAJOR:
- Resolved issue with offering to educate children where the liege of the child was automatically assigned as a tutor instead of you or one in your realm.
- Fixed bug where rulers got vassalised when they lost a claim war even though they had vassals outside the contested title.

AI:
- Fixed a bug where the AI would repeatedly raise and disband holy orders.
- Fixed several 'blockers' where the AI would not use Holy Orders in situations where it made sense for them to do so.
- Fixed a bug where the AI would repeatedly raise and disband its vassal levies.
- Fixed a bug where the AI would ignore small rebel stacks that were moving around.
Excellent!

MODDING:
- demesne_size modifier is now possible to set in laws
- Added demesne_size modifier (incremental, not multiplicative)
- Added <religion>_opinion for Hindu, Jain, Buddhism, Indian, Orthodox, Pagan and Aztec
- Added moddable opinion for brother
- Added moddable opinion for half-brother
- Added moddable opinion for sister
- Added moddable opinion for half-sister
- Added moddable opinion for grandfather
- Added moddable opinion for grandmother
- Added moddable opinion for grandchild
- Added moddable opinion for uncle
- Added moddable opinion for aunt
- Added moddable opinion for nephew
- Added moddable opinion for niece
- Added dynasty_head scope
- Added history command disallow_random_traits
- Added set_graphical_culture effect
- Added effect scope any_allied_character
- Added effect scope random_allied_character
- Added remove_nickname effect
- Added is_variable_equal trigger
- Added is_looting trigger
- Added is_looting_in trigger
- Added num_of_max_settlements trigger
- Added num_of_empty_holdings trigger
- Added borders_major_river trigger
- Added trigger is_allied_with
- Added trigger scope any_allied_character
- Added subtract_variable, multiply_variable and divide_variable effects
- All variable effects now take a scope or second variable as right-side argument
I love you guys. Captain Gars delivers!