The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
It has be ages since I made a single comment, but this one calls for it - if I had a 1000 votes on all matters concering CK2, I would use them all to back Leviathan07's suggestions.
Yeah - I'm even surprised they did not implement this in the original CK2 release.I second that, great suggestions that would expand on gameplay giving improved choices and reduced hassles, while being realistic to boot. (regardless of which commander was placed in control of an army, it wasn't a trivial matter that could be done daily to replace him, any landed noble would be angry if a courtier or to a lesser degree a lower rank vassal than themselves were picked over them. For most of history political influence has been the largest factor in deciding who leads battles.)
In real life the nobles would either pick one of their own (the most experienced / the most respected / the highest ranked) or the king would politely ask one of them (the most experienced / the most respected / the highest ranked) to lead. Most likely though the king will take command himself, and have his most powerful and experienced nobles around him. He would give command of the flanks (where the king cannot command in person due to distance) to one of the high ranking nobles - someone he knows can command the obedience of the other commanders on that flank.a nice addition would be,the way generals are appointed.
How where they appointed in real life?I guess,firstly based on the influence they had with the king,no?Maybe this can be simulated
When I mentioned honorary "general" ranks could be added to allow you to elevate someone higher than what his feudal rank would permit, I was thinking about this as just a tool for modders who feel that this is too constricting. Maybe you might want to make a mod where the king is an all-powerful, Chinese style absolute monarch. Or you might want to mod some court titles to "elevate" their holder within the feudal system - for example, a count who serves as the king's marshal could "rank" as a duke if you gave the marshal title additional generalship points.
Thirding this. His suggestions are good for gameplay and chock full of historical flavor.It has be ages since I made a single comment, but this one calls for it - if I had a 1000 votes on all matters concering CK2, I would use them all to back Leviathan07's suggestions.
It has be ages since I made a single comment, but this one calls for it - if I had a 1000 votes on all matters concering CK2, I would use them all to back Leviathan07's suggestions.