Well you kind of dropped the ball with the devdiaries, you've been telling us nothign up until now and now you reveal a bunch of mechanics all at once. Not that I'm not excited.
I like the idea that my counsel will vote on certain decisions and that each member will have dispositions which I must work around. Seems like vassal-Lege relations just got a lot more interesting on both ends.
I agree, thugh Iäve always found it more fun to be a vassal anyway.
Otherwise known as: "Craven" and "Kind".
"The quiet ones are the ones that change the universe. The loud ones only take the credits"
Don't mistake being timid for being a coward.
More effective brainwashing of kids? Exactly what we need!
More intresting, wheter it's more efficient is still to be seen.
Great. Because it needs to be harder to manage your idiot vassals. If it works how I think it's going to work then once you get to either High Crown Authority or Empire Government it needs to transition to being easier to manage your empire, as a means of rewarding you for slogging through their inane requests and predictable disloyalty.
Actually yeah it does need to be harder to manage your vassals. It has been crazy easy since the faction nerf.
Anything regarding the unrealistic pan-European marriages? Can you guys put some sort of road bump. Not realistic for people at the time to seek spouses across the continent when it is more convenient and tactically sound to marry locally or within the realm. Expand where you are, no sense in a Portuguese count marrying the daughter of a Russian count.
Well those aren't too strange late in the game era. But erly on yeah. perhaps diplomatic range needs to increase over time?
Umm... there's no "This is funny!" button on ratings... CURSES!
Use helpful.