Hm okay, I just thought it could be possible.@Furya @Immortal88 That's a request for the devs not for the wiki team. It's a little beyond our capability.
That's fine.Hm okay, I just thought it could be possible.
Ok I thought this wiki is owned by Paradox. Sorry.I'll chip in a bit more detail. To add the wiki to the game we'd need access to the CK3 source files and be able to access their code. We're a collection of volunteers with little to no official standing within PDS/PDX. If the CK3 dev team decided to bundle a simple web browser in the game that allows you to view the wiki (similar to Stellaris) then we're more than happy for that to happen. Just we can't initiate it from our end of things.
It might happen when not logged-in.why does the ck3 wiki occasionally have a mobile format even though i'm on desktop? its awful and makes using it very frustrating
thank you very much! i ended up actually using it on my phone and it works well there but i'll remember this for next timeIt might happen when not logged-in.
To change between the two scroll to the bottom of the page and chose "desktop view" (in the footer).
It is a bug with the system.I noticed some basic pages are hidden from public view if not logged in such as versions history. Attached screenshots for references.
View attachment 731732
View attachment 731733
I actually just came across that in the game files, I didn't realize it wasn't on the wiki.Thanks a lot for all the effort, guys!
Also I ran into a decision not listed in the wiki, the wiki editor is a bit beyond me and I don't wanna mess up your work so i'll just drop it here
![]()
secede_from_empire_decision = { #by Sean Hughes
picture = "gfx/interface/illustrations/decisions/decision_misc.dds"
desc = secede_from_empire_decision_desc
selection_tooltip = secede_from_empire_decision_tooltip
ai_check_interval = 12
is_shown = {
liege = {
highest_held_title_tier = tier_empire
NOT = { this = root }
OR = {
liege = { debt_level >= 7 } # Over 25 years in debt
liege = {
any_character_war = {
primary_attacker = prev
war_days >= 7300 # Offensive war lasting over 25 years.
}
}
}
}
}
is_valid = {
OR = {
custom_description = {
liege = { debt_level >= 7 } # Over 25 years in debt
subject = liege
object = root
text = secede_from_empire_decision_trigger_debt
}
custom_description = {
liege = {
any_character_war = {
primary_attacker = prev
war_days >= 7300 # Offensive war lasting over 25 years.
}
}
subject = liege
object = root
text = secede_from_empire_decision_trigger_war
}
}
}
is_valid_showing_failures_only = {
is_available = yes
}
effect = {
# Liege loses debt proportionally to how much realm_size they will lose when you go independent.
custom_tooltip = secede_from_empire_decision_effect_tooltip
hidden_effect = {
liege = {
save_scope_as = liege
save_scope_value_as = {
name = debt_cleared
value = {
value = gold # Example: I am 1000 gold in debt, so we start with -1000
multiply = root.sub_realm_size # The seceeding vassal has a realm size of 25...
divide = scope:liege.realm_size # ...while the top liege has a realm size of 100, scaling the value to -250
multiply = -1.1
}
}
send_interface_toast = {
title = secede_from_empire_decision_notification
left_icon = root
custom_tooltip = secede_from_empire_decision_notification_tt
add_gold = scope:debt_cleared
}
}
}
# Go independent
create_title_and_vassal_change = {
type = independency
save_scope_as = change
}
becomes_independent = {
change = scope:change
}
resolve_title_and_vassal_change = scope:change
debug_log = "Empire Vassal Secession:"
debug_log_scopes = no
scope:liege = { debug_log_scopes = no }
scope:debt_cleared = { debug_log_scopes = no }
}
ai_potential = {
liege = { debt_level >= 5 } # More than 5 years in debt
trigger_if = {
limit = {
is_rightful_liege_of_trigger = {
LIEGE = liege
VASSAL = root
}
}
is_powerful_vassal = yes # The strongest vassals go first
highest_held_title_tier >= tier_county # Counts should never break away from their rightful liege, though.
}
trigger_else = {
liege = { is_ai = yes }
# Slightly different from the rightful liege check, this looks to see if I hold any land at all that De Jure belongs to my liege's empire(s).
NOT = {
any_held_title = {
tier = tier_county
exists = empire.holder
empire.holder = root.liege
}
}
}
}
ai_will_do = {
base = -40
# Realm Modifiers
compare_modifier = {
value = sub_realm_size
multiplier = 1
}
modifier = {
add = 50
NOT = {
is_rightful_liege_of_trigger = {
LIEGE = liege
VASSAL = root
}
}
}
modifier = {
# Kings are more likely to seceede
add = 25
highest_held_title_tier = tier_kingdom
}
modifier = {
add = -35
# Electors in the HRE are far less likely to seceede.
liege.primary_title = title:e_hre
title:e_hre = {
has_title_law = princely_elective_succession_law
any_elector = {
this = root
}
}
}
modifier = {
add = -60
# Satraps of the Mongol Empire should (almost) never seceede.
liege.primary_title = title:e_mongolia
}
# 'Soft' Modifiers, e.g., Opinion and Personality
ai_value_modifier = {
ai_greed = 0.35
ai_boldness = 0.35
}
opinion_modifier = {
opinion_target = liege
who = root
multiplier = -0.15
}
# Faith and Culture Factors
modifier = {
factor = 1.2
NOT = { culture_group = liege.culture_group }
}
modifier = {
factor = 1.1
faith = {
faith_hostility_level = {
target = root.liege.faith
value = faith_astray_level
}
}
}
modifier = {
factor = 1.3
faith = {
faith_hostility_level = {
target = root.liege.faith
value = faith_hostile_level
}
}
}
modifier = {
factor = 1.5
faith = {
faith_hostility_level = {
target = root.liege.faith
value = faith_evil_level
}
}
}
}
}