Crusader Kings 3 Dev Diary #49 - A Cold Embrace

Crusader Kings 3 Dev Diary #49 - A Cold Embrace

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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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elvain

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"Fire" hints last week. "Ice" this week.

Next DLC is a Game of Thrones total conversion Flavour Pack confirmed,
plus, they showed Ireland with Leinster, which is almost like Lanister :D
 
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Servancour

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How moddable are the winters? Specifically, can you set so different areas have winter at different times? Useful for simulating the south hemisphere.
It's not possible to have winter appear at two different times. Other than that, winter should be fairly moddable. You can set exactly which provinces have winter, and how likely they are to get the different severities of winter by setting a "bias" value on them. There are a number of default values set in defines that can be overriden by individual provinces as well.
 
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Keizer Harm

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It's not possible to have winter appear at two different times. Other than that, winter should be fairly moddable. You can set exactly which provinces have winter, and how likely they are to get the different severities of winter by setting a "bias" value on them. There are a number of default values set in defines that can be overriden by individual provinces as well.
Hmmm, the hemisphere thing is a shame. Of course the other moddability features are very appreciated :)

Is winter mimicable though? Could we duplicate the system by cobbling together a province modifier that similarly alters the terrain, sound, etc., and then script it to appear in the right provinces?
 
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Razmorg

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Videos finally work. Good stuff. Tbh to me this seems more like a texture to the gameplay rather than a serious element. So more just to help make the game feel alive. Nice to see it finally arrive (considering we've seen snow in pre-release footage. I'm still hoping to see some urban and sprawl and maybe roads too but I guess that might be a bit further away in the future :D
 
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Ixal

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It's not possible to have winter appear at two different times. Other than that, winter should be fairly moddable. You can set exactly which provinces have winter, and how likely they are to get the different severities of winter by setting a "bias" value on them. There are a number of default values set in defines that can be overriden by individual provinces as well.
Hm, a bit of a bummer.
Would be nice if in the future the system could be opened up to allow modders to create their own region wide effects, complete with graphics and hook into game functions, like winters to simulate something like volcano erruptions, etc.
 
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Zhetone

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Italy needed new baronies badly, especially in Sicily, so this is quite welcome. Ireland is nice too of course

It seems to me the Winter addition may not say a whole lot about what the DLC is, unless it really is a Viking DLC, since it would make sense to add Winter in an update if you're going to work on Scandinavia.
 

Heatth

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It's not possible to have winter appear at two different times. Other than that, winter should be fairly moddable. You can set exactly which provinces have winter, and how likely they are to get the different severities of winter by setting a "bias" value on them. There are a number of default values set in defines that can be overriden by individual provinces as well.
That is very disappointing. Many mods expand the map or create a complete new one that encompasses more than one hemisphere, so it is a shame the winter is still limited to just one of them.
 
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tribnia

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How flexible? Is it possible to add crazy summer which would burn almost everything in the county?
 
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Leader144

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That is what in my Opinion a DD should look like. Now I can sit down and wait happy for the upcoming news and dlc. Thank you.
 

johnty5

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icon.png


Is this a new Alert icon? (From picture 4)
 
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ProfMoriarty

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Would (harsh) winter in coastal provinces prevent armies from (dis)embarking? It would probably make sense for armies e.g. in the Baltic not to be able to send massive invasion forces via sea, a lot of the ports would be mostly frozen. This would also create a strong motivation to try to get warm water ports for larger empires in that region.
 
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Sounds great. Not sure it’ll have big gameplay implications currently unless maybe you’re playing in an area of the world with very long winters, but honestly I’d be happy with it even without gameplay effects. It just looks nice and adds some dynamism to the map. I hope weather and other map effects keep being added!
 
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Knotz

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The word 'embrace' is in this DD title which is clearly signalling the long awaited (by me) CK/VtM crossover we (me) have all been waiting for.
 

crowdemon

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I like the new winter effect, thanks.
 
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FonzoRomano

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That is very disappointing. Many mods expand the map or create a complete new one that encompasses more than one hemisphere, so it is a shame the winter is still limited to just one of them.

Well maybe the settings for Winter on the South hemisphere would actually be warmer temperatures, while Summer colder? Not a modder myself but I'm almost sure you'd be able to tweak that.

Awesome update CK3 team! Always wanted snow on the map, and the sound and battle consequences are brilliant!

- Are there new events related to Winter and Cold?

- Could we expect to see extremely hot summers and even drought events?
 
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johnty5

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Feels like the winter mechanic would interact well with a nomadic government type. Any plans for that?
 
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