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Dietmar1982

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OHgamer said:
There is no reason for sadness my friends. No reason at all.

Remember the development order for the original series of games

EU --> HoI ---> Victoria ---> CK

I still remain fully confident that in the fullness of time, Paradox will develop games that will cover the time periods Victoria and CK currently cover, and the experience in developing HoI3 will only serve to make future 19th C and Medieval titles developed by Paradox all the better.

So, rather than pining away for what might have been with a new 19th C or Medieval title being developed now, embrace the news of HoI3 being developed, because what we will likely see during the development process of HoI3 are gameplay elements that likely will find their way into future titles.
I hope you're right. But If you aren't we'll hopefully have your project to fill the black vicky void
 

Thaars

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Phoenixfire said:
To all these people complaining.....
Is there a better WW2 grand strategy game out yet? Did i miss an alternative from another publisher?


No there isnt. I think that we just feel that it was vicky or ck's turn this time. Hoi has had its sequel and a expansion pack. Vicky and CK is on its first version still.


I still dont understand the obsession of this war. It was fun the two first times. But for me its just a limit of how many times i can do the same scenario over and over again. Invade france, then invade poland then invade russia. Just this time it got better graphic.

You are fooling yourself if you think that they will make a really challenging AI this time, or anything else revolutionary. It will be the same game, almost.

As i said in another thread as well, the rest of the industry has moved on from ww2 and into other wars, just because of the fact that ww2 is overdone.

If they really wanted to make a new wargame, there is so many other alternatives out there, like the cold war, or modern day or even better close future.


At the same time, CK (or that time period) has so much potential its breaking my heart. I cant talk about Vicky because i havent played it too much. But there is so much they could do in a CK2 especially with their new engine.

Ohwell, im ranting. Ill go play a game or something i think..
 

liuzg150181

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While I dont mind playing HoI3,personally I find Vicky and CK more interesting to have their expansion.......
 

Major Dølje

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Disappointing!

This announcement was a huge disappointment. The only way this WW2-fetish game can become interesting is if they expand the timeline until today and actually include some decent economic, social and political aspects into it:

1950-2000: De-colonization, growth of the UN, spheres of influence, using soft power to win the minds and hearts of the people, migration, economic development, international trade +++

The WW2 scenario is EXTREMELY limiting, both actionwise and timewise.

Oh well. I'm very much looking forward to Vicky 2...
 

Alwin von Arlt

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:(

Wow, didn't see this disappointment happening, hope HOI3 goes back to the HOI1 tech tree or close to it to make it worthy, oh well...

should've been ck2 or vicky2.... hell deus vult still gives fatal errors :(

Been around 7 years, I just don't spam like many others do :)

I'll hope HOI3 will better then HOI2... hopefully more variations and even small countries can have a little fun.
 

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Alwin von Arlt said:
Been around 7 years, I just don't spam like many others do :)
And those of us who do thank you for the extra room. ;)
 

Justinian_A

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Phoenixfire said:
To all these people complaining.....
Is there a better WW2 grand strategy game out yet? Did i miss an alternative from another publisher?

I have no idea since I don't care a whit about WW2 games, strategy or otherwise. I've bought and played both HoI and HoI 2: Doomsday, both got extremely boring after a couple weeks. How many times can you fight the same war? In any case, for the first time since I played the first Europa in 2001, I can say that I will definitely not be buying a Paradox game. I just have no interest in WW2 grand strategy games, whether or not it is the best.

The best Paradox titles are the ones that aren't just about war.
 

Sid Meier

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!!!!! I wanted Vicky 2 damnit!

Why make Hoi3? They released what 50 expansions for Hoi2? This just smells as money grabbing to me. Seriously if they were going to do this the boosters should have been free.
 

Davisx3m

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Gigalocus said:
What about Sims of Iron? EA and Paradox collabarate to make a game suitable for a wider market, where you fufill the roles of families during WWII


Aaaaaaaaaaaaarghhhh

AdultGif0001282.gif
 

Brandonazz

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<Mournfully dabs his eyes with a handkerchief>
 

Rhion

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Gigalocus said:
What about Sims of Iron? EA and Paradox collabarate to make a game suitable for a wider market, where you fufill the roles of families during WWII
I can see the expansion packs already.

-Sims of Iron: Bombshelter
-Sims of Iron: Hide the Jew
-Sims or Iron: Collaboration
....
 

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Rhion said:
I can see the expansion packs already.

-Sims of Iron: Bombshelter
-Sims of Iron: Hide the Jew
-Sims or Iron: Collaboration
....


:rofl: :rofl: :rofl:
 

Kriegsspieler

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OHgamer said:
if they can get this working for HoI3, expect future titles, including most likely a medieval game (and a 19th C game), to have the similar possibilities when developed.

It may be HoI3's time now, but unless you believe Paradox will leave gaps between Rome and EU3 and between EU3 and HoI3, then there is clearly grounds for optimism in the future for both fans of the CK and Vicky time periods.
hmmm . . .
OHGamer, just for purposes of stirring the pot while we're sitting around waiting for news from HOI3, I'll respond and say I think you are indulging in a major serving of wishful thinking.
It may well be true that Paradox has it in mind to "fill in the gaps" historically, as you suggest. But that's not what people want -- or, at least, that's not all they want. You know as well as I that Victoria in particular had elements in its design that have never been used in any other of their games, such as its economic model and the brilliant way it parsed populations by religion, employment, ideology, and all the rest, which led to some pretty sophisticated poltical elements in the game. I am especially disappointed that EU3 made almost no advances in terms of the design of the economic system, certainly nothing remotely as sophisticated as what they tried in Vicky. In its essentials, in fact, EU3's economic system remains basically what it was in EU2 (and possibly in the original -- I can't remember any more). That'a not a good sign, if we are to hope for another go at Victoria.

We may get a small clue to Johan's future plans if it turns out that HOI3's world market introduces dynamic pricing for its component goods, instead of fixed exchange ratios, as HOI2 had. Ditto national populations and the modeling of politics in the game. If the modeling of either the economy or politics makes a big departure from HOI2 -- and I think that's a huge "if" -- we may have hope. Otherwise, we'll have to just enjoy this game and not worry about what might or might not come after it.

As I said, this is just food for thought, because we're sitting around wating for the games to begin.
 

unmerged(54763)

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Guys dont cry about other Paradox games,time will come for them to.
Simply HOI 2 is hughely popular and best seller game.
And by now this game earned allmost mythical reputation amongst "armchair generals"all over the world.
I know many will say,WW2 thematics is to exploited in game industry.
But look,HOI 2 is more than game of thematics of ww2.It is not Medal of Honor,or Call od Duty.It is,however someone denied this term-it is simulation of ww2 on absolute,grand scale.Simulation of biggest war in human history.Nothing more,and nothing less.
It is time for someone to make new , even more powerfull simulation of World War 2,and Paradox will do this,it is natural,becouse they are the best in that genre.
Simply,Paradox has HOI franchise which is most powerful and most renown WW2 grand strategy of all times.
They decided to stay absolute ruler in this field,and I absolutely congratulate them on this decision.
 

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I for one look forward to some time in the future when Paradox goes back to actually creating something creative and innovative, instead of just doing endless sequels of old cash cows.

...

Ok, that was hyperbole. But still. It does seem like both Paradox and especially the fan base is stuck in these old and familiar categories, crying for sequels for this or that game. How about crying for something new and interesting instead? Go more in depth with some particular historic period other than WW2? Or a specific geographic region?
 

Kriegsspieler

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AKjeldsen said:
I for one look forward to some time in the future when Paradox goes back to actually creating something creative and innovative, instead of just doing endless sequels of old cash cows.

...

Ok, that was hyperbole. But still. It does seem like both Paradox and especially the fan base is stuck in these old and familiar categories, crying for sequels for this or that game. How about crying for something new and interesting instead? Go more in depth with some particular historic period other than WW2? Or a specific geographic region?
It's the sign of a mature company, I guess. Want something truly original and unlike anything else? Go find a game from someone who is operating on a shoestring, has basically nothing to lose and will sink or swim on the basis of this product.
 

Myth

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AKjeldsen said:
I for one look forward to some time in the future when Paradox goes back to actually creating something creative and innovative, instead of just doing endless sequels of old cash cows.

...

Ok, that was hyperbole. But still. It does seem like both Paradox and especially the fan base is stuck in these old and familiar categories, crying for sequels for this or that game. How about crying for something new and interesting instead? Go more in depth with some particular historic period other than WW2? Or a specific geographic region?
Didn't we just have Rome in the past year or so? That seems to be a new historic period to me. Even if it apparently wasn't as good as it could have been (I only played the demo so I can't comment personally on that) it was still something new. It seems that it wasn't received terribly well by the majority of the fanbase, for this reason or others. I don't blame Paradox for turning to a guaranteed commercial success (at least relatively), for the reasons can be by and large easily discerned. Of course, the money is one of them and as a company it's Paradox's duty to make money and keep its people employed. Another would be to continue the maturation of the engine; this has been a constant theme of theirs from EU3 to NA to EU:R to IN and now to HoI3. It's constantly being upgraded, more features are being introduced and tested and tweaked later, etc, with the presumed conclusion being that each game is better than the last. Even if after further polishing as things don't work as planned or the fanbase doesn't take to certain features as Paradox might have expected, or whatever.

I think people are blowing these whole money-grabbingness and milking popular series concepts a bit out of proportion.