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Worldcrusher

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Just to put my two cents in...thanks, Paradox! Looks great and I'm looking forward.

Just by the by...if you were ever to create an entire Dark Ages game, to be neatly sandwiched between Rome and CK2? I'd buy the hell out of that game.
 

Arakhor

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If the bookmark is to be in AD 867, will it be either Michael the Drunkard or Basil the Macedonian wearing the purple in everyone's favourite country? :)
 

Patricius

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It is easy to enable in the standard game, but that just makes them standard factions without too much features. Pagans disappear. The Mongol invaders revive them a bit, but soon enough they become a Moslem or Christian faction. I like the idea of restoring tthe Zorastarians to their ancient dominion over Persia.
 

Kyoumen

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Well, I'm dubious about the new startdate (it makes me worry 1066 will not be balanced to avoid the ahistorical destruction of European pagans since you can "solve" that problem by starting earlier), and the focus on Vikings is meh, but... the rest of it is so lovely I'll buy it gleefully anyway with the highest hopes! There may have been schoolgirl-like tittering at the ridiculous but awesome inclusion of specific mention of Zoroastrians and bringing them back to power, even. Even with the focus on the Vikings (and I do understand they're marketable and Scandinavian and thus the focus on them), the fact most/all the pagan factions are getting unique mechanics is wonderful and I will be very happy to give you my money for it.

There are two big things I hope for.

1) As above, please please please include some changes that make the Romuva and Suomensko factions not instantly get conquered in 1066. Lithuania should have a chance to survive and thrive as it historically did, so there must be some way for small pagan countries to stave off conquest by the Big Grey Horde and even successfully expand.

2) It would be great if you could please consider some method to actually play the Aztecs in their invasion. Perhaps something like the republic "family palace" can be used to make the Aztec Emperor not truly landless, and then one could direct the initial invasion fleets? I presume they'll be made playable and localised in this DLC, but it'd be much cooler to play them yourself (even if only at a 1250 startdate or special bookmark) rather than having to let the AI Aztecs arrive and grab somewhere before you could switch to them (as their arrival can be many years after 1250, and their success varies wildly, this may require multiple restarts to get something enjoyable to play). Something like that could be used for Mongols too, of course.
 

ikki

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368 years to establish borders and prepare for the mongols... yes, the vikings can do it :D
And then convert to eu IV and smash the remaining hordes all the way into china.. pagan the whole way.

..gotta convert the chinese to paganism too..
And then maybe, just maybe, accept on of those monogods. and turn everyone monogod & swedish :D
 

Grubnessul

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I don't know whether that was supposed to be a joke, what I meant with that, however, is that Estonians should finally get their own culture and proper Estonian names.
It was actually quite a good joke.
 

Bob_the_Insane

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There is some exciting stuff in here even if you don't want to play as a pagan dynasty...

At the very least the pagan opponents will be more interesting and the new early start date is just awesome IMHO...

I wonder if looting and pillaging will be limited to pagans? Pillaging was a generally available option in CK1...

I wonder how the conversion mechanic will work with regards to:

- Christians and Muslims can dispatch missions to convert the depraved heathens.

I wonder how that will be experienced if you are playing as a pagan dynasty...
 

Vieras

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Victoria 2 expansion and this in the same day, oh I'm ever so happy! I have been waiting to play Finland since I got this game. Hopefully pagans aren't force to do too much ravaging though.
 

Grubnessul

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Victoria 2 expansion and this in the same day, oh I'm ever so happy! I have been waiting to play Finland since I got this game. Hopefully pagans aren't force to do too much ravaging though.
It seems they are:

Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
 

Tikinaattori

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Sweet. If we can use ruler designer at ealiest bookmark and create a mongol ruler there, we can actually make a mongol invasion in europe before Ghenghis was even born. Nice, can't wait :)
 

VolitionNewlove

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So, for the most important question, will there be a mechanic for christianizing your pagan realm?

Had made a thread about religious conversions. Of course, I don't think they should just be for Pagans -> Christians/Muslims, I think, depending on the situation, even conversions from, for example, Catholic -> Norse would have their place.
 

InnocentIII

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Do we know who's going to become playable ? I'm hoping for the baltic pagans and the tengri/mongols.

I like this quote the most: "Adventurers: Landless characters can gather armies and go off to carve out new realms on their own." Does that mean us?