Everyone just take a deep breath a relax for a moment. It seems as though Paradox is a victim of their well deserved reputation for creating very good grand strategy games.
Lets look around the industry and see how others have done trying to create a WWII grand strategy game. The more recent attempts include the dismal failure to convert the board game Third Reich into a computer game and the ongoing attempt to convert World in Flames into a computer game. The last time I checked the WiF web site, which was several months ago, it seems that the developer is having such a difficult time programing the AI that the suggestion was that the game be released without AI so that it could only be played as a multiplayer game.
This isn't a criticism of the WiF developer but simply an eloquent illustration of how difficult it is to program AI for an period like WWII.
Paradox has come up with a game that has a workable AI and a game that is fun to play.
There are a lot of complaints that the game does not accurately model historical events. Most of the complaints arise from the fact that it is possible in HOI to conquer territories either outside the time period that was achieved in the actual war or that was not achieved at all in the actual war. But isn't that the point of the game. It is after all an alternative history time game. Not a simulation.
A comparison to EU2 is instructive. Nobody complains that you can substantially alter history. In fact altering history and playing a what if scenario is the very life blood of the game and so it is with HOI.
Can the AI be better. Yes, of course, and the great thing about Paradox is that they actually pay attention to these forums and make changes which are suggested by the community. If you haven't noticed they are in the process of testing v. 1.06 for EU2. Now that is committment to a community.
For all those who complain that the game is not perfect, please name just one grand strategy game that comes close to HOI. By all mean give constructive criticism - that process will only improve the game in later patches - but enough with the complaints that complaints that this game is unplayable. It is the best WWII grand strategy WWII game ever made and with the track record of Paradox improving their games over time, it will only get better.
Lets look around the industry and see how others have done trying to create a WWII grand strategy game. The more recent attempts include the dismal failure to convert the board game Third Reich into a computer game and the ongoing attempt to convert World in Flames into a computer game. The last time I checked the WiF web site, which was several months ago, it seems that the developer is having such a difficult time programing the AI that the suggestion was that the game be released without AI so that it could only be played as a multiplayer game.
This isn't a criticism of the WiF developer but simply an eloquent illustration of how difficult it is to program AI for an period like WWII.
Paradox has come up with a game that has a workable AI and a game that is fun to play.
There are a lot of complaints that the game does not accurately model historical events. Most of the complaints arise from the fact that it is possible in HOI to conquer territories either outside the time period that was achieved in the actual war or that was not achieved at all in the actual war. But isn't that the point of the game. It is after all an alternative history time game. Not a simulation.
A comparison to EU2 is instructive. Nobody complains that you can substantially alter history. In fact altering history and playing a what if scenario is the very life blood of the game and so it is with HOI.
Can the AI be better. Yes, of course, and the great thing about Paradox is that they actually pay attention to these forums and make changes which are suggested by the community. If you haven't noticed they are in the process of testing v. 1.06 for EU2. Now that is committment to a community.
For all those who complain that the game is not perfect, please name just one grand strategy game that comes close to HOI. By all mean give constructive criticism - that process will only improve the game in later patches - but enough with the complaints that complaints that this game is unplayable. It is the best WWII grand strategy WWII game ever made and with the track record of Paradox improving their games over time, it will only get better.