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LlywelynII

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No, not for the Muslim Messiah:

I want to create a separate Coptic church so my Nubians aren't automatically correligionists with the Romans once I reach the Mediterranean.

From this thread:

me said:
Something else I was thinking of ways to replicate: anyone know how easy or hard it is to edit in another religion, so I have to "convert" the biphysite heretics in "Rome" instead of being able to add them on as coreligionists? I think I saw some Jews runninga around in Khazaria... would using that make Nubian unplayable without yet more modding?

Maybe I could just f12 in some heretic events...:D
Veld said:
You can simply change the religion of your characters by opening the saved game file, look for your characters and change their religion

Code:
character = {
	id = { type = 10 id = 20572 }
	name = "Georgios"
	gender = male
	dynasty = { type = 12 id =101777 }
	country = NUBI
	religion = orthodox
	culture = muslim
	score = { gold = 50 prestige = 100 piety = 100 }
	birthdate = { year = 1039 month = january day = 0 }
	dna = "37791783884043"

But if you change them to muslim, pagan or jewish you won't be able to play them without having DivineShadow's Mod installed

And I can just change the name of Judaism to Miaphysitism in world_names.csv file in the config file.

But if I do use the mod, aren't there still bugs or gamey advantages left from the Muslims' setup? are there ways around them?

j.
 

Veldmaarschalk

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If you use the Jewish religion, all other religions are automatically your religious enemies. Meaning that you never need a claim on them, to conquer them.

You also can't marry people from other religions who are in a pagan, muslim, catholic or orthodox court